
The question that we should be asking ourselves is: "what are we up against?"
Since new decks will be emerging every week, your deck needs to be flexible and able to beat different strategies. Disrupting your opponent's gameplan is always a very good tactic, but it's not that easy if you don't know what his gameplan actually is.
I have decided to pick up a stack 200 good black cards with a 90 card sideboard and build a few decks with different strategies and synergies. Aggro, Combo, midrange and control.
The playing field narrowed down after a few games though. Black just isn't suited for many strategies other then outright winning.
The aggressive (Aggro) decks were the first to get the boot during testing. Aggro strategies are very draw-dependent and not having access burn spells shortens the reach and endgame potential. Vampire Nocturnus was a great Overrun-like finisher, but he will be migrating along with the Alara cards. Don't get me wrong, Captivating Vampire is a good lord for vampires, but it just doesn't pack the same punch when compared to Vampire Nocturnus. Combo decks are irrelevant, unfortunately there's not a single one-shot kill combination of cards out there. At least not one I could find.
Midrange decks focus on letting both decks go at each other for a few turns, trading spells, creatures and insults. Midrange decks play a lot like control decks, but try to reach a certain game state where are they are comfortable favorites to win the game. I found out that mono-black decks always ends up being midrange, save for a few decks.
Here are some ideas to work with.

"I'm bad-ass" |
Phylactery Lich was the first card of M11 to peek my interest. Packing a huge 5/5 body, this card comes with two small drawbacks. First of all you can't efficiently play it without having an artifact in play. The second drawback is "double" vulnerability. While his indestructibility makes Phylactery Lich immune versus the simple removal spells, your opponents will usually target the artifacts with phylactery counters on it. Killing the lich, ehh... zombie in the process.
There are certain matchups where Phylactery Lich shines though. Against straight forward aggro strategies and monored this guy is a real monster.
The artifacts I would use when playing Phylactery Lich are
- Everflowing Chalice, because it also allows a turn 4 Mind Sludge.
- Basilisk Collar, hmm you play monored? Ok, good game.
- After sideboarding, imagine dropping a Dragon's Claw and following it up with a Lich. It will be pretty hard losing that game.
- Sword of Vengeance, the big drawback here is that both of these cards have the same mana cost, forcing you to delay playing your Phylactery Lich by a turn.
|
|
Here's a sample decklist
I opted to play a mere ten artifacts alongside three copies of Sign in Blood. with little threats, this deck focuses in disrupting your opponent's strategy while applying pressure with collar-ed Bloodghasts and Phylactery Liches. the occasional Turn 4 Mind Sludge is awesome if you can pull it off.
In the late game Sword of Vengeance really shines when you can pair it up with recurring Bloodghasts or topdecked creatures.
After sideboarding I would hate to be the mono red player sitting across the table. With the Dragon's Claws coming in, a turn 3 lich can be devastating.
|
|
|
Another great M11 card that I think deserves a little spotlight is Dark Tutelage.
This card is a mixture of Dark Confidant and Phyrexian Arena. while you are getting the same amount of extra cards, the card is a little worse compared to both of his predecessors. It doesn't come down on turn 2 like Dark Confidant and it makes you build your decks with a lower curve where decks including Phyrexian Arena could easily play seven mana bombs like (Debtor's Knell).
But let's move on to the good stuff shall we? What I love about the card is the card advantage it brings. You still get to "cheat" extra cards into your hand if you reveal land card. The number one frustration I had when playing against Dark Confidants was having the opponent flip land after land into Chrome Mox or Engineered Explosives. Cheats! I would definately consider running Everflowing Chalice to get that same effect on my opponents.
The "other" good thing about Dark Tutelage is that it doesn't die to creature removal. This is great because you could play it in creatureless control decks.
|
 |
|
Here's a sample decklist of a deck with Dark Tutelage As you can see I've kept the converted mana cost low to reduce the damage we take from Dark Tutelage. To regain some lost life I've added the Kalastria Highborns. They have a lot of synergy with Bloodghast who, as we all know, loves to wear a Basilisk Collar. Vampire Nighthawk really doesn't need an introducing when it comes to life swing and Consuming Vapors ends the curve at four mana.
Drawing a lot of extra cards with virtually no drawback will win you many games. That's the raw power of this deck, well apart from the solid vampire shell of course.
The most important reason why I play this deck is that I feel the need to scout the environment. the Inquisition of Kozilek and Duress will give me the information on what I'm up against in the new open format. The other reason why I'm playing the deck is that it's cheap and still has a lot of playback against the top decks.
I'm currently playing and improving this build. If you have any suggestions or the desire to challenge me for a few games, You can find me on MTGO with the screen name "Rayjinn".
|
Suicide Black
|
That's all for now, I Hoped you have all enjoyed my very short article on some M11 cards. There will be a bigger article coming when the rest of the decks settle in.
Until then,
Have fun and play fair,
Hugo de Jong, Rayjinn on MTGO
5 Comments
I love the idea of playing a deck whose main intent is to scout the meta game. I am just coming back to MTG after a very long layoff, and this idea definately resonates with me, thanks.
I just built an MBA deck last night that runs 4 Tutelage and all 3 drops or below. It was fun to play, but I am hoping to find a build that can really compete. I will try a variation of your Kozilek deck.
My input would be that running Tutelage and Sign is to much suicide. Also, while I haven't tried it yet, I am thinking Crystal Ball/Tutealge would be nasty. Maybe to slow though? Also the Crystal Ball supports the Lich, though not on turn 3.
I like to play whatever, but I enjoy mono Black the most.
Thanks for taking time to login to comment on the deck.
Good point on Crystal Ball, it works great with tutelage, like Dark Confidant and Sensei's Divining Top.
Sign in Blood is necessary to consistently draw tutelage or Kalastria Highborns. Late game it becomes a bit worse, but you should have enough lifeswing cards to correct the lifeloss. Basilisk collar is great in this deck. Most creatures have a role in your deck ( hex kills walkers, gatekeeper kills shrouds ) but the collar makes them a threat, especially on first-strikers.
TY for testing
I really wish Inquisition of Kozilek said "a card" instead of "non-land card"...
I just bought 4 of the phylataries tonight and im planning on trying some variations of this build. I do like the first build, but my only suggestion would be maybe to sub out the everflowing chalices for something more useful mid to end game.
This isnt really a deck that lends itself to an advantage in having lots of mana available, so maybe some demon horns that can be thrown in turn 2 for a turn 3 phylactary would help. Plus pulling a demon horn late game can still give you a bit of life, where as pulling a 3rd everflow mid game is pretty useless. The demon horn can be effective in conjunction with a tutelage also perhaps, not to mention GG if you run into any vamp decks.
excellent find !