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By: Tribal Apocalypse, Tribal Apocalypse
Dec 23 2016 1:00pm
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 Welcome back to Tribal Apocalypse!

   Table of Contents 

  1. Last Week on Tribal Apocalypse...
  2. The High Price of Winning
  3. Announcement Time!
  4. What's Next

Check the full archive for the "Diaries of the Apocalypse" series


THOUGHTS OF A TRIBAL HOST
by Kumagoro

 So, the last Purification Process of the year hits a burn spell, namely the most crucially far from "the spirit" of Tribal Wars: the game-ending Fireblast. Courtesy of yet another Human Red Deck Wins... winning.

 Remember this week is the last event of 2016, since next week is December 31, and we won't have an event that night, of course. We will have the regular article on December 30, though, and then another one on January 6 to present the new season and the winners of this year's leaderboard (winner is already set, but the second place is still very open).

 Also remember to vote, if you didn't already, for next year's Monthly Rotation. Currently, the results are mostly divided equally between the three main options (keep Pure as it is/replace it with Modern/change Pure rules).


LAST WEEK ON TRIBAL APOCALYPSE...

  • Event Number: 6.50, Week 311 BE
  • Date: December 17
  • Attendance: 19
  • Rounds: 4
  • Subformat: Pure
  • Winner: BrunoDogma (Human)
  • 1 Loss: Kasparadi (Human), The_Sensei (Vampire), Michelle_Wong (Sphinx), AEFabricio (Soldier), sheaj31 (Faerie)
  • Underdog Prize: Michelle_Wong (Sphinx)
  • Tribes: Construct, Eldrazi, Elemental, Faerie (x2), Goblin, Golem, Human (x3), Kobold, Minotaur, Rebel, Shaman, Soldier, Soltari, Sphinx, Vampire (x2)
  • Event link (with all players, pairings, standings, decks, and results): here it is

 And here's BrunoDogma's deck that represents the very last time Fireblast will have been played in Pure Tribal (unless we change everything next year, of course).

 

 A couple of less usual tribes ended in the money: Michelle_Wong's Sphinges are one of those.

 

 And then there's Faerie, a tribe which should be way more played than it is. This latest showing, proving you don't even need a big budget to play Faeries, is by new player sheaj31, whose contact information I'm currently missing, therefore we weren't able to deliver the prize yet. So, if you read this, sheaj, please get in touch with me either here or through the client!


THE HIGH PRICE OF WINNING

  

 Here's the prices of all the featured decks, courtesy of the amazing Deck Pricer from mtgGoldfish (MTGO Traders prices as of December 23, 2016):

 The Top 10 Cheapest Decks that Went Undefeated

  1. mihahitlor's Warriors, $1.95, 1st place on Event 233
  2. morpphling's Vampires, $2.25, 1st place on Event 285
  3. morpphling's Goblins, $2.35, 2nd place on Event 102
  4. JogandoPelado's Berserkers, $2.80, 1st place on Event 248
  5. Gq1rf7's Goblins, $3.32, 1st place on Event 154
  6. MisterMojoRising's Insects, $3.55, 2nd place on Event 201
  7. Gq1rf7's Goblins, $3.58, 1st place on Event 169
  8. Gq1rf7's Goblins, $3.70, 1st place on Event 145
  9. Gq1rf7's Goblins, $4.12, 2nd place on Event 141
  10. Gq1rf7's Assassins, $4.18, 1st place on Event 147

 NOTE: not adjusted to current prices; data collected since Event 85. A separate non-Goblin Top 10 is in preparation.


SHOW AND TELL

 

 So, 


ANNOUNCEMENT TIME!

 Just to remind you of a few things:

 The Ishkanah Prize: The first player to win a match with a Spider deck by activating Ishkanah's lifedraining ability for a lethal strike of at least 4 damage, will get a 3-tix credit certificate from MTGO Traders. Spider lovers, or simply ticket lovers, start building!

 The Underdog Prize: During any event of the regular rotation (but not during the one-time special events), all players who are running an Underdog Tribe are eligible for a 1-tix credit certificate from MTGO Traders. The tie-breakers are first the number of Underdog categories (for instance, a tribe that's simultaneously Endangered and Unhallowed will take the prize over one that's only Endangered), then the points achieved in the final standings. During Underdog events, only the True Underdog tribes are rewarded (those are the tribes belonging to all three categories of Underdog at once).

 The Up-and-Coming Prize: When a tribe wins an event for the first time ever (losing Unhallowed status), its pilot will get a 3-tix certificate from MTGO Traders.

 The Hamtastic Award: The Biodiversity Prize dedicated to the memory of Erik Friborg has started the fourth quarter of 2016. The quarter will end December 24. By that date, the player or players who registered the greatest number of different tribes (except Human, Elf and Goblin) will get a 5-tix certificate from MTGO Traders. Next year, the rules of the contest will change.

 The Top Players Lockout: Every time a Top Player (either a Google Era Top 8, an Ultimate Champion/Tribal Player of the Year, or a seasonal Top 8) will end undefeated, they will not be allowed to register the same tribe and deck again for 5 events (i.e. they'll have to register a different deck or decks 5 times before coming back to the undefeated one). With "deck" is meant a specific, recognizable archetype (e.g. Wall-Drazi), which in some case will be linked to a specific combo card (e.g. Helm of Obedience). A list of the current lockouts is maintained here.

 Wanna test your deck? Tell us when you're online, and look who else is there and when! All of this here!


 WHAT'S NEXT

 The upcoming Tribal Apocalypse events of the Blippian Era (every Saturday at 17:00 GMT):

  • 6.51 (Week 312 BE), on December 24: Regular

Check out all the rules for the sub-formats!

Check out the full Tribal Calendar for 2016!

SEE YOU ALL IN THE TRIBAL ROOM!

6 Comments

Triple prize 100cs by Sensei at Fri, 12/23/2016 - 13:25
Sensei's picture

Want more Mtg after the tribal event? The 100 cs tourney pays to the Entire Top 8.

Wow, Fireblast gone is by Bazaar of Baghdad at Fri, 12/23/2016 - 20:04
Bazaar of Baghdad's picture

Wow, Fireblast gone is awesome. Now the hit-or-miss white decks will disappear somewhat which means the midrange junk decks won't be as oppressive (ironically, possibly making Burn better than ever as a metagame choice).

I don't follow: how does by Kumagoro42 at Fri, 12/23/2016 - 21:03
Kumagoro42's picture

I don't follow: how does Fireblast affect the white decks? (But I admit I'm not sure I get what the "hit-or-miss white decks" are.)
And how does banning the best card in Burn make Burn better? Which other line of action would have been preferable?

It looked like a no-brainer to me: that deck has won several games while not playing a single creature all game, while closing with 8 Fireblast damage to the dome. Answering that by purifying one of the creatures felt silly to me. If we want to prevent monored players from pursuing "creatures don't matter" builds, what should we do other than taking away the best non-creature cards in their arsenal?

The white decks often run 4 by Bazaar of Baghdad at Sat, 12/24/2016 - 08:06
Bazaar of Baghdad's picture

The white decks often run 4 or more copies of Silver Knight or Auriok Champion, or even a Worship or two. Now, seemingly, those cards have less rai·son d'ê·tre with Fireblast gone. Once these narrow answers get replaced with more robust cards that help out in a variety of matchups, they will have more game against Junk decks (GWB decks, like Shaman) or even combo. U/B might easily become a popular color combination now with Fireblast gone.

I'm very happy you axed Fireblast. Now red, can win because of metagame reasons, not because decks were stretched too thin. I hated running stuff like Auriok Champion that was a necessary evil and not strong in 3 of 4 matchups. Tribal = no sideboards and Fireblast was a classic reason why there arguably could have been an exception as a strong strategy not met with cards normally good in tribal. With no Fireblasts, deckbuilding will feel more Tribal-ish.

First off much respect to you by Paul Leicht at Sat, 12/24/2016 - 08:19
Paul Leicht's picture

First off much respect to you and your mtg opinions in general but I have to disagree with you here. With the caveat that I haven't been playing so maybe theory < practice. Fireblast is but one of many non-creature spells that make Tribal Wars hard to build for because no sideboards allowed means warping your main deck for contingencies against stuff. Sure burn has an innate advantage as its accompanying tribes all are aggressive or irrelevant to the win but that isn't because of one "free" spell that if you build your deck wrong can wreck you thoroughly. (Imho fireblast is a real skill tester.)

That said I think it is good to shake things up and discourage burn from going too "creatureless" in a creatures must be played format. So sure take out Fireblast. It earned its time out for sure.

Just to make sure it's not by Kumagoro42 at Sat, 12/24/2016 - 08:56
Kumagoro42's picture

Just to make sure it's not being misunderstood: Fireblast is gone in Pure events only. The Purification list is filled with stuff that, albeit strong, would never be banned in any other subformat.