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By: Tribal Apocalypse, Tribal Apocalypse
Feb 03 2017 1:00pm
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 Welcome back to Tribal Apocalypse!

   Table of Contents 

  1. Last Week on Tribal Apocalypse...
  2. The High Price of Winning
  3. Announcement Time!
  4. What's Next

Check the full archive for the "Diaries of the Apocalypse" series

by Kumagoro

 Here's a thought: Primeval Titan restricted to his tribe only. It's just that I don't like Natural Order becoming a roundabout way to summon Marit Lage. It's a Progenitus situation to me, if slighter weaker. But it's the "go-to" aspect of the whole thing that bothers me. Natural Order should fetch a wider range of things (in fact, I wouldn't mind restricting Dragonlord Atarka, too.) What do you think?



  • Event Number: 7.03, Week 316 BE
  • Date: January 28
  • Attendance: 14
  • Rounds: 3
  • Subformat: Regular
  • Winner: AEFabricio (Soldier)
  • 1 Loss: Deonmag (Golem), Maluc (Wall), AJ_Impy ( Assembly-Worker), Yokai_ (Shaman), Generalissimo (Shaman), Golden_Lin (Archon), pfirpfel (Scout)
  • Underdog Prize: AJ_Impy ( Assembly-Worker)
  • New Kids on the Block Award: AJ_Impy ( Assembly-Worker)
  • Tribes: Archon, Assembly-Worker, Berserker, Cleric, Golem, Knight, Kor, Scout, Shaman (x2), Sliver, Soldier, Soltari, Wall
  • Event link (with all players, pairings, standings, decks, and results): here it is

 Wow, we got so close to singularity for a Regular event! And no Human decks, look at that! (In fact, no Humans nor Elves nor Goblins!) In their absence, Soldier was the sheriff, and AEFabricio was... the sheriff's constituency? Anyway, good first win ever, Fabricio!


 Let's cut to the chase, AJ_Impy successfully tried Assembly-Worker tribal for the first time since when it was legal (which is, 24 hours prior), and this is what the deck looked like. By the way, you can find all my evaluations on Aether Revolt's tribes and creatures here.


 Last but not least, a warm welcome to new player Maluc. This was his Wall super-friends deck, with blue in the mix and no Natural Order/Primeval Titan shenanigans (but Wargate, instead. When is the last time you saw Wargate in Tribal Apocalypse?) (I can tell you that: you saw it other 7 times in the Gatherling era, mostly in 2013, but totalhate used it twice lately.)



 Here's the prices of all the featured decks, courtesy of the amazing Deck Pricer from mtgGoldfish (MTGO Traders prices as of February 3, 2016):

 The Top 10 Cheapest Decks that Went Undefeated

  1. mihahitlor's Warriors, $1.95, 1st place on Event 233
  2. morpphling's Vampires, $2.25, 1st place on Event 285
  3. morpphling's Goblins, $2.35, 2nd place on Event 102
  4. JogandoPelado's Berserkers, $2.80, 1st place on Event 248
  5. Gq1rf7's Goblins, $3.32, 1st place on Event 154
  6. MisterMojoRising's Insects, $3.55, 2nd place on Event 201
  7. Gq1rf7's Goblins, $3.58, 1st place on Event 169
  8. Gq1rf7's Goblins, $3.70, 1st place on Event 145
  9. Gq1rf7's Goblins, $4.12, 2nd place on Event 141
  10. Gq1rf7's Assassins, $4.18, 1st place on Event 147

 NOTE: not adjusted to current prices; data collected since Event 85. A separate non-Goblin Top 10 is in preparation. 


 Just to remind you of a few things:

 The Ishkanah Prize: The first player to win a match with a Spider deck by activating Ishkanah's lifedraining ability for a lethal strike of at least 4 damage, will get a 3-tix credit certificate from MTGO Traders. Spider lovers, or simply ticket lovers, start building!

 The Underdog Prize: During any event of the regular rotation (but not during the one-time special events), all players who are running an Underdog Tribe are eligible for a 1-tix credit certificate from MTGO Traders. The tie-breakers are first the number of Underdog categories (for instance, a tribe that's simultaneously Endangered and Unhallowed will take the prize over one that's only Endangered), then the points achieved in the final standings. During Underdog events, only the True Underdog tribes are rewarded (those are the tribes belonging to all three categories of Underdog at once).

 The Up-and-Coming Prize: When a tribe wins an event for the first time ever (losing Unhallowed status), its pilot will get a 3-tix certificate from MTGO Traders.

 The New Kids on the Block Award: When a new tribe is introduced in the game, or reaches enough members to be played as a proper tribe (i.e. at least 3 members, so you can build a deck that features 4 copies of each plus 8 Changeling creatures), the first player to score a match win with it will get a 3-tix certificate from MTGO Traders. You'll need a hard win, not a BYE or a win by no-show of your opponent. The tribes currently eligible for the award are Gremlin and Monkey.

 The Hamtastic Award: The Biodiversity Prize dedicated to the memory of Erik Friborg rewards each player who registers 10 different tribes (except Human, Elf and Goblin) during the year with a 3-tix certificate from MTGO Traders. You can go on and win the prize multiple times in the year, but you need to keep playing different tribes! (So if you manage to register 50 different tribes in one season, you can get up to 15 tix!)

 The Top Players Lockout: Every time a Top Player (either a Google Era Top 8, an Ultimate Champion/Tribal Player of the Year, or a seasonal Top 8) will end undefeated, they will not be allowed to register the same tribe and deck again for 5 events (i.e. they'll have to register a different deck or decks 5 times before coming back to the undefeated one). With "deck" is meant a specific, recognizable archetype (e.g. Wall-Drazi), which in some case will be linked to a specific combo card (e.g. Helm of Obedience). A list of the current lockouts is maintained here.

 Wanna test your deck? Tell us when you're online, and look who else is there and when! All of this here!


 The upcoming Tribal Apocalypse events of the Blippian Era (every Saturday at 17:00 GMT):

  • 7.04 (Week 317 BE), on February 4: Underdog
  • 7.05 (Week 318 BE), on February 11: Regular
  • 7.06 (Week 319 BE), on February 18: Pure
  • 7.07 (Week 320 BE), on February 25: Regular

Check out all the rules for the sub-formats!

Check out the full Tribal Calendar for 2016!



I'd be happy with restricting by AJ_Impy at Fri, 02/03/2017 - 13:18
AJ_Impy's picture

I'd be happy with restricting the obvious targets for NO to their tribes, including Sylvan Primordial with the two listed. But at some point we need to go 'How is this card being used? Is it being used in a way that adds value to the event or no? Do we want it to keep being used in this manner? How many other cards do we need to restrict to keep this card in the pool in a way that adds value to the event?'

I need to point out before by Kumagoro42 at Sat, 02/04/2017 - 13:23
Kumagoro42's picture

I need to point out before any discussion that Natural Order will never be banned in Tribal Apocalypse under my watch. It's not just that I don't think it's worth a ban, it's that it's a card that has a special emotional meaning for me, and I wouldn't touch it, ever.

This said, there's not a particular statistical incidence of Natural Order twisting events, nor a particular frequency of use. Some tribes like it, some tribes in Underdog survive thanks to it, but it's all right. Most reanimator decks laugh in the face of those NO builds, anyway.
What I want to regulate is the incidence of NO targets with the subset of them. I don't want for NO to only fetch one thing, and right now, that's Primeval Titan or to a lesser extent Dragonlord Atarka. The Dragon is actually just the best available bullet, the Titan is the endgame, and it turns a single tutoring into a triple tutoring. Primeval into Marit Lage is also something we don't want to see abused with other means, so I'd let it be a Giant specialty only.

I love the flavor of using by Bazaar of Baghdad at Fri, 02/03/2017 - 17:06
Bazaar of Baghdad's picture

I love the flavor of using Wargate in a Wall deck.

Natural Order is an innocuous Legacy tribal card whose power level does not exceed other solid options. I don't want to see any restrictions of the card or its friends in Regular (except that I'm neutral on Progenitus). In Underdog, like most powerful spells, it's power vs. the 20 on-tribe creatures grows tremendously. It can lodge a claim for best card in the format (highly debatable, of course).

Restricting Primeval Titan to by pfirpfel at Mon, 02/06/2017 - 04:47
pfirpfel's picture

Restricting Primeval Titan to his tribe effectively bans him in Regular since its tribe has an awful curve and is more centered in red/white.
Of the three, Natural Order is clearly the most problematic and powerful. But then you would have to ban reanimator spells as well.

Natural Order by MichelleWong at Mon, 02/06/2017 - 15:30
MichelleWong's picture

Can I ask your advice? How do most players tend to handle reanimator decks, with no sideboards? Throughout MTG's history, re-animator decks have always been balanced by sideboard hate options.

I have not had much success against the reanimator strategy in Tribal, because they tend to "go over the top" of whatever you're trying to do, with very little mana required and high consistency.

Does going aggressive tend to work against them, or does the aggro plan tend to fail due to re-animation of cards like Sphinx of Steel Wind, Griselbrand and the like? Has main-decking hate cards with some flexibility (eg. Relic of Progenitus) paid off for you?

(Thankfully Wizards have "helped" us fight re-animator strategies with the recent bug on Animate Dead, but this reprieve will not last forever. Note that Mishra's Workshop was bugged for a whole year before Wizards fixed this card despite it being a Vintage staple, so there is some hope that Animate Dead might also take a long time to be fixed).

Well one of the charming by Paul Leicht at Mon, 02/06/2017 - 16:34
Paul Leicht's picture

Well one of the charming things about TWL is the need to preboard against the meta because of a lack of sideboard. So you look for cards that have a broad effect. Now against Entomb/Exhume/Reanimate there isn't a lot that can be done besides hoping for a good draw of Grafdigger's Cage or Rest In Peace. But it is possible to just exile whatever threat comes up with STP and PTE among others.

There is no perfect answer because Reanimator can afford to put a toolbox of counter-answers in their deck just to fight this. And your deck needs to be resilient enough to deal with the other strategies you might face.

Superaggro strategies can possibly win before the Reanimator deck gets fully functional, especially if they fumble with their draws or land. Control is another possible answer. Or you could play a shoehorn combo other than Reanimator or possibly just Reanimator itself. Rest In Peace (or Leyline of the Void) plus helm of obedience wins nicely enough.

In all you should determine how likely it is you will be paired against a good version of this archetype and plan accordingly.

One strategy I like using by AJ_Impy at Mon, 02/06/2017 - 17:24
AJ_Impy's picture

One strategy I like using from time to time is making hate cards into an upside for your deck. Say for example using Rest in Peace alongside Energy Field and Web of Inertia (For maximum shenanigans, I like running this in a base blue God deck) Grafdigger's Cage is harder, but Affinity/Improvise/Cranial Plating effects can make it count.

Thanks by MichelleWong at Tue, 02/07/2017 - 23:36
MichelleWong's picture

Kindly noted Paul and AJ, thank you for your tips.