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By: JXClaytor, Joshua Claytor
Mar 23 2017 12:00pm
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I had planned on finishing up my Standard pillar series, you know, the one I started after the last banned announcement.  I never did though, because I couldn't in good conscience write a series of articles suggesting what you buy in Standard when I was positive that cards were going to get banned again. 

Of course I was wrong on that, and it would have been fine to write about, but my thoughts on it were if I wrote it, something got banned and someone got the wrong side of it because of my article I would have felt terrible. 

That feeling gives me a lot of credit though, I mean who is buying cards because of what I write?  I don't even buy the decks I write about every so often. 

I was also going to write a reaction article to the bannings, but WotC really took the wind out of my sails when I saw that there was no announcement.  I guess I could have slammed it, because the current state of Standard is not what I would call ideal, but I'm also not in charge of decision making for Wizards for many reasons, the top being I am unqualified to do so. 

Though really, could I do any worse? 

That was a joke.

Haha fat chance.

Modern Masters 2017 hit the digital play space of MTGO today, so I figured I would pick up some tickets and do a draft or two maybe play the expensive mythic rare lottery, and actually play some Magic, which is something I have not done a lot of recently because of adult things like paying bills and taking care of responsibilities. 

Look at me still typing when there is drafting to do. 

  Pack 1 pick 1:

  My Pick:

I do not get to play paper Magic anymore, because my body failed me and I am a useless husk of a person.  This first draft was pretty much a prerelease for me.  Normally when I have no idea what to do in a draft I default to GW, and sure, Centaur Healer would have been fine, but Entomber Exarch seemed to be the most powerful card to me. 

  Pack 1 pick 2:

  My Pick:

I did not see the Falkenrath Noble in the pack, and picked incorrectly here.  Vampire Aristocrat is nice, but Noble is incredible! 
  Pack 1 pick 3:

  My Pick:

Magma Jet might have been correct here, going Black Red, but I really wanted to be two colors I felt, and went with what I felt was the most powerful black card in the pack. 
  Pack 1 pick 4:

  My Pick:

This pick was so wrong it causes me pain looking back on it.  There are four picks better in the pack, and I overvalued a pump spell. 

  Pack 1 pick 5:

  My Pick:

Sprouting Thrinax puts me in to Jund, which I am fine with, because as I understood things to be, drafting Modern Masters 2017 is a lot like drafting full set Alara block. 

  Pack 1 pick 6:

  My Pick:

I'm still hanging out and picking just what I feel is the best Black card though, Traitorous Instinct would have been nice considering all the things that Jund could sacrifice with. 
  Pack 1 pick 7:

  My Pick:

Removal Spell! 
  Pack 1 pick 8:

  My Pick:

This probably should have been Death-Hood Cobra, but I was valuing Burning-Tree Emissary highly.

  Pack 1 pick 9:

  My Pick:

I figured I would want to race, and Battle-Rattle Shaman gave me the best chances to do so with the power pump. 
  Pack 1 pick 10:

  My Pick:

  Pack 1 pick 11:

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  Pack 1 pick 12:

  My Pick:

I really like Scourge Devil because I like it when me decks have a Trumpet Blast like effect, and while it's a smaller number it does come attached to a body.
  Pack 1 pick 13:

  My Pick:

  Pack 1 pick 14:

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  Pack 1 pick 15:

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  Pack 2 pick 1:

  My Pick:

The Savage Lands were something I was glad to get, mana fixing is awfully nice! 
  Pack 2 pick 2:

  My Pick:

With me being in three colors I was not willing to take another BB spell, but I probably should have, as the Specter was more powerful.
  Pack 2 pick 3:

  My Pick:

I like the version of Brute Force that can only be used as a pump spell when I am attacking.  I took Maaka because it's a fine body, and the Bloodrush ability is nice too. 
  Pack 2 pick 4:

  My Pick:

Again, I made the wrong pick.  While I like the new art to the Molten Rain, I figured that with the gates and trilands it might be more useful, but really it was a dead draw in my main deck. 
  Pack 2 pick 5:

  My Pick:

I thought with this pick that if I looked at Blue a bit more, I could decide to go into Grixis late.  Agony Warp is a fine card, but it's not worth trying to switch colors for right? 
  Pack 2 pick 6:

  My Pick:

A bit more mana fixing. 
  Pack 2 pick 7:

  My Pick:

A second Agony Warp had me sad I did not take the Sedraxis Specter earlier. 
  Pack 2 pick 8:

  My Pick:

The Burning-Tree Emissary I picked here was foil at least! 

  Pack 2 pick 9:

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  Pack 2 pick 10:

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  Pack 2 pick 11:

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  Pack 2 pick 12:

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  Pack 2 pick 13:

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  Pack 2 pick 14:

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  Pack 2 pick 15:

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  Pack 3 pick 1:

  My Pick:

With my luck I am not surprised to have lost the Modern Masters lottery, but I was at least trying to win, I was just doing a really poor job of it as displayed through my picks.  Chandra's Outrage was a fine pick. 

  Pack 3 pick 2:

  My Pick:

More mana fixing over a second Thrinax seemed like the correct pick here
  Pack 3 pick 3:

  My Pick:

I really wanted the Madcap Skills but decided that this deck would not benefit from it much at all.  Call of the Herd may have been the right pick here, but having a guildgate in color seemed to the best.
  Pack 3 pick 4:

  My Pick:

Nothing in the pack excited me, but at least Arachnus Spinner was a giant dude that could help me stabilize right? 
  Pack 3 pick 5:

  My Pick:

So now I decide to take a Magma Jet and ignore the two on color guildgates in the pack, and this was a really bad pick. 
  Pack 3 pick 6:

  My Pick:

I should have taken another Outrage over the Emissary. 
  Pack 3 pick 7:

  My Pick:

Bone Splinters at least plays well with Sprouting Thrinax
  Pack 3 pick 8:

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  Pack 3 pick 9:

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  Pack 3 pick 10:

  My Pick:

I thought with the token makes and cheap creatures I had in the deck that this would be a fine piece of removal, and let me tell you this, it's not. 
  Pack 3 pick 11:

  My Pick:

Still wanted the Madcap Skills but taking the Dragon Fodder at least made more sense based on the Ground Assault pick.  I think my mind was telling me the only way I was going to win was by casting a two drop and giving it the mad skills it needed to beat.  

I should have listened. 

  Pack 3 pick 12:

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  Pack 3 pick 13:

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  Pack 3 pick 14:

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  Pack 3 pick 15:

  My Pick:

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Well that for sure could have went better, but the deck looked ok at least?  I mean it wouldn't trip over itself as it came out of the gates, but I didn't think that this was a 3-0 deck unless I got three opponents who decided to mulligan to 0 cards each games. 

That did not happen. 

I didn't think it was a 2-1 deck either, but I was going to try my best to get to that record.  When I saved the deck I knew I was looking at a 1-2 or worse deck. 

Let's take a look at the deck before I very briefly recap the games. 

I've drafted better I can say that for sure. 

Round 1:  My opponent traded some early creatures with me but started to take over in the air, I had removal for the first couple of flying creatures, but couldn't answer the last one.  While trying to stabilize in game one my opponent flipped a Temporal Mastery in to play off the top of their deck, and what was a good attack turned into a really bad one as they ate my life over the next two turns.  

In game two I came out of the gates fast, and was able to remove blockers and deal lethal early. 

I figured if I could get the game in hand by turn five I would be okay. 

In game three my opponent cast an Arachnus Web and an Arachnus Spinner on turns five and six after I did little but I had managed to apply a bit of pressure.  They cast Grasp of Phantoms four times but could not make a good attack because of my earlier beats.  I eventually conceded in frustration, because I was out of removal and creatures with evasion and my opponent had plenty of clock time left. 

They had an active spider and three more webs in their deck, and never once used that spider, but sure did draw the rest of their deck to show me all these webs after I conceded. 

There is no actual reason for the show hand to be on MTGO anymore.  I can't tell you have many times I've clicked it instead of go to sideboard or whatever. 

Round Two:  I came out fast, my opponent did not, and I won.  In game two they played two lands, nothing else, and conceded on turn 4. 

Okay, being 1-1 is about where I figured the deck would be so I am okay with this. 

Round Three:  My Boros opponent came out quickly and had dropped a creature into play on the first four turns.  I tried to make a blocker, and that was taken by Traitorous Instinct.  That was lethal. 

Game two I dropped the creatures and my opponent did not.   It was over on turn five. 

Game three we went back and forth and I jumped out to a huge lead.  My opponent came back though and we traded resources until I was empty handed, and they had three cards but no board. I was at four, my opponent was at six.   I drew an Entomber Exarch saw their hand, and had them discard a Momentary Blink, which was a surprise to me, but they had two lands in hand. 

My opponent drew Traitorous Instinct and beat me. 

While not being happy with that development, I did enjoy drafting Modern Masters 2017.  I enjoyed it so much that I did it twice yesterday, and went 2-4 over the matches played. 

I am not very good at what I do in regards to Limited.  I think if you have the time to draft it you should do so, it's a rather rich and complex environment, and very skill rewarding I felt. 

I don't know what I will write about next time, or next time will be, but thank you very much for checking out what not to do with me here today at PureMTGO.com! 

Have a great day! 


Not a bad effort by TheWolf at Fri, 03/24/2017 - 02:04
TheWolf's picture

I think I would have ended up red/green, first picking Wort, but I don't fault you for picking what you did. I'm finding the format challenging so far, but in a good way. I agree if you get a chance to draft it do so, it is quite fun.

yeah complex limited formats by JXClaytor at Fri, 03/24/2017 - 08:31
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yeah complex limited formats are even worse for me now :/ I'm not as good as I used to be.

There were so many guildgates by MarcosPMA at Fri, 03/24/2017 - 05:40
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There were so many guildgates that could have been drafted :'(

but then what do I cast with by JXClaytor at Fri, 03/24/2017 - 08:32
JXClaytor's picture

but then what do I cast with all those guildgates :D

5 colour good stuff! by TheWolf at Fri, 03/24/2017 - 08:53
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5 colour good stuff :)

You cast ALL THE CARDS. If by MarcosPMA at Fri, 03/24/2017 - 18:39
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You cast ALL THE CARDS. If casting Obzedat, Ghost Council and Cruel Ultimatum in the same game is wrong I don't want to be right.

Totally. by Paul Leicht at Fri, 03/24/2017 - 19:42
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Yeah that seems to be beyond by JXClaytor at Sat, 03/25/2017 - 23:24
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Yeah that seems to be beyond my willingness to stretch mana. I'm cool being consistent with 2 to 3 colors and run you over while you durdle with tap lands :D

I'd first pick Wort and then by stsung at Fri, 03/24/2017 - 12:21
stsung's picture

I'd first pick Wort and then most probably ended up in RB (sacrifice) since my second pick would have been Falkenrath Noble. But since our picks would be totally different we would end up with really different decks.
EDIT: the first time I looked at the pack. I usually pick rare over a card I would pick normally so I forgot to mention it. But in this case I'd go for Tandem Lookout omitting the rare, because that is a card that won't come back. as more archetypes want it and is picked high. This would send me into Bant (UW blink at first but then I'd pick some green cards along the way).

What to do with Guildgates? You can splash the best flyers^_~ Moroi and the Phyrexian 3/3 Flying Flash is not bad. And Ravnica Wurms are good! Sedraxis Specter and Kathari Bomber are awesome. You can also play the best removal more easily (Putrefy/Terminate). Having Guiildgates you can even find better use for the 4/4 Defender Ogre. Anyway there are many possibilities what you can do and having the possibility to even pick trilands is quite rare. Having mana fixation allows you to be slower and just kill your opponent with better cards.

As for good stuff usually sticking to Esper or Grixis works just fine. But you can also go Bant (UW actually can do crazy stuff).

Jund is very awkward since there are cards mostly for aggressive decks or aristocrat decks and you will be somewhere in between while taking more midrange stuff while the obvious RG strategy is to go wide or BR sacrifice so unless you have something like Broodmate Dragon I'd rather avoid this shard. The other shards are way better. I think it is also because simply White and Blue seemed to be more powerful or able to create more value so any shard with one of these colors is better.

Just my 2 cents but also keep in mind that I don't play limited.

Hope you enjoyed the draft! I like MM3^_^. It did not disappoint me.

I enjoyed the drafting more by JXClaytor at Sat, 03/25/2017 - 23:25
JXClaytor's picture

I enjoyed the drafting more than the game play.