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By: ArchGenius, Marcus Rehnberg
Feb 05 2010 3:47am
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Well, I'm back with another look at the Extended Metagame.  Let's take a look at the last three weeks and see what kind of trends there are.

This is my first analysis of the metagame.  Nothing is above 11%, so at this point in time it's really difficult to prepare your sideboard.  Since then, I've combined some of the smaller decks into the "other" category and tried to clean up the graph a bit.

This was 2 weeks ago.  Zoo and Scapeshift were both gaining popularity and everything else started slipping a bit.  Also Scapeshift started showing up as two different variants.  These variants were the Aggro version with Tarmogoyf and Jitte and the control version with Counterspells and Wood Elves.

 

 Now, last week Hexmage made a huge jump in the metagame as many players started to run Hexmage with the alternate plan of Sword of the Meek and Thopter Foundry since all of those cards cost 2 mana and can be searched for with a Muddle the Mixture.  It should be noted that even with all of these shifts in the metagame, the number of different competitive decks is still great and much more diverse than Zendikar Block or Standard.

Here are the numbers for last week including every deck that made at least 3-1 in a daily event or posted a result in a Premiere Event.

  Values  
Row Labels Count of Decktype2 Count of Decktype2_2
Hexmage 53 16.77%
Faeries 37 11.71%
Scapeshift 36 11.39%
Burn 31 9.81%
Zoo Naya 29 9.18%
Dredge 18 5.70%
Tezzeret Sword 18 5.70%
Rock 17 5.38%
Teachings 16 5.06%
Bant 12 3.80%
Hive Mind 12 3.80%
Affinity 11 3.48%
Other 10 3.16%
Isochron Giant 6 1.90%
Elves 6 1.90%
Living End 4 1.27%
Grand Total 316 100.00%

 

Here are the top players that finished at least 5 times with a published deck during the week.

Top Players with Example Decklists (5+ appearances)
Azazel314 
Hexmage
889184
Tezzeret Sword
889174
JWay 
Hexmage
889189
Omen Valakut
889177
Zapgaze 
Hive Mind
889178
WaToO 
Teachings
889183
E_p_h 
Bant
889182
trunks321 
Tezzeret Sword
889182
Grand Total

For reference, here are the events from the past week that I used to compile this data.  They are taken directly from the "Decks of the Week" page on Wotc website.

Here is an example listing of every kind of deck I saw in Extended in the past week.

Decklist Examples Extended Tournaments Jan 18 - 26
Affinity Dredge Hypergenesis Rock UG Coatl Dryad
889184 889188 889183 889185 889179
rusty_gates  The Electric Factory  hurricane1985  Shaners Edict  weasel22 
Bant Elves Isochron Giant Scapeshift UGB Control
889188 889189 889188 889189 889177
JavierLuna  kingcobweb  Boin  paulrall  Blackwater_ 
Burn Faeries Living End Storm WB Weenie
889189 889189 889189 889183 867701
solkannar21  Pocotation  Draeger04  a_p_s  Boin 
Deus Warrens Hexmage Martyr of Sands Teachings Zoo Naya
889185 889189 889179 889189 889189
Karlosvr  nram  TJDive  dscott239  AHubbard 
Dragonstorm Hive Mind Omen Valakut Tezzeret Sword  
889187 889189 889177 889188  
GALL  Noc  JWay  _Batutinha_   

 The Rogue Decks of the Week

 

Spell Snare is a key to this deck.  Most of the dangerous combolicious spells in the format cost 2 mana (Hexmage, Thopter Foundry, Jitte, Tarmogoyf, Isochron Scepter, etc) and being able to stop all of those cards is key.  The main strategy behind this deck is to counter your opponent's key strategies and watch your threats grow until you can defeat your opponent.

Deus Warrens Karlosvr (3-1)
Extended Daily #889185 on 01/25/2010
Creatures
3 Arc-Slogger
4 Demigod of Revenge
4 Deus of Calamity
3 Magus of the Moon
4 Simian Spirit Guide
18 cards

Other Spells
3 Blood Moon
3 Chrome Mox
4 Desperate Ritual
2 Empty the Warrens
4 Rite of Flame
4 Seething Song
20 cards
 
Lands
22 Mountain
22 cards

Deus of Calamity

Two of the dominant combos in this format are stopped cold by Blood Moon. (Dark Depths and Valakut)  So it makes sense that if you can put out a Blood Moon on turn 1 or 2 you should be able to cripple your opponent's plans.  Especially if they are using a lot of dual lands and aren't playing red.  I like this deck because of it's simplicity and the fact that it doesn't require any nonbasic lands.

 

Spotlight on Scapeshift

 

Blue/Red/Green Scapeshift Decklists                    
  CrazyRider Dsaporito paulrall   sMann   strong sad
Row Labels md sb md sb md sb md sb md sb
Creature                    
Kitchen Finks   3   3       4   3
Sakura-Tribe Elder 4   4   4   4   4  
Tarmogoyf       4            
Vendilion Clique               2    
Wood Elves 4   4   4   4   4  
Land                    
Boseiju, Who Shelters All   2   2   1       2
Breeding Pool 2   1   2   1   2  
Flooded Grove 1   2   2   3   2  
Forest 4   4   3   4   4  
Island 3   4   4   4   3  
Misty Rainforest 2   2       1   2  
Mountain 2   2   2   1   2  
Steam Vents 4   4   4   3   4  
Stomping Ground 4   4   4   4   4  
Valakut, the Molten Pinnacle 2   2   2   2   2  
Spell                    
Condescend 3   3           3  
Cryptic Command 3   3   4   2   3  
Echoing Truth         1          
Electrolyze               2   1
Firespout       3 3   2 1   3
Fracturing Gust   3           2    
Gigadrowse         1 1        
Harrow     2           2  
Into the Roil 1 1           1   2
Lightning Bolt                    
Magma Jet 2   3   1       3  
Negate   3     1 2 2 1    
Peer Through Depths 4   4   4   4   4  
Ponder 3       2   3      
Primal Command           2        
Ravenous Trap       3   3        
Relic of Progenitus                   4
Remand 4   4   4   4   4  
Repeal             2      
Rude Awakening           1   1    
Scapeshift 4   4   4   4   4  
Search for Tomorrow 4   4   4   4   4  
Spell Snare             2 1    
Sudden Shock                    
Threads of Disloyalty           3        
Volcanic Fallout   3       2        

 

So, what can we learn from all this?  Well, there are a few common themes across all 5 decklists.  

1) A full set of Sakura-Tribe Elders and Wood Elves are the only maindeck creatures.

2) The necessary maindeck spells are Remand Scapeshift Peer Through Depths and Search for Tomorrow.  4 of each of these appear in each deck.

3) Each deck has exactly two Valakuts, and somewhere between 8 to 10 Mountains via mostly shocklands.

4) The counterspells vary from deck to deck.  Given the power of 2 drop combos in the format, I like sMann's version of the deck for its inclusion of a couple of spell snares.  As an anti-counter strategy, Paulrall has included Gigadrowse.  This also seems like a nice inclusion given that some of the most popular decks right now have strong control elements, and Zoo decks are noticeably down. 

 

 Now, let's look at the aggressive version of the deck. 

 

 

Tarmo - Jitte Valakut                    
  bigcountry2114 HungryHungryHomer mark the nark Snuffleupogus sugiki  
Row Labels md sb md sb md sb md sb md sb
Creature                    
Bloodbraid Elf 4   4   4   4   4  
Kitchen Finks 4   4   4   4   4  
Sakura-Tribe Elder 4   4   4   4   4  
Tarmogoyf 4   4   4   4   4  
Land                    
Blood Crypt         1   1   1  
Boseiju, Who Shelters All   2                
Forest 6   6   5   5   2  
Ghost Quarter     1 1            
Grove of the Burnwillows 4   4   4   4   4  
Mountain 6   6   5   5   5  
Stomping Ground 4   4   4   4   4  
Swamp 1     1 1   1   1  
Treetop Village 2   2   2   2   2  
Valakut, the Molten Pinnacle 2   2   2   2   2  
Verdant Catacombs         1   1   4  
Spell                    
Ancient Grudge   4   3   4   4   4
Blood Moon   2   4   3   2    
Cranial Extraction   2       2   3    
Doom Blade                   3
Extirpate       2   2   2    
Lightning Bolt 4   4   4   4   4  
Punishing Fire 4   4   4   4   4  
Relic of Progenitus   2       2   2    
Scapeshift 4   4   4   4   4  
Search for Tomorrow 4   4   4   4   4  
Thought Hemorrhage   3   4   2   2   4
Thoughtseize                   4
Umezawa's Jitte 3   3   3   3   3  

 

You'll notice that the maindeck portion of these 5 decks is identical.  This is not uncommon with a new decktype.  Variations usually come when players have had enough experience with a deck to know which cards can be changed without hurting the deck.  So, when I see a new deck or variation on an existing deck comes out, most of the copies of that deck match up very closely.  This is because new players usually just copy the deck from the initial creator or creators of the deck.  Variations usually take time to evolve, and right now, the only variations are in the sideboard and mana base.  Blood moon is very interesting in the sideboard because it effectively nullifies Valakut.  Also, several players are splashing black for discard in the sideboard.  Thought Hemorrhage can be a powerful tool against combo decks, but it seems a bit slow in a deck with slow.  One of the strategies that I would like to try would be to splash white for Path to Exile, which can take care of 20/20 indestructible flying creatures as well as accelerate you to 8 mana if you play it on your own creatures.  White in the sideboard also gives you access to Celestial Purge which is a nice card against both Hexmage and Thopter Foundry.  I haven't had time to test that version yet, but I can tell that with time, we'll see more variations in the aggro version of the Valakut/Scapeshift deck just like we've seen them in the control version.

------------------------------------------------------------------

Well, thanks for reading.  I hope you've found this information to be useful in your Extended endeavors.

-Marcus "Shuyin Knight of Zanarkand" on Magic Online

 

9 Comments

Very spiky this article by Paul Leicht at Fri, 02/05/2010 - 20:08
Paul Leicht's picture

Very spiky this article series. Not much casual information within but still interesting. I had thought/heard/understood that the scapeshift deck archetype was all but dead in Extended. I'm guessing that rumor was a bit exaggerated.

You know Paul, I don't think by ArchGenius at Sun, 02/07/2010 - 17:23
ArchGenius's picture

You know Paul, I don't think I'm going to be able to make you happy until I start a series of articles on Classic Tribal.

What is 'Isochron Giant?' I by Anonymous (not verified) at Fri, 02/05/2010 - 22:37
Anonymous's picture

What is 'Isochron Giant?' I have been following extended and I have no idea what this deck is.

There are a bunch of decks by ArchGenius at Sun, 02/07/2010 - 17:28
ArchGenius's picture

There are a bunch of decks that use Bloodchief Ascension, Isochron Scepter, Countryside Crusher and a number of other cheap efficient cards in order to deal a lot of quick damage to activate the Ascension and removal Countryside blockers.

Here are the tournament numbers and players for the decks I called Isochron Giant. I'm not sure what the deck's pilots actually call the deck.

867704
mats
889172
BenitoUK1
889173
gOOgs
889176
BenitoUK1
889184
mats
889188
Boin

I'd not seen this either by Flippers_Giraffe at Sun, 02/07/2010 - 20:39
Flippers_Giraffe's picture

I'd not seen this before either, on further inspection it looks quite good. I might have to give a try.

Thanks for the article. It makes it so much easier than having to go through all the events myself.

If only you could cover STD and Classic as well!

yes i agree, i want to see a by whiffy at Sun, 02/07/2010 - 20:59
whiffy's picture

yes i agree, i want to see a snap shot od classic.

yes i agree, i want to see a by whiffy at Sun, 02/07/2010 - 21:00
whiffy's picture

yes i agree, i want to see a snap shot od classic.

im not sure of the name but by ShardFenix at Sun, 02/07/2010 - 23:40
ShardFenix's picture

im not sure of the name but if it helps it was originally run by adrian sullvian at a ptq ill see if i can find the link...

http://www.wizards.com/magic/magazine/Article.aspx?x=mtg/daily/deck/361

this should be it apparently the actual name is extended ascension...kinda lame i know

Amazing article by Biscuit (not verified) at Sat, 02/27/2010 - 22:19
Biscuit 's picture

Most informative and best presented article I've seen in quite some time. Get yo stats on my mathematical brother!