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Iwamori of the Open Fist
Obviously this was more of a drawback in the Legends Matter block, but it’s much less risky now. A trampling 5/5 for 4 mana is pretty good, especially when they have some 1/1 tokens to chump your Blastoderm.
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Jabari's Influence
Note that the creature needn’t have dealt you damage, just attack. Stealing is like removing a creature and playing one at the same time, and doing it on their turn means you'll be able to attack with it on your turn.
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Kaervek's Purge
Just a solid (if expensive) piece of removal, with some nice burn tacked on. This card is like two fireballs in one.
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Kaho, Minamo Historian
If they kill it, it’s still just a one-for-one. If they don’t, it’s huge. You tutored for three instant cards for 4 mana. And what if you make one of the removed cards an instant-speed protection spell like the cantrip Shelter?

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Lashknife Barrier
It cantrips! Which makes up for the fact that this is very dependent on what creature cards you’re playing. You’d be hard pressed to find a better combo with Pestilence, though.
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Legacy's Allure
A Legacy semi-staple for a quarter. Any way you look at it it’s going to cost them a card, either some early enchantment kill or a creature. It may also cause them to put off playing creatures, which helps as well.

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Lethal Vapors
Skipping a turn is far harsher than the 4 damage of AEther Storm, but effects like this are only truly powerful if you’re able to take advantage of the situation.
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Liar's Pendulum
A fun effect that should draw you a couple cards.
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Mindblaze
This card was not intended for Singleton formats, but here it’s either a fun guessing game or a guaranteed 8 points. Do you have enough information by turn 6 to get into their head?
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Mist of Stagnation
You were going to remove their graveyard anyway, right? With this a well-timed Bojuka Bog or Relic of Progenitus will end the game.
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Mystic Remora
Depending on their deck, you could be drawing a lot of cards. Though I’d be happier playing Rhystic Study if it wasn’t an $8 common.
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Necra Sanctuary
A quick clock, minus the creature. Very nice with Wildfield Borderpost.
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Necromancer's Covenant
A nice finisher if you set it up through milling or attrition, and don’t forget that last line. Your life swings will be downright Baneslayer-esque.
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Null Profusion
This made the list because Recycle costs 50 cents. Amazing so long as you can deal with the dreaded two-land hand. This plays a lot like Future Sight, a 25-cent card that doesn’t qualify as jank.
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Orim's Thunder
This one barely qualifies as jank. Enchantment and artifact hate is very important in Singleton formats, and this one should also take out on their creatures. Not bad for a 4 mana instant.

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Parallel Thoughts
Maximize your value here by exiling cards that all do one thing, like removal or card draw. Or counters to protect it. But only picking one kind of card can turn this into a super tutor, if that makes sense.
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Personal Tutor
A one-mana tutor for a sorcery that only costs 20 cents. This isn’t jank, this is just Masters Edition. I use this mostly to set up a next-turn Wrath of God or Damnation.

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Primitive Etchings
Another card that’s better with some sort of library manipulation. Reminds me of the (Sensei’s Divining Top) / Dark Confidant combo.
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Puca's Mischief
I love cards that let you be clever, and I love beating my opponent with their own creatures – probably because they’re always much better than mine. Remember than you always just trade their best 4-mana creature with the (Puca’s Mischief) itself.
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Pursuit of Knowledge
“Draw seven cards.”
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Reach of Branches
Though not the best way to spend your turns, this interesting take on Retrace lets you play the land instead of throwing them out. Lots of card advantage here in a Forest-heavy deck, since it attaches a 2/5 creature to every Forest you draw.

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Riptide Shapeshifter
Sort of a poor man's Oath of Druids, but remarkably flexible since it allows you to play with more creatures than just Progenitus and Emrakul, the Aeons Torn in your deck. The key is to just play one Eldrazi or one Hydra with the rest of your creatures, then use Riptide Shapeshifter as your Oath of Druids or Polymorph whenever you draw it. And make sure you include some silver bullet answers like Duplicant (creature type Shapeshifter), Woodfall Primus (Treefolk Shaman), Acidic Slime (Ooze), or Angel of Despair (angel), though I assume you already were. If you get to use it, Riptide Shapeshifter is an amazing card.

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Rise/Fall
Rise is a fantastic (and cheap) tempo card that would probably cost a mana more if you weren’t forced to have a creature in your graveyard in order to use it. Fall is less useful until you’ve almost run them out of cards in hand, but the fact that it’s tacked onto Rise as an alternative spell is phenomenal.

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Sacred Mesa
I’m partial to this card since it was one of my main finishers both of the years I top-eighted States, but it’s a great way to dodge mass removal or just creature removal in general.
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Scourglass
Not quite a budget form of (Nevinyrral’s Disk) since you typically do want to kill their artifacts as well, but other than that this isn’t bad as a conditional and slow Wrath of God that also hits Planeswalkers.
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Shared Fate
Because sometimes you really just want to play someone else’s deck.
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Sigil of the New Dawn
This can be expensive, but will reap big card advantage. Evoke your Mulldrifter or Shriekmaw every turn?
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Skyship Weatherlight
Would you pay 8 mana to tutor up one artifact or creature? Like Parallel Thoughts you’re probably best planning out your exiles carefully to maximize the value of your random draw, and mitigate the danger of losing all your threats should Skyship Weatherlight be removed.
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Stunted Growth
I never knew this card existed until someone played it against me recently and ruined my weekend. I’m a little torn with this one. It basically says “Your opponent just mulliganed to four”, but that kind of effect doesn’t belong in the casual room. Still, if you want the best (worst?) discard effect green has available, this is it.
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Supply/Demand
A lot of little dudes or a three-mana tutor. The wide range of multicolored options available in the format can make this pretty close to a Diabolic Tutor.
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Symbiotic Deployment
The green Lich. This one is very dangerous if you don’t have a way to get rid of it, since a Wrath effect that catches you off guard will end the game.
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Synod Sanctum
This was much better when damage still stacked, but it’s still fun to abuse with EtB-effect creatures.
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Taj-Nar Swordsmith
It’s not just a tutor on a stick, it also puts your Sword of Light and Shadow into play. Though you’re still better off with Godo, Bandit Warlord. But this guy will do the trick if you're not playing red.
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Tawnos's Coffin
Use it in a pinch to remove one of their creatures and return it tapped for your counter attack. But you’ll get the most mileage from blinking your EtB creatures, maybe drawing 2 from Mulldrifter every turn, or popping something with Acidic Slime.

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Thada Adel, Acquisitor
I’ve loved using this one recently. Though like Acquire you’re likely just to hit a (Sensei’s Diving Top) or Solemn Simulacrum before they kill the Acquisitor, that’s often enough.

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Thelonite Druid
Rude Awakening on a stick. Can be easier to use than Jolrael, Empress of Beasts, though her effect is a little bigger.
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Thought Dissector
I’d love for this to be better, but it’s usually just a bad mill effect.
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Thran Tome
Even though you’re not getting the best card of the three, you’re still drawing two cards for 5 mana every turn.
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Timesifter
I’ve had this played against me in EDH a few times, and they were some of the most confusing games I’ve ever played. |
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Titan's Revenge
Even just the chance of regrowing a fireball is often good enough, and worth the extra mana.
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Tower of Fortunes
Perhaps the best of the Mirrodin Towers, resolving this surely means bad things to come for your opponent.
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Traveler's Cloak
Make your biggest beater unblockable and draw a card.

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Twisted Justice
This card requires some setup, and you don’t want to draw one card off their dead saproling token. Scarily good when it works.
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Tyrannize
Sometimes you’ll deal 7 damage for 5 mana, and others you’ll spend 5 for them to discard two land.
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Vengeful Rebirth
Get your best card back and kill one their guys. Fantastic in a format that isn’t dominated by quick, inexpensive spells like Standard and Extended.

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Vivify
Cantrip effects always intrigue me, especially when they combo well with other things your deck is doing. The way this interacts with utility lands, yours or theirs, leaves this one wide open.
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Wand of the Elements
In longer games sometimes all you need are extra bodies. Obviously very good with Crucible of Worlds.
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Wargate
Mana-intensive but amazing. What kind of answer do you need right now? Planeswalkers are always nice, but so is something as simple as a utility land like Volrath's Stronghold. Wargate is the cheapest way to accelerate your mana with nonbasic land in Magic.

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Wild Ricochet
My favorite use of this so far was when I shanghaied and copied a Browbeat. But even targeting a Lightning Bolt targeting one of your creatures and sending it back at two of theirs is a three-for-one.
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Worldpurge
No no no, let’s start again…
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4 Comments
Good article. I use to play a deck with Wild Ricochet, what a fun card. In the same deck I also played Mirari, its not in your list but made for some times. One of my favorite ricochet moments is when I had two in hand and my opponent played 2 Beacon of Immortality on seperate turns and they both got the Wild Ricochet.
fun article!! I'm generally a spike, but I play some casual magic on the side with my friends and I will be throwing many of these cards into my decks. I loves me some cheap rares!
Once again I like the list as a whole. I think you veered away from jank a little with your medalists as I think five of the twelve are pretty popular, but I can't fault you for listing useful fun cards that can be picked up for cheap. If you're going to recommend a cheap Time Warp, Capture of Jingzhou is half the cost of Temporal Manipulation. Keep the articles coming.
Evolution Vat is one I'm surprised not to see on your list. For three mana a turn you can reset your persist guys, hold down an eldrazi, or just make your creatures a little better. There are lots of varied uses making it a solid mana sink in many different situations.
I thought I'd add some of my favorite jank cards others interested in this article might enjoy: Fate Spinner was popular for a while as a general annoyance, but I haven't seen it used much recently. Chromeshell Crab acts as a bad Gilded Drake in a morph package. Oblation is the Arcane Denial of white removal for problematic cards like planeswalkers or can be used as a white Perilous Research. Fleshwrither is not unreasonable as a 4 mana 3/3 and it has potential as an onboard tutor for like costed creatures. Vhati il-Dal has all sorts of uses both on offence and defence, but I suppose it's more fun in multiplayer formats.
Good stuff. Always cool to be reminded of old cards and think of new applications. Thanks for putting this together.