I was pretty happy with how I drafted, sticking with Blue all the way and keeping myself open to move in on White or Black. I ended up with a Blue/Black Spirits deck.
Round 1
My opponent played a Red/Green deck. Early on in the first game I had a misplay - my opponent cast (Hermit of the Natterknolls), which allows him to draw a card when a spell is card on his turn, and I waited until end of turn to flash in (Uninvited Geist) (I was able to cast with Flash since I had (Rattlechains) out). I should have cast it in response to his casting the Hermit so that he would not draw a card. I had a nice play next turn though "comboing" with (Sinister Concoction) and (Just the Wind) to clear out his creatures. I was able to beat him in the first game with my flyers.
Second game I had a misplay of waiting to cast a spell on my opponents turn instead of my turn, which allowed one of his werewolves to transform. I was mostly drawing my higher costed spells and wasn't able to match his board state, so I lost this one.
Third game I was off to a good start, leading 17-9 in life points, but he was able to come back for the win and I lost the match 1-2.
Round 2
This round my opponent was playing a Red/Black/White deck. First game my opponent had the clear lead, knocking me down to my final life point to his 17. I had hoped that my (Welcome to the Fold) would stave off my death but as I had surmised, taking control of a tapped creature doesn't cause it to untap, so I conceded the first game.
Second game I was off to a strong start, taking him down to 2 life points to my 19 with my flyers. He cast (From Under the Floorboards) with Madness off of (Call the Bloodline), netting him 4 2/2 Zombies, a 1/1 Vampire Knight with lifelink, and 4 more life points. He was able to take me down to 9 to his 6. He cast (Sin Prodder), which I then took control of using (Welcome to the Fold), and swung in with all my creatures to deal lethal as he didn't have enough blockers.
For the third and final game, I enchanted a (Farbog Revenant) with Ghostly Wings, giving me a 2/4 flyer with lifelink. My opponent got out (Sin Prodder) with only 3 lands. Of course any lands he revealed I dumped into the graveyard so he was stuck on 3 for a bit. Again my flyers did most of the work and I was able to come out with the win, taking the match 2-1.
Round 3
For the third round I faced off against a White/Black deck. My opponent was able to get out a few early creatures, but I soon got out a few with bigger bodies to stall him. Eventually I was able to get out a (Morkut Necropod) with a (Drownyard Temple) in play, giving me a repeatable sacrifice outlet to allow Morkut Necropod to attack or block. I eventually won by having enough flyers out that he wasn't able to block.
Second game I was able to pull off a nice (Sinister Concoction)/(Welcome to the Fold) play, destroying one of his creatures and taking over another, which cleared his board and left me with 3 creatures. He was able to get out a (Morkut Necropod) but conceded soon after, giving me a 2-0 win for the match and a 2-1 record for the event overall.
Faced off against a Green/Blue/White deck. First game my opponent won handily with his flyers that I didn't have any answer for. Second game he got stuck on 2 lands for a while and he conceded. Third game was the most interesting - a lot of good back and forth and each building up our board state. At a key moment I was able to cast a Suppression Bonds targeting his Bounding Krasis which let me swing with all my creatures to bring him down to 1 life and eventually the win to take the match 2-1.
Round 2
This round I faced off a Black/Blue deck that eventually went on to win the draft, so you can guess how this round went for me. The deck was packed with value and was able to control the game until he could get damage through with his flyers. The first game I put up a good fight but eventually his flyers did me in. Second game I was able to get him down to 10 life by being very aggressive, but late game he was able to get down more creatures with value and I lost the round 0-2.
Round 3
This opponent was running a Black/Red deck. First game my opponent was stuck on 3 lands and conceded. Second game I was flooded and couldn't answer any of his threats. Third game was the most interesting of the match, with me trying to stay alive in the face of a 5/5 flyer he put out on turn 5. I think I put up a good fight but just didn't have the quality removal I needed to pull through and lost the match 1-2, going 1-2 in total for the event.
@JXClaytor or any other authors on this site - is there any way to create expandable sections of an article? I'm thinking that the visual draft picks could be collapsed into a section by default to make it easier for folks who just want to watch the videos, look at the decklists, and read my notes. I've tried testing some CSS solutions that I've found online but haven't found anything that has worked on this site. Any thoughts on this?
I used a collapsible spoiler in this article (above the Daybreak Coronet pic). I also linked to the original forum post that showed me how to do it down in the comments. Between inspecting the html and that post, you should be able to figure it out. If there are other questions, hit me up in the Facebook group?
edit: You might also want to try manually re-sizing the card pics in the individual image settings? A little tedious, but would make it more readable all the way around?
Looks like that works for me too, thank you! I previously had tried javascript and thought it got stripped out, but I must have made some mistake.
As far as re-sizing the images, the size is actually defined as part of the included CSS style, so it would be easy to change. I might tweak them so they are a little smaller, but I like to leave them large enough to read the card text.
For the resizing, I think if you use the image convertor (the first option) of Bens draft convertor you get images that look like the rest of the sites drafts.
I kinda liked it, it's easier to see the cards and text while it is huge, but I do think that would necessitate the need for the hidden section, if that makes any sense.
I did use the image converter from that site, but I modified the size values (in the stylesheet) to make the cards full size for readability. For the next draft I post I'll definitely make use of the hidden section to make the article more manageable for folks who might not be interested in that part.
Javascript DOES get stripped out. Which is highly inconvenient and annoying but the guy who runs the backend likes it that way. (I suspect it avoids some security issues, namely injections.) But CSS does work if you add it in a tab at the beginning of the document in text mode (the RTF editor will surround it with P markers but that doesn't matter as long as the <script> tag is properly formed. (Don't forget to close it.)
As an alternative to hide/show scripting you can link offsite too.
6 Comments
@JXClaytor or any other authors on this site - is there any way to create expandable sections of an article? I'm thinking that the visual draft picks could be collapsed into a section by default to make it easier for folks who just want to watch the videos, look at the decklists, and read my notes. I've tried testing some CSS solutions that I've found online but haven't found anything that has worked on this site. Any thoughts on this?
I used a collapsible spoiler in this article (above the Daybreak Coronet pic). I also linked to the original forum post that showed me how to do it down in the comments. Between inspecting the html and that post, you should be able to figure it out. If there are other questions, hit me up in the Facebook group?
http://puremtgo.com/articles/modern-perspective-5-mood-enchantment
Hope that was helpful?
- Gio
edit: You might also want to try manually re-sizing the card pics in the individual image settings? A little tedious, but would make it more readable all the way around?
Looks like that works for me too, thank you! I previously had tried javascript and thought it got stripped out, but I must have made some mistake.
As far as re-sizing the images, the size is actually defined as part of the included CSS style, so it would be easy to change. I might tweak them so they are a little smaller, but I like to leave them large enough to read the card text.
Thanks again for the help here!
For the resizing, I think if you use the image convertor (the first option) of Bens draft convertor you get images that look like the rest of the sites drafts.
I kinda liked it, it's easier to see the cards and text while it is huge, but I do think that would necessitate the need for the hidden section, if that makes any sense.
Keep up the good work!
I did use the image converter from that site, but I modified the size values (in the stylesheet) to make the cards full size for readability. For the next draft I post I'll definitely make use of the hidden section to make the article more manageable for folks who might not be interested in that part.
Javascript DOES get stripped out. Which is highly inconvenient and annoying but the guy who runs the backend likes it that way. (I suspect it avoids some security issues, namely injections.) But CSS does work if you add it in a tab at the beginning of the document in text mode (the RTF editor will surround it with P markers but that doesn't matter as long as the <script> tag is properly formed. (Don't forget to close it.)
As an alternative to hide/show scripting you can link offsite too.