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By: hamtastic, Erik Friborg
Jun 04 2010 1:21am
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Editorial Section:
Chapter 1: Pick a deck (RDW in my case).  Acquire the cards you can and build a road map for acquiring the cards you need.  What can you do without, what can you use in the mean time.  Pick a deck with the style you like.  Pick a deck that you can become comfortable with.  I wasted a lot of time, energy and tickets during Alara Block Constructed trying to work out an XColor Control deck I liked, when in point of fact, I really should have been playing Jund all along.  It was a mix of pride and over-confidence on my part.  I don't have the time or, quite frankly, the skill required to eek out wins in Block constructed with a deck based around knowing the best play and the best outs for every threat I see on the stack across from me.  As such, I should have focused on either Jund, Naya, Tropical Hut or some other aggressive deck.  Even if 5 Color Control was the best deck in the format; in my hands it wasn't the best deck.  Instead of using my skills to force my opponent to have answers I tried to perform above my skill level and paid the price for my arrogance.  Knowing what I know now, I realize I should have been playing aggro decks the entire time.  Maybe I still wouldn't have won the daily events but I would have optimized my chances of at least placing in the prizes on occasion.  And that, is how someone needs to get started with competitive magic if you're not made of money.  Find a deck that performs well enough for you to win some packs and start to improve or branch out. 

Interestingly enough, this topic is one of the least written about of all the topics I've put in the list so far (the rest are below).  However, I found it kind of odd that I couldn't really find an article talking about the way a player chooses a deck... and I after some time reading and reading and reading the answer dawned on me.  Good players write strategy articles for sites.  Good players can play pretty much any deck better than I can.  A good control deck in a good player's hands is far more potent than in mine.  Likewise, good players can play mid-range, rock, combo and aggro better than I can.  So when they write about a good deck they're doing it in the mindset that they can play any deck better than the average player.  From their perspective the only deck to play is the best deck in the format; since they'll have the best results in any given tournament.  BUT!  For the rest of us, for the average or slightly above/below average player, this is not always the best course of action.  Sometimes the best deck takes too much skill or effort to profitably pilot.  At this point, the best deck in the format is no longer the best deck in the format for that person.  Maybe with lots of testing, lots of work and lots of preparation it COULD be the best deck for that person.  And if the player in question realizes that their time or skill is just not where it needs to be to utilize the best deck it could be that the best deck for that person in that format is a more forgiving or more explosive deck.  

But not everyone plays the same decks the same ways.  For instance, some players may just grok combo decks better than the others.  Some people just understand the way handle a mid-range deck's resources compared to the others.  Others just really feel comfortable running some sort of control decks.  To these players the "Best Deck in the Format" may not be THEIR best deck in the format. 

So with this in mind it's probably a good idea to ask yourself a few questions for the format you are looking at getting into or improving.  

  • What decks have I had success with in the past?
  • What deck type am I the most comfortable with?
  • Are there any decks in format that I like?  
  • Can I afford the deck that I want to play?
  • If not, can I be competitive with changes to the deck?

Once you know what you WANT to play the next step becomes a bit more important, and that is actually building it and playing it.  It's not a stretch to say that many people can't just run out and build the decks they want to play whenever they want to.  For the great many that have to make sacrifices for the deck they like to play then they really need to figure out if the deck they desire is even within their grasp.  Some things can be moved around a little bit without too much of a loss in functionality.  For example, back in the days of Affinity Arcbound Ravagers were pretty pricey.  They were a huge part of the deck but weren't the only way for that deck to do what it needed to do.  Atog was often run in decks alongside Ravager and sometimes instead of.  Trade-off's will cost a few percentage points of speed, damage, tempo, power, etc.  But as long as you can get close, and are comfortable with the deck you should be able to make enough in the two man queues and Daily Events to fund finishing off the deck.  

Going forward in the next few chapters I'll visit some other concepts in a coherent and repeatable manner.  I'm building this and will be appending the chapters week to week.  I'm doing it in a week to week fashion since there is a ton of articles and words written for each of these, but none of them compile them into one coherent itinerary style format.  Next week, I'll cover a lot of things that happen to destroy people's chancing of winning.  Feel free to add any additional topics I may have missed in the comments!  I'll add them in and cover them in the next few weeks, along with reference materials to study.

Chapter 2: Tightening your play

Chapter 3: Sideboarding

Chapter 4: Practicing the right way

Chapter 5: Preparing for the tournament, physically and mentally

Chapter 6: Playing at the high level

News/Discussion:
Urza's Legacy Beta underway, pre-releases announced.
The Urza's Legacy beta has started and is now well underway.  Which means that the pre-release isn't too far away.  Details can be found in the link above.

WotC Team for the Community Cup announced:
A decent group of players for the Community Team to trounce, it would seem.  

Master's Edition Sealed Deck I -
Perhaps one of the best ways to get a hold of some new copies of the in demand MED1/2/3 cards like Force of Will or some duals.  The more that join the more copies of these cards we'll get into the system through packs and prizes, which is pretty good news all around, I'd say.

Card Price Discussion:
Some of the highest increasing cards of the week are the planeswalkers, which have been seeing more and more play in U/W/x decks in Standard.  U/W Tapout, U/W Control, UWr Planeswalkers, etc, etc, etc.  Lots and lots of power in those Mythics, which we discovered a few weeks ago in the comments of our Freed from the Real podcast.  

As for decreasing cards, there are a handful of Classic/Legacy cards that have moved lower this week as the Legacy balance point starts to emerge.  Granted, these cards are still quite a bit higher than they were before Legacy was announced on MTGO. 

Card Price Tables:
First up is the Pack EV Table, which will have the average retail value of the singles inside the pack.  Of couse since this in an average of retail value of cards the actual resale value of cards on the secondary market is a bit lower overall, but it's still a good way to gauge where the best value for tickets will be. 

Set Name Pack EV Draft EV Sealed EV
ALA 1.475187 5.470687 10.94137
CON 1.8995    
ARB 2.096    
M10 1.820058 5.460174 10.92035
ME3 2.696127 8.088381 16.17676
ZEN 2.371487 7.842515 16.41309
WWK 3.099542    
TE 3.512615 10.66648 21.33296
ST 2.3225    
EX 4.831364    
MI 2.437147 11.83808 23.67615
VI 5.227766    
WL 4.173164    

 

Card This Week Last Week Value Change Percentage Change
"Elspeth, Knight_Errant" 44 32.5 11.5 35.38%
Eldrazi Monument 15 10.25 4.75 46.34%
Gideon Jura 32 27.5 4.5 16.36%
Raging Ravine 9.5 6 3.5 58.33%
"Jace, the Mind Sculptor" 80 78 2 2.56%
Entomb 52 50 2 4.00%
Ajani Vengeant 17.5 16 1.5 9.38%
Abyssal Persecutor 11 9.5 1.5 15.79%
Tezzeret the Seeker 7.75 6.5 1.25 19.23%
Avenger of Zendikar 4.75 3.75 1 26.67%
Card This Week Last Week Value Change Percentage Change
Raging Ravine 9.5 6 3.5 58.33%
Eldrazi Monument 15 10.25 4.75 46.34%
Dragonmaster Outcast 2.75 2 0.75 37.50%
"Elspeth, Knight_Errant" 44 32.5 11.5 35.38%
Rootbound Crag 1.75 1.3 0.45 34.62%
Devastating Summons 1.75 1.3 0.45 34.62%
Terminate 1 0.75 0.25 33.33%
Goblin Guide 3 2.25 0.75 33.33%
Kalastria Highborn 2 1.5 0.5 33.33%
Stoneforge Mystic 3.25 2.5 0.75 30.00%
Card This Week Last Week Value Change Percentage Change
Tarmogoyf 40 44 -4 -9.09%
Null Rod 33 36 -3 -8.33%
Wasteland 26 28 -2 -7.14%
Vampiric Tutor 28.5 30 -1.5 -5.00%
Mox Diamond 32.5 34 -1.5 -4.41%
"Iona, Shield of Emeria" 7.75 9 -1.25 -13.89%
Kargan Dragonlord 7.25 8.5 -1.25 -14.71%
All Is Dust 8.5 9.5 -1 -10.53%
Phyrexian Dreadnought 21 22 -1 -4.55%
Sarkhan the Mad 11 12 -1 -8.33%
Card This Week Last Week Value Change Percentage Change
Kor Spiritdancer 0.55 1 -0.45 -45.00%
Eldrazi Conscription 0.4 0.7 -0.3 -42.86%
Summoning Trap 0.4 0.7 -0.3 -42.86%
Consume the Meek 0.35 0.6 -0.25 -41.67%
Filigree Angel 0.7 1.15 -0.45 -39.13%
Knight of the White Orchid 0.8 1.15 -0.35 -30.43%
Nyxathid 0.5 0.7 -0.2 -28.57%
Training Grounds 0.5 0.7 -0.2 -28.57%
Master Transmuter 0.6 0.8 -0.2 -25.00%
Awakening Zone 2.25 3 -0.75 -25.00%

Card Price Charts:
"elspeth, knight_errant" chart
eldrazi monument chart
gideon jura chart
raging ravine chart
"jace, the mind sculptor" chart
entomb chart
ajani vengeant chart
abyssal persecutor chart
tezzeret the seeker chart
avenger of zendikar chart
raging ravine chart
eldrazi monument chart
dragonmaster outcast chart
"elspeth, knight_errant" chart
rootbound crag chart
devastating summons chart
terminate chart
goblin guide chart
kalastria highborn chart
stoneforge mystic chart
tarmogoyf chart
null rod chart
wasteland chart
vampiric tutor chart
mox diamond chart
"iona, shield of emeria" chart
kargan dragonlord chart
all is dust chart
phyrexian dreadnought chart
sarkhan the mad chart
kor spiritdancer chart
eldrazi conscription chart
summoning trap chart
consume the meek chart
filigree angel chart
knight of the white orchid chart
nyxathid chart
training grounds chart
master transmuter chart
awakening zone chart

16 Comments

Erik would like to say great by bingobongo at Fri, 06/04/2010 - 03:05
bingobongo's picture

Erik would like to say great addition to your article this week, used to read your articles for price checks.
Look forward to your next Chapter

So far you have put forward some good points that some people miss..

I think your basic point is by Amar at Fri, 06/04/2010 - 05:40
Amar's picture

I think your basic point is correct, in that the deck that's best for one person may not be the best for another. Dave Price for example was famous for always playing red aggro. Jon Finkel always preferred islands. Gabe Nassif stuck with 5c Control for as long as it was legal. Etc.

However, there's some risk in just saying "well I'm not good at X so I won't play it." Even if you're not using that deck yourself, you need a decent understanding of it to fight it most optimally. What does Jund have to do to beat mono-red? The red deck should know, so it can play around those outs. To paraphrase Sun Tzu in The Art of War, it's as important to know the enemy as it is to know yourself.

Excellent points, as always by hamtastic at Fri, 06/04/2010 - 10:21
hamtastic's picture
Excellent points, as always Amar! :) I'm actually going to cover that in the "Practicing the right way" since that's the way that a lot of people will have to resort to in order to get that experience. Pro's generally have the luxury of being able to build and test pretty much any deck they want. Newer tournament players don't have that same luxury and have to make due with (usually random) playtesting against the decks they need practice against. As mentioned though, that's more in the "Practicing the right way" since practicing will be where this will be handled for most people. They will need to know how to play against the decks in the tournament, but they won't generally be able to play each and every deck themselves. :)
Excellent, looking forward to by Amar at Fri, 06/04/2010 - 19:00
Amar's picture

Excellent, looking forward to it! :)

(This is why I like Pauper, it's quite achievable to own the whole metagame. I then encounter the opposite problem perhaps, in that I rarely play the same deck twice.)

Over on ChannelFireball, LSV just put up an article about how important it is to know who you're testing against as well. Feel free to touch on that in your "practicing the right way" point. I myself sort-of shrug it off since I don't regularly hang with PT players.

Thanks by Ikoma_Aze at Fri, 06/04/2010 - 11:26
Ikoma_Aze's picture
5

Just a quick thanks for the Draft EV tables! I'll be looking into MVW drafts (well, maybe after the Beta period is over).

Also your beginners guide is shaping up nicely. Any plans to include Limited more somewhere along the way?

Why did you only do MED3? by Calavera at Fri, 06/04/2010 - 11:50
Calavera's picture

Why did you only do MED3? Starting June 9th MED123 drafting will be available. I am under the impression that it may be the most profitable draft set in a long time.... Do you think we could get those numbers?

Why stop with just MED3 and by Blazelix at Fri, 06/04/2010 - 14:16
Blazelix's picture

Why stop with just MED3 and MED123? I'd love to see UZ and soon UzUzUl in that table. I'd much rather see Urza's in the table first than RoE.

its still shocks me to see by JustSin at Fri, 06/04/2010 - 17:59
JustSin's picture

its still shocks me to see Elspeth continuing to go up despite the duel deck news

Nothing shocking about that by Paul Leicht at Fri, 06/04/2010 - 18:50
Paul Leicht's picture

Nothing shocking about that to me. We have no idea what form of Elspeth or Tezzeret we will get and while I would LOVE to get a cheap copy of either that seems unlikely. More likely is they are new incarnations. We shall have to wait and see the spoilers.

Depends on M11 by bubba0077 at Fri, 06/04/2010 - 18:52
bubba0077's picture

Only if there are new versions in M11. They're not going to release a new card in a duel decks pack.

it's a long summer by bubba0077 at Fri, 06/04/2010 - 18:51
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There's still three months until the duel decks are released. Shortly thereafter, Elspeth will leave standard.

Unless... by Amar at Fri, 06/04/2010 - 19:04
Amar's picture

Unless she's in M11!

No I mean seriously, what's the over-under on PW rotation in M11? Tom LaPille's column today didn't suggest anything one way or another. It's not impossible that the core 5 might change a little.

Im one who doesnt think by JustSin at Fri, 06/04/2010 - 19:56
JustSin's picture

Im one who doesnt think Elspeth will be in M11, too much going against her starting with the duel decks, why put her in there and then reprint her in M11?

i'd be shocked if ajani by ShardFenix at Fri, 06/04/2010 - 22:17
ShardFenix's picture

i'd be shocked if ajani goldmane got reprinted. He just seems a little out-dated nowadays. Also I think it's too soon for Gideon Jura to be reprinted so elpseth would be the logical choice to me. Also what was the time span between the Jace vs Chandra decks and M10 coming out? I would be shocked if Tezzeret was in M11, but thats only because I am hoping for a Blue/Black version of him in Scars.(Black from the corruption of Nicol Bolas)

Another very nice article by Neverloze at Sat, 06/05/2010 - 06:16
Neverloze's picture
5

Another very nice article Erik.

Article-highlight of the week as im too busy to keep up with all the price tables myself.
Looking very much forward to the step by step articles.

Keep up the good work!

-Neverloze

No offence intended, but I by deluxeicoff at Sat, 06/05/2010 - 11:41
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5

No offence intended, but I usually don't like your articles - way too many of them & too little substance - that critique aside, this one is very strong. PLEASE keep it up.