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By: one million words, Pete Jahn
Mar 31 2017 12:05pm
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State of the Program for March 31st 2017
 
In the News
MM17 Pauper Update in Effect: Some cards in Modern Masters 2017 which were never before been legal in Pauper have been reprinted as commons. These cards are now playable in Pauper, thanks to some good work by Alex Ullman and the Wizards crew. 
 
Amonkhet Masterpieces Invocations Revealed:   Wizards has shown us all of the special promo cards for Amonkhet. They are called Invocations, are foil, and have a really distinctive look. The gallery is here. I’m not generally a Vorthos, but I like the card frames here. That opinion is not at all universal. 
 
Amonkhet Previews Starting: We are beginning to see some actual Amonkhet cards, a month ahead of the release. The set looks interesting – and that is not because I have always like Nico Bolas.    
 
Next Month’s MOPR Promos Include an Amonkhet Card:  Wizards has announced the April Magic Online Players rewards promos. The Event promo is Oracle’s Vault, from Amonkhet. The Store promo is a sweet alt art (sweet as in the sort of cute kids picture that, if it was on a plate, my Aunt would have collected it) Servo Exhibition. But who am I to question people’s tastes in art? I like the Innovation frames. Whatever – here are the promos.
 
Learn Your DCI Number: If you play in paper tournaments, this affects you. Wizards has made another “enhancement” to the software that runs events. That enhancement is…nope, I can’t spin this into anything like an improvement. Wizards is removing the ability for store level judges and TOs to look up DCI numbers. This means that if you do not know your DCI number, you will have to get a new one at the event. This will be a pain both for you and for the judges.  Here’s a simple workaround: find your DCI number and enter it into your cell phone. DCI numbers are ten digits long, so you can easily enter them as a phone number.   Then, if you get bored, you can dial it and (no, don’t do that. Joke.) But seriously, if you play paper events, enter your DCI number into your phone.  (And Wizards, as someone who runs events – what were you thinking?)
 
Announcement Day Announcement: March 24th was supposed to be one of the two big announcements days of the year.   The big announcement was that announcement day would be delayed. Probably until June. Or maybe laterNon-announcement is here. At least Wizards acknowledged that Magic’s 25th anniversary is coming up. Maybe, this time, they will actually do something to celebrate (unlike the 20th anniversary, when they just announced that they did not want to dwell on the past.)
 
The Timeline
This is a list of things we have been promised, or we just want to see coming back.   Another good source for dates and times is the calendar and the weekly blog, while the best source for known bugs is the bug blog which appears sporadically on MTGO.com. Most of the major upcoming events we know of are listed.  Not listed, but important: Wizards offers either one or two online PTQs each weekend, with qualifiers running the three days prior to the PTQ.
 
Recurring Events
Timing
Power Nine Challenge
Last Saturday of the month, 11am Pacific
Legacy Challenge
Second Saturday of the month, 11am Pacific
No Downtime
(none announced)
Extended Downtime
(none announced)
Current Leagues End
May 2, 2017
Amonkhet MTGO release
May 2, 2017
Hour of Devastation
July, 2017
Next B&R Announcement
April 24, 2017
KTK and FRF Redemption Ends
May 31, 2017
DTK, ORI, BFZ and OGW Redemptions Closes
November 2, 2017
SOI and EMN Redemption Closes
April 28, 2018
KLD and AER Redemption Ends
June 7, 2017 (yes, 3 months from now)
Flashback, Throwback Standard and CUBE for 2017
Wizards will be offering either a flashback draft league, a flashback Standard gauntlet, a CUBE league or prerelease / Release events each week.   Here’s the schedule so far.
 
Flashback and Such Rotation
Begins
Ends
Modern Masters 2017 Leagues
March 22nd
April 12th
Mirage-Visions Throwback Standard
April 5th
April 12th
The new Flashback Leagues are still draft, and still you-keep-the-cards. They are 12 TIX / product plus 2 TIX / 120 Play Points. However, they are no longer single elimination. Now you play until you have three wins or two losses. Prizes are 150 play points for three wins and 70 Play points for 2 wins. The leagues run one week.
 
The Throwback Standard Gauntlet events provide a random choice of prebuilt decks from a past standard environment. These will function like the Pro Tour Gauntlets – you won’t need to own the cards. The entry fee is 10 TIX or 100 Play Points. Prizes are in Play Points: 150 for 3-0, 100 for 2-1, 40 for 1-2 and 10 play points as a bad beats award. 
 
Opinion Section:  Does Art Matter?
Have you seen the Amonkhet Innovations? The gallery is here. Take a look, if you haven’t yet. I’ll wait.
 
They are a bit different, aren’t they? In fact, they don’t look all that much like Magic cards. At least, not like traditional Magic cards. And that’s okay.
 
Magic cards have a particular look and feel. That was first defined by the original printings – the sets called Alpha, Beta and Unlimited. Alpha and Beta cards are not identical: the corners on Alpha cards are cut differently. As a result, in the paper world, you can only play Alpha cards in sleeves. (Of course, given the value of Alpha cards, most players use perfect-fit double sleeves to protect their cards, but I digress.) But all sets since Beta have had the same corners. 
 
The card backs are also standard, but that was almost not the case. When the very first expansion – Arabian Knights – was planned, Wizards considered using different backs. Imagine how different Magic would be if the cards from different expansions couldn’t be played in the same deck?   Fortunately, Wizards decided to keep the backs the same for all cards.
 
The card back is standard, but it is not what Wizards really wanted. About a decade ago, when card sleeve manufacturers first came out with sleeves with art, Wizards had sleeves printed with their preferred look for Magic backs printed on the sleeves. It is almost identical, but the colors on the sleeve picture are brighter and more vivid. 
 
Magic cards have also seen a lot of changes on the front of the card. The tap symbol has evolved from the word “tap” to a tilting “T”, then to the bent arrow we see today. The way mana has been shown has changed. Core set borders were black, then white starting in Revised, then black again in 10E. Borders were silver in Un-sets and gold in champion deck reprints. And, of course, we have seen changes in card frames. Frames were great until Mirrodin, which introduced some washed out garbage to surround the card.  (Not my opinion, just stating a fact.)   And frames changed further over time. Some things were improvements; e.g. darkening the artifact frames after Mirrodin. (In the original Mirrodin, it was almost impossible to tell artifacts from white cards.) Later, Gods and other special cards got special frames; not to mention the weird future frames in Future Sight.
 
The Invocations have special frames. They are different. Amonkhet is supposed to evoke the feel of ancient Egypt, and these card frames do that. They really do. They look like something out of a museum diorama (which is as close as I have ever got to ancient Egypt.) The Masterpieces had the Kaladesh filigree motif, these have the look of the Valley of Kings. The aesthetic works for me. Maybe it does not work for you, but art is like that. Some art works, and some does not – but which is which is different for everyone. Try Googling images for Peter Paul Rubens, Andy Warhol, Cristo, Jackson Pollock, Patricia Piccinini and Piccasso. Odds are you will find art you don’t like, and maybe some you do.  Which is fine. I’m not going to criticize anyone for liking or disliking any particular art. After all, I like the art on Stasis, so who am I to judge?
 
Let’s move on to the more substantial complaints I have heard expressed about the Invocations.  These fall into two major areas: new players will have problems with the cards, and exiting players will have trouble with the cards. 
 
First off, I agree that new players will be confused by some of the Invocations they open.   That’s part of being a new player. As a judge, I often have to explain cards, as well as the tokens and advertising found in the packs. I have often had to explain that “that’s a Masterpiece / Invocation / whatever. It’s a special card included in a very few packs.   It is very valuable. We can look up the value later between rounds, if you want. You can play it, if you want, but if you do, use sleeves.” At a prerelease or other regular REL event, I may also add some comment like “that’s designed mainly for constructed…” if applicable. Really, though, new players are just going to ask their friends, or a judge, or the TO about the card, then be happy that their pack contained a $20 bill.
 
As for Magic Online, this is not an issue. On MTGO, you just hover your cursor over the card image and the oracle text appears, in regular text.   
 
Which leaves paper tournaments. A few of these cards are Modern legal, but most of these cards are only played in Legacy and Vintage. (Oh, and Divert, which isn’t played anywhere that I can tell.)   The playabe Modern legal Invocations are all sorceries or instants. When they are cast, players usually announce them – at worst, the opponent can ask “what is that?,” just like they do when players use a foreign card.  Sure, the title of the Cryptic Command Invocation may be hard to read, but Wizards once printed a textless Cryptic Command. (Judges may never forgive Wizards for that one.)  
 
Seriously, though, players who play Modern, Legacy and Vintage are used to asking judges for Oracle text. These formats are full of foreign cards and misprints, and even when a card is in English, the current Oracle text may be very different from whatever is printed on the card. The titles on the new Invocations may be hard to read for some people, but the rules text is in a regular font. And titles don’t matter much, since most Invocations will not stay on the battlefield – they are mostly instants and sorceries, remember. 
 
I have been playing paper Eternal formats, including Vintage, since before the fetchlands were first printed in Onslaught. I have been judging these formats for over a decade. They have always been chock full of confusing cards.   My very first Vintage deck had Serendib Efreets – the white-bordered misprints with the green frame and artwork from Ith-Biff Efreet. And Library of Alexandria does not say, on the card, that you have to tap it to draw a card. But you do. And my favorite Vendilion Clique is a Japanese foil. And opponents have never had problems with these cards.  
 
Even Modern is full of foreign alt art and textless cards. Players adapt, or call judges for Oracle text. Every judge worth his/her salt has an Oracle app on their smart phones. The new Invocations will not cause any problems.
 
That said, if the Invocations are not your cup of tea, that’s fine.   It’s a matter of taste. Some people like pepperoni and mushrooms on their pizza, while others prefer peanut butter and pickles.   What’s the cliché: there’s no accounting for taste.
 
In short, the new Invocations are not going to cause any problems for players or events. If you like them, great. If you don’t, and you open one, sell it to someone who likes it. But ranting about them is pointless – it really is complaining because the $20 bill you found in your pack is folded incorrectly. Get over it.
  
Cutting Edge Tech
Standard: Last weekend’s GP was limited, so here is something from the Leagues. I was looking for something that I have not featured recently; meaning not Mardu Vehicles, not Aetherworks Marvel, and not CopyCat. Here’s what I got.
 
(crickets)
 
Amonkhet can’t come soon enough.
 
Modern: There are a few new builds that look to be interesting, including some abusing split cards and Expertise – decks that can produce an Emrakul on turn three. However, those have not yet shown up in Top 8s or went undefeated in leagues. Maybe next week.   For now, here’s what I would play if I were entering a Modern event this minute.  
 
RB Prowess
SELFISEK, 5-0, Competitive Modern League - 75 Cards Total
Creature
4 Bedlam Reveler
2 Monastery Swiftspear
4 Young Pyromancer
10 cards

Instant
1 Burst Lightning
3 Kolaghan's Command
4 Lightning Bolt
2 Lightning Helix
2 Terminate
12 cards
Sorcery
1 Dreadbore
4 Faithless Looting
2 Forked Bolt
4 Inquisition of Kozilek
4 Lingering Souls
3 Thoughtseize
18 cards

Enchantment
1 Blood Moon
1 cards
Land
4 Blackcleave Cliffs
2 Blood Crypt
4 Bloodstained Mire
1 Marsh Flats
3 Mountain
1 Sacred Foundry
1 Swamp
3 Wooded Foothills
19 cards
 


Sideboard
2 Blood Moon
3 Abrupt Decay
2 Fatal Push
4 Leyline of the Void
3 Pithing Needle
1 Stomping Ground
15 cards
 
Pauper: I keep looking over the Pauper results week after week, and keep seeing the same decks.   I hope Modern Masters 2017 shakes up the format. The new cards are legal, but I didn’t see any in the most recent (as I write this) results.  Or maybe I just don’t know what I am looking for.
 
Legacy: Looking through the competitive Legacy leagues for decks that are not 1) Eldrazi, 2) Miracles, and 3) don’t have a creature base of Deathrite Shaman, Delver of Secrets, Gurmag Angler and either True-Name Nemesis or Young Pyromancer. Here’s something different. Not new, but at least not one of the above. 
 
Vintage: The Vintage Super League playoffs have begun. Tune in next week for the conclusion.   This week’s results showed that the Mentor deck is as good as ever, and could easily see some bannings. Oliver Tui played a Mentor off a mox turn two, then could have attacked for lethal the next turn, had he realized it. Insane. The most innovative list this week, though, had to be Paul Rietzl.  As usual. 
 
Rietzl’s Skullclamp Deck
Paul Rietzl, Playoffs, Vintage Super League - 75 Cards Total
Creature
4 Young Pyromancer
2 Snapcaster Mage
4 Delver of Secrets
10 cards

Instant
3 Mental Misstep
3 Gush
4 Force of Will
1 Dig Through Time
1 Brainstorm
1 Ancestral Recall
1 Pyroblast
1 Lightning Bolt
15 cards

Sorcery
1 Time Walk
1 Treasure Cruise
1 Ponder
4 Preordain
4 Gitaxian Probe
1 Shattering Spree
12 cards
Artifact
1 Mox Sapphire
1 Mox Ruby
1 Black Lotus
3 cards

Planeswalker
1 Dack Fayden
1 Jace, the Mind Sculptor
2 cards
Land
1 Mountain
4 Scalding Tarn
1 Library of Alexandria
1 Strip Mine
2 Polluted Delta
3 Volcanic Island
2 Island
2 Flooded Strand
16 cards
Equipment
2 Skullclamp
2 cards
 

Sideboard
2 Pyroblast
1 Shattering Spree
4 Ingot Chewer
1 Sulfur Elemental
2 Flusterstorm
1 Wasteland
1 Null Rod
2 Grafdigger's Cage
1 Izzet Staticaster
15 cards
 
 
Card Prices
Note: all my prices come from the fine folks at MTGOTraders.com. These are retail prices, and generally the price of the lowest priced, actively traded version. (Prices for some rare promo versions are not updated when not in stock, so I skip those.)   You can get these cards at MTGOTraders.com web store, or from their bots: MTGOTradersBot(#) (they have bots 1-10), CardCaddy and CardWareHouse, or sell cards to MTGOTradersBuyBot(#) (they have buybots 1-4). I have bought cards from MTGOTraders for over a decade now, and have never been overcharged or disappointed.
 
Standard staples: Standard prices were mixed, but the losses were much larger than the gains. On the plus side, we have started seeing some preview cards for Amonkhet, so a new Standard is on the way.  
 

Standard Cards
Price
Last Week
Change
% Change
$9.40
$12.42
($3.02)
-24%
$15.27
$14.82
$0.45
3%
$10.00
$7.62
$2.38
31%
$16.77
$18.94
($2.17)
-11%
$16.57
$16.34
$0.23
1%
$11.21
$14.62
($3.41)
-23%
$3.80
$3.39
$0.41
12%
$5.24
$5.63
($0.39)
-7%
$15.76
$15.07
$0.69
5%
$15.13
$15.28
($0.15)
-1%
$31.34
$28.70
$2.64
9%
$14.03
$16.94
($2.91)
-17%
$5.93
$5.89
$0.04
1%
$4.86
$4.97
($0.11)
-2%
$6.95
$7.03
($0.08)
-1%
$8.96
$8.81
$0.15
2%
$4.55
$5.50
($0.95)
-17%
$14.75
$17.28
($2.53)
-15%
$6.73
$8.75
($2.02)
-23%
$6.68
$6.80
($0.12)
-2%
$6.77
$8.04
($1.27)
-16%
$4.45
$5.00
($0.55)
-11%

Modern staples:  Modern prices on anything in Modern Masters 2017 have tanked, hard. They will rebound later, once the set goes off sale, but not all the way. 
 

Modern Cards
Price
Last Week
Change
% Change
$28.96
$28.83
$0.13
0%
$29.53
$30.23
($0.70)
-2%
$12.78
$25.28
($12.50)
-49%
$13.56
$22.15
($8.59)
-39%
$37.29
$37.22
$0.07
0%
$31.74
$31.36
$0.38
1%
$53.84
$53.98
($0.14)
0%
$40.17
$42.06
($1.89)
-4%
$10.60
$23.44
($12.84)
-55%
$25.66
$25.06
$0.60
2%
$27.68
$28.74
($1.06)
-4%
$31.91
$31.73
$0.18
1%
$57.99
$71.78
($13.79)
-19%
$41.16
$44.20
($3.04)
-7%
$28.61
$28.32
$0.29
1%
$15.04
$17.99
($2.95)
-16%
$27.13
$25.61
$1.52
6%
$41.14
$45.82
($4.68)
-10%
$9.35
$15.45
($6.10)
-39%

Legacy and Vintage: Legacy and Vintage had a reasonably good week.
    

Legacy / Vintage Cards
Price
Last Week
Change
% Change
$20.40
$19.24
$1.16
6%
$22.82
$22.64
$0.18
1%
$75.80
$75.65
$0.15
0%
$24.30
$24.29
$0.01
0%
$25.12
$24.95
$0.17
1%
$43.14
$42.50
$0.64
2%
$40.91
$39.44
$1.47
4%
$27.96
$25.65
$2.31
9%
$35.04
$34.73
$0.31
1%
$30.74
$30.97
($0.23)
-1%
$35.57
$35.70
($0.13)
0%
$22.43
$21.45
$0.98
5%
$45.11
$29.17
$15.94
55%
$30.51
$29.88
$0.63
2%
$34.78
$34.78
$0.00
0%
$14.25
$12.36
$1.89
15%
$24.25
$24.48
($0.23)
-1%
$163.95
$162.34
$1.61
1%
$53.97
$53.85
$0.12
0%
$16.23
$17.80
($1.57)
-9%
$50.22
$50.63
($0.41)
-1%
$33.93
$33.34
$0.59
2%
$16.30
$16.84
($0.54)
-3%
$47.77
$44.41
$3.36
8%

Set Redemption: You can redeem complete sets on MTGO. You need to purchase a redemption voucher from the store for $25. During the next downtime, Wizards removes a complete set from your account and sends you the same set in paper.  Treasure Chests and the current booster packs are here because they don’t really fit anywhere else.
 

Complete Set
Price
Last Week
Change
% Change
Aether Revolt
$58.46
$61.88
($3.42)
-6%
Battle for Zendikar
$48.00
$54.69
($6.69)
-12%
Eldritch Moon
$91.14
$89.56
$1.58
2%
Kaladesh
$91.46
$97.99
($6.53)
-7%
Oath of the Gatewatch
$83.51
$86.70
($3.19)
-4%
Shadows over Innistrad
$55.65
$64.71
($9.06)
-14%
Treasure Chest
$2.54
$2.57
($0.03)
-1%
Aether Revolt Booster
$3.41
$3.21
$0.20
6%
Kaladesh Booster
$1.53
$1.64
($0.11)
-7%

 
The Good Stuff
The following is a list of all the non-promo, non-foil cards on MTGO that retail for more than $25 per card. These are the big ticket items in the world of MTGO. Still a shade over sixty cards on the list. About fifty if you exclude duplicates. 
 

Name
Set
Rarity
 Price
Rishadan Port
 MM
Rare
 $ 163.95
Black Lotus
 VMA
Bonus
 $ 75.80
Liliana of the Veil
 MM3
Mythic Rare
 $ 58.04
Liliana of the Veil
 ISD
Mythic Rare
 $ 57.99
Engineered Explosives
 5DN
Rare
 $ 55.07
Engineered Explosives
 MS2
Bonus
 $ 54.03
True-Name Nemesis
 PZ1
Mythic Rare
 $ 53.97
Show and Tell
 UZ
Rare
 $ 53.97
Engineered Explosives
 MMA
Rare
 $ 53.84
Wasteland
 TE
Uncommon
 $ 51.31
Wasteland
 EXP
Mythic Rare
 $ 51.13
True-Name Nemesis
 C13
Rare
 $ 50.22
Wasteland
 EMA
Rare
 $ 47.85
Wasteland
 TPR
Rare
 $ 47.77
Leovold& Emissary of Trest
 PZ2
Mythic Rare
 $ 45.11
Tarmogoyf
 FUT
Rare
 $ 44.11
Tarmogoyf
 MMA
Mythic Rare
 $ 43.71
Exploration
 UZ
Rare
 $ 43.14
Ensnaring Bridge
 7E
Rare
 $ 41.77
Mox Opal
 SOM
Mythic Rare
 $ 41.73
Mox Opal
 MM2
Mythic Rare
 $ 41.39
Mox Opal
 MS2
Bonus
 $ 41.16
Ensnaring Bridge
 ST
Rare
 $ 41.14
Tarmogoyf
 MM2
Mythic Rare
 $ 41.14
Food Chain
 MM
Rare
 $ 40.91
Ensnaring Bridge
 MS2
Bonus
 $ 40.67
Ensnaring Bridge
 8ED
Rare
 $ 40.17
Tarmogoyf
 MM3
Mythic Rare
 $ 39.79
Chalice of the Void
 MS2
Bonus
 $ 38.78
Unmask
 MM
Rare
 $ 37.91
Chalice of the Void
 MRD
Rare
 $ 37.50
Chalice of the Void
 MMA
Rare
 $ 37.29
Infernal Tutor
 DIS
Rare
 $ 35.57
From the Ashes
 C13
Rare
 $ 35.04
Misdirection
 MM
Rare
 $ 34.78
Unmask
 V16
Mythic Rare
 $ 33.93
Mishra's Bauble
 CSP
Uncommon
 $ 33.45
Karn Liberated
 NPH
Mythic Rare
 $ 33.35
Karn Liberated
 MM2
Mythic Rare
 $ 31.91
Force of Will
 MED
Rare
 $ 31.75
Eidolon of the Great Revel
 JOU
Rare
 $ 31.74
Ancestral Vision
 DD2
Rare
 $ 31.71
Scalding Tarn
 EXP
Mythic Rare
 $ 31.56
Liliana& the Last Hope
 EMN
Mythic Rare
 $ 31.34
Fulminator Mage
 MM2
Rare
 $ 30.93
Gaea's Cradle
 UZ
Rare
 $ 30.74
Fulminator Mage
 SHM
Rare
 $ 30.66
Meren of Clan Nel Toth
 PZ1
Rare
 $ 30.51
Surgical Extraction
 MM2
Rare
 $ 30.27
Surgical Extraction
 NPH
Rare
 $ 30.04
Force of Will
 EMA
Mythic Rare
 $ 29.66
Horizon Canopy
 EXP
Mythic Rare
 $ 29.57
Batterskull
 NPH
Mythic Rare
 $ 29.53
Ancestral Vision
 TSP
Rare
 $ 28.96
Noble Hierarch
 CON
Rare
 $ 28.82
Noble Hierarch
 MM2
Rare
 $ 28.61
Force of Will
 VMA
Rare
 $ 27.96
Horizon Canopy
 FUT
Rare
 $ 27.68
Scapeshift
 MOR
Rare
 $ 27.13
Containment Priest
 C14
Rare
 $ 26.70
Grove of the Burnwillows
 V12
Mythic Rare
 $ 25.87
Grove of the Burnwillows
 FUT
Rare
 $ 25.66
Doomsday
 WL
Rare
 $ 25.12

 
The big number is the retail price of a playset (4 copies) of every card available on MTGO. Assuming you bought the least expensive versions available, the cost of owning a playset of every card on MTGO is $ 24.010. That is down another $200 from last week.
 
Weekly Highlights
Crunch week at work. (yes, at work - finishing this during break.)  I have not had a chance to fire up MTGO long enough to get a match in all week, but I’m hoping to get some Modern Masters in this weekend. I intent to play – and this feels weird for me – Phantom events. I have all the Modern cards I need and Phantom is cheaper. Still, after all the ranting I have done over the years about Phantom drafts…
 
PRJ
 
“One Million Words” and “3MWords” on MTGO
 
 
This series is an ongoing tribute to Erik “Hamtastic” Friborg.
 
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31 Comments

I think the DCI number thing by xger at Fri, 03/31/2017 - 17:24
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I think the DCI number thing is more about future integration. I didn't get the impression they were calling this an enhancement for *us*, but one for them. Rumor is it's about unifying Wizards info.

And everytime I see something about 10 digit DCI numbers, I think "wow, I've been playing this game too long." My is 8 digits, and I still have my plastic MTG players reward card with the number on it, though it's quite faded now.

Yeah mine is six but I recall by Paul Leicht at Fri, 03/31/2017 - 18:55
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Yeah mine is six but I recall when they added 4 digits to the 6 digit ones in an attempt to make them uniform with the rest. Then that got rolled back. Never did get a mpr card.

If I recall correctly, mine by xger at Fri, 03/31/2017 - 19:09
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If I recall correctly, mine shows up in the system with 2 zeros in front of it to "make" it 10, though no store has ever had to type that in.

4 digits by pcjr at Fri, 03/31/2017 - 19:38
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I'm an old timer. Mine is 4 digits. I still have my original hand-written laminated card.

re by Hearts at Fri, 03/31/2017 - 22:50
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The mana symbols top right on the new Egyptian cards do not have colors, has that happened before ?

Once in awhile Pete writes by Cauchy at Sat, 04/01/2017 - 06:13
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Once in awhile Pete writes about how the MtG community is not always nice to female players.

I saw this thread on reddit https://www.reddit.com/r/magicTCG/comments/62j5kv/i_met_reid_duke_last_w...

I found it amusing that they write stuff like "he has a nice body" and talk about the exact measurement of his peni..... I dont think Reid Duke would find the comments offensive?

So I guess we are getting closer to gender equality when the female players are "misandrist"? :)

re by Hearts at Sat, 04/01/2017 - 09:35
Hearts's picture

- " MtG community is not always nice to female players."

What you mean is that the mtg community is not always nice FOR female players ?

Since you asked, I was going by Cauchy at Sat, 04/01/2017 - 10:22
Cauchy's picture

Since you asked, I was going for a more active role for the community like: the community is not being nice to female players.

re by Hearts at Sat, 04/01/2017 - 10:39
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That deeprooted stuff you will not find among the ages that attend mtg events.
If anything they will be like giggling and stuff, shy.

There is no hostility towards girls in mtg, not ever.

There is no hostility towards by AJ_Impy at Sat, 04/01/2017 - 11:03
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There is no hostility towards whom? Would you refer to male magic players as 'boys', perchance?

re by Hearts at Sat, 04/01/2017 - 22:38
Hearts's picture

I would definately refer to male mtg players as boys, which I did not and is absolutely besides any point in previous discussion, which makes you a troll.

Say what? by TheWolf at Sun, 04/02/2017 - 01:40
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"There is no hostility towards girls in mtg"

I think a lot of female players would like to educate you differently. Seriously.

Not if they are at all by Paul Leicht at Sun, 04/02/2017 - 03:47
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Not if they are at all familiar with Heart's insistence on barely reading what's actually being said to them, and ignoring pertinent arguments in favor of their own obstinately held and sometime bizarre viewpoints. An exercise in futility to be sure.

I do not doubt there would be a few that would try anyway because who doesn't like a challenge?

re by Hearts at Sun, 04/02/2017 - 06:20
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I asked around and, like I said, there is no hostility towards girls in mtg.
The judges do not dislike them (I asked Elliott and Tessitori), wotc doesnt dislike them, players that started in 90s do not dislike them, the pt regulars do not dislike them, the average crowd, not the Hall of Famers either.

Voila.

I am happy to hear that by Cauchy at Sun, 04/02/2017 - 10:20
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I am happy to hear that hostility is not an issue that is the way it should be. Also, I am impressed that you managed to ask "the average crowd". You have a bright future as a survey specialist.

Here is an example of someone with an opinion https://www.reddit.com/r/magicTCG/comments/26smoy/women_and_mtg_how_to_a...

re by Hearts at Sun, 04/02/2017 - 11:35
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That girl isnt so very well (mentally);

- Don't touch my cards without my permission....

You just proofed a point by Cauchy at Sun, 04/02/2017 - 12:46
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You just proofed a point there.... but not the one you were going for.

Yeah typically you don't by JXClaytor at Sun, 04/02/2017 - 13:34
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Yeah typically you don't touch other people's property without asking. It's rude to do so.

that's not a sign of someone not being very well, but rather someone that wants themselves and items to be treated with respect.

Also I like how you can say by JXClaytor at Sun, 04/02/2017 - 13:38
JXClaytor's picture

Also I like how you can say that a well respected member of the magic community isn't well mentally. Elantris has done incredible work as a content creator, the graphics master behind VSL and the MOCS.

She's visible, and these things have happened to her, yes there is an issue with the toxicity that we treat women with in Magic, and for you to say there is not means you are either willingly ignorant towards the issue, or willingly unable to see it.

re by Hearts at Sun, 04/02/2017 - 20:50
Hearts's picture

It is actually a bit insane to be of the opinion that the mtg environment is hostile towards girls.

In what way is 'Listening to by AJ_Impy at Sun, 04/02/2017 - 21:14
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In what way is 'Listening to people who say a given environment can be hostile to them' not sane?

I'm sorry, you need to quit by JXClaytor at Sun, 04/02/2017 - 22:23
JXClaytor's picture

I'm sorry, you need to quit with this. You're being incredibly obtuse, and it's like you're trying to troll.

There is evidence from women sharing their experiences.

If it were one or two, sure, fine you might have a point.

It's not one or two, it's Legion, it's a lot of people saying that they have been treated poorly during Magic.

Denying this is like saying the earth is flat.

It's not fun, it's not clever, and you're wrong.

Hearts by MichelleWong at Mon, 04/03/2017 - 04:40
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From the current spoilers, it looks like there will be no cards with the creature type "Troll" in the Amonkhet set. I guess Nicol Bolas didn't have any desire to feed the trolls on his plane.

Hearts must be devastated.

re by Hearts at Mon, 04/03/2017 - 07:21
Hearts's picture

It says in CR 208.1.b; - the game an it's environment must only be hostile towards individuals 12 years old and younger, no member or gender of any nationality above this age can be offended in any way different than in the way of rules disputes as spoken of in this document.

So, when the cr says it is so it is so, not ?

What? by TheWolf at Mon, 04/03/2017 - 09:40
TheWolf's picture

So, now we know you are trolling and just plain stupid. Yes, personal insult. I so wish someone would ban you from the website just so we don't have to put up with your inane rambling and waste our time with you any more.

re by Hearts at Mon, 04/03/2017 - 10:04
Hearts's picture

I do not troll.

You do, because I'm pretty by JXClaytor at Mon, 04/03/2017 - 10:26
JXClaytor's picture

You do, because I'm pretty sure that the comprehensive rules section that you quoted deals with the power and toughness of creatures.

Again please stop.

Here is a link to the by AJ_Impy at Mon, 04/03/2017 - 11:19
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Here is a link to the comprehensive rules.

http://media.wizards.com/2017/downloads/MagicCompRules_20170119.txt

Here is the text of CR 208.1

208.1. A creature card has two numbers separated by a slash printed in its lower right corner. The first number is its power (the amount of damage it deals in combat); the second is its toughness (the amount of damage needed to destroy it). For example, 2/3 means the object has power 2 and toughness 3. Power and toughness can be modified or set to particular values by effects.

I hereby denounce you as a liar, trying to deliberately mislead people in this matter.

re by Hearts at Mon, 04/03/2017 - 12:00
Hearts's picture

I hereby denounce myself as a good internet writer, bringing relevant information to as many as possible.

You don't know what denounce by JXClaytor at Mon, 04/03/2017 - 12:22
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You don't know what denounce means, and you haven't brought forth any relevant information at all.

"They look like something out by Generalissimo at Sat, 04/01/2017 - 12:06
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"They look like something out of a museum diorama"

To me they look more like the interface from an Egyptian-themed mid-90s PC game. Personally, I don't like them - I find them way too overdone and lacking in subtlety - but then I also disliked the expeditions that everyone else seemed to love, so maybe making a visually different card frame that appeals to me is just an impossible task.