Which is Bigger - Paper Magic or Magic Online?
Everyone likes to think they are in the majority - or at least in the upper half. It's the Lake Wobegon "all our children are above average" thing. The question is are we Magic Online players significant? Well, okay, we are, and Magic Online is a big profit center for Wizards. That's a given. The real question is how significant? Arguing and posturing does nothing - let's look at some statistics.
Ideally, what we want is a count of the number of players active online, verses the number of players playing paper Magic. That should really include casual players, but counting them is just not feasible. While it is possible to count the number of players who play in the casual and mulitplayer rooms online, it is not possible to count those that play paper Magic around kitchen tables, in dorm rooms or in high school cafeterias. The best we can do is estimate. The total number of players is some multiple of the number of tournament players, and it is easier to count tournament players.
Well, sort of.
Wizards provides rankings for all paper Magic players, in each of a number of formats. You can check your ratings at wizards.com, but you need to log in using your DCI number. Using my number, I find that I have a rating in these formats: Constructed, Eternal, Limited, Team Limited - Trios, Total and Two Headed Giant Constructed. Wizards probably provides ratings for other formats, in which I have not played a sanctioned tournament recently, but my list at least gives you the idea. More importantly, for each format, I can see not only my rating, but the ratings of all other active players. Players are listed in order - for example, I am tied with about 200 other players for 16,142nd place in Constructed. (Sounds pretty sad, doesn't it - but that does put me in the top 5% in the world. Yes, that's foreshadowing something about the numbers.)
Back on point: I can move up and down the list and see that the number one rated Constructed player in the world is - Wow! way to go Gau! - from my local store. More importantly, I can scroll down the list to find out that the very lowest rated player ... is not. He's in 205,331st place, and from Germany.
The important number is 205,331. That is the total number of Magic players "actively" playing sanctioned Constructed tournaments. However, active is a relative term. If you don't play any sanctioned matches for a period of time - two years, if I recall correctly - then Wizards takes you off the list. Even with that caveat, the number of active players is still relevant. The vast majority of those on the list are currently playing in tournaments at least occasionally. Let's look at the number of active players, by format, for paper Magic.
| Format |
Active Paper Players |
| Constructed |
205,331 |
| Eternal |
39,765 |
| Limited |
218,234 |
| Total |
314,318 |
Yes, total is a lot higher than any single format, but it is not equal to the sum of all formats. That is because some players play only in tournaments with certain formats - e.g. players that only play Standard, or only draft - while others play in any formats when they can. Those players show up in each format's total, but only once in the Total.
Now let's compare that with Online.
| Format |
Active Paper Players |
| Constructed |
(trade secret) |
| Eternal |
(trade secret) |
| Limited |
(trade secret) |
| Total |
(trade secret) |
Yeah, that's a problem. Wizards does not publish online ratings, either individual or total. They do not release the total number of MTGO players that play tournaments, either..
We can approach this another way. We can look at the total number of online events - and compare that to the total number of paper events. Online tournaments are all numbered - and apparently numbered sequentially. As I write this, tournament number 1505904 has just launched. That would indicate roughly 1.5 million online tournaments have launched. I think that is since MTGO began, but I'm not completely sure. Algona would know, but I'm too lazy to email him.
For comparison, the last event I sanctioned, earlier this month, had this sanctioning number: 10-08-2460874. However, that number is not sequential. It has both the date and a check sum built in. Once again, paper and online are not directly comparable.
Let's look at this one more way: let's try to identify the number of unique tournament players on MTGO, in various formats, and see if we can find a comparable number for paper.
I started by listing all the players in all the sanctioned premier and daily events for a given week online. I used the week of July 7th through 13th. For each event, I entered every player in the event, as shown in the standings, into a spreadsheet. Then I sorted the spreadsheet by player and counted unique names. Since every set of standings is on a different web page, this took a ton of clicking and copying and pasting and reformatting to produce the sortable lists. I did this for Standard, and then for Legacy. It took hours. Here are the results:
| Format |
Events |
Total Players |
Unique Players |
| Standard |
35 |
2, 821 |
1,093 |
| Legacy |
10 |
251 |
113 |
Let me explain how these number are calculated in a bit more detail.
Let's assume we have three Legacy events, each with 16 players. Five players play in all three events. Nine players play in two events each. That leaves 15 players playing in just one event. The result would be 3 events, 29 unique players and 48 total players.
To the above totals, we have to add the players in the two and eight man queues to PE and DE totals. I chose some random hours during the week, counted events and I got these results. I am not completely sure how typical they are - the numbers vary all over the place, and the queues appear much more popular on weekends and after school/work hours in the US (which is also nighttime in Europe), butI did my best to count at different times, and weight accordingly. The number of unique players in these events is even harder to estimate, since I could not list all the players in all the queues, then sort to find repeats. Well, I could have listed them all, but "can" is not the same as "want too." Not when I could draft, instead.
| Format |
Events / hour |
Players / hour |
Total Players / week |
Unique Players |
| Standard 2 man |
50 |
100 |
16,800 |
4,000 ? |
| Standard 8 man |
2 |
16 |
2,688 |
750 ? |
| Legacy 2 Man |
2 |
4 |
772 |
160 ? |
It is really hard to estimate the number of unique players per week. I suspect I am being generous - my estimates are high. When I play two mans, or start drafting seriously, I often play in a dozen or more events in a week, and I am not a hard core player. If everyone played just ten events per week, the the number of unique Standard players is under 2,000. It is also hard to estimate how many of the players in the Daily and PE events also play in the 2 and 8 man queues, and thus should not be considered unique.
Let's take the best case scenario, and add the numbers of unique players in the 2 man queues, the 8 man queues, the dailies and the PEs - in effect, pretending that there is no overlap. That's ridiculous, of course, I'm building a best-case scenario. With those favorable assumptions, we get around 5,000 unique players playing sanctioned Standard matches online in a given week.
We don't have directly comparable numbers. Wizards does not announce the number of sanctioned paper matches, by format, or even total for all formats. However, we did get one number, recently. In the podcast "Judgecast," Toby Elliot was making a point about the relative numbers of events run at Competitive and Professional Rules Enforcement Level (REL), verses the numbers run at Regular (a/k/a casual) REL. The later is much, much bigger.
The number Toby used was for a "dead" format - one that will never again be played at Pro Tours, GPs or PTQs: Two-Headed Giant Constructed. He was pointing out that, although judges rarely dealt with the format, it was still being played. It is nowhere close to Standard or draft in popularity - participation in those formats is probably orders of magnitude higher - but he only gave numbers for the 2HG format.
The number: 30,000 sanctioned events per year. That equates to 575 sanctioned events per week. Since most stores run such events once a week, that means that the weekly numbers are nearly all unique players - and since the minimum sanctionable number for 2HG is four teams - eight players - we can assume a minimum of 4,500 unique players per week. The actual number is almost certainly much higher: The week before GenCon, I ran a constructed 2HG tournament at my local store and got 43 players. 43 >> 8.
In short, it looks like Magic's most popular constructed format is attracting about the same number of players as paper Magic's least popular format.
Sure, there are a lot of assumptions going into the above. I would also love to have data on drafts, which are clearly the most popular tournament type in both paper and online Magic. All I can say is that the numbers in both cases are huge. I live near Madison, Wi, and we have three stores running FNM drafts. Last night I played at Pegasus, where we had 30 players. The other stores were at least comparable. That's 100 or so unique drafters in a city of a quarter million or so. Madison may not be typical - you certainly cannot say Madison is x% of the world's population, so just gross up the Madison numbers - but it is not that atypical. FNM drafts happen all over the place.
MTGO drafts are also very, very common, and not just on Friday nights. I have done some counting, and I get an average of about 40 drafts firing per hour. Even with a favorable assumption - fifty drafts per hour, 24 hours a day, seven days a week - that means 8,400 drafts per week. That's 67,000+ players in a draft, but a lot of those are repeat players. I have played a couple dozen drafts in a MTGO heavy week, and at least a couple drafts most weeks. Again, with a best case scenario taht almost certainly overestimates the numbers, we get 32,000 unique MTGO drafters per week. Just 320 Madisons around the world - and there are probably more like 3,200 such areas - means that FNM has more drafters than MTGO. And counting just FNM does not count all the other drafts at stores, around kitchen tables, all the 3 on 3 team drafts, all the money drafts etc. etc., that happen every week. We fired 320 drafts at GenCon, and generally fire at least a couple at most PTQs and so forth. Drafts happen all the time, and not just on MTGO.
Paper drafts outnumber MTGO drafts by quite a bit. I would estimate by an order of magnitude, and maybe more.
One last way of looking at this: I have heard MTGO players talking about how strong their format is, based on being able to get Daily Events to consistently fire. That's good, but Legacy events often fire with 16-25 players - and there are over 30,000 active Eternal format paper players worldwide. Thirty thousand active players in Vintage and Legacy, and you can get two dozen together pulling from the entire world? Sorry, but I got twice that number for a Vintage 2HG on a Thursday night last week, and I have maybe a half million people within feasible driving distance. Half a million >>> the whole world.
Don't get me wrong. I'm not saying that MTGO is unimportant. It is certainly important. Wizards brings a bunch of equipment - computers, monitors, network equipment, people, etc. - to places like GenCon and Pro Tours specifically to promote MTGO. At GenCon, they gave out cool wristbands with built-in USB drives - and the USB drives came preloaded with the MTGO launch code. They would not do that if it was not profitable. MTGO clearly makes money, and makes more money than Wizards spends supporting it. (The costs of running MTGO, however, are not insignificant. MTGO is certainly not "a license to print money," but that's another article.)
The point of this article is that MTGO is not all that large compared to paper Magic.
Over time, I have heard a lot of MTGO players complaining that Wizards spends more on paper Magic than on MTGO, and that paper Magic gets better support. Well, yes, they do, and paper does. And should.
Okay, flame away!
PRJ
"one million words" on MTGO
12 Comments
Fireball = R5 For you.
I always like articles that tell me something I don't know even if the data is imperfect.(Most data is imperfect but so long as the presenter of that data doesn't have an ulterior motive like getting politicians elected or selling something or the data isn't deeply seated in cultural bias it's usually useful to pay attention to to get the reality of something at least slightly more into focus)
So thanks for the article, I found it more interesting than most, hopefully wizards will be more transparent in the future so we can get a closer idea about these issues.
Xaoslegend-
I have often wondered what the population of unique tournament players in MTGO was but was too lazy to try to figure it out. I counted the number of drafts during a particular time and estimated how many drafts were firing per hour but you did a lot more work here and I commend the effort. I found the results interesting but on track.
Just curious about the player with the highest rank in the world who attends your store. What is his rating?
Just as a bit of "data". Most of the people I know who play limited online play many drafts in a given day. Sometimes upwards of 10-20 depending on how well they do, and $ situations at the time. There is nothing to stop you online (as opposed to IRL) from jumping in queue after queue, and I know players that manage juggling rounds of up to 5 tournaments at once successfully. 3 has been my max personally, due to the fact that I am unwilling to lose a round due to inactivity (or time), and hate to delay people waiting on me to play the next effect.
Hope this helps in some way..
For Legacy, the number of unique accounts that have participated in a Legacy Constructed event since it's inception on March 31, 2010 up until this very post is 625.
625...Total. Over about 5 months.
48 new ones came with the Legacy MOCS, which you might argue "forced" players to play Legacy, although the counter argument is that people could simply opt-out and get prizes anyway.
Now, the number in the "Eternal" column from the DCI has to be pretty much all Legacy, since their are next to no sanctioned Vintage events in the US and only a smattering in Europe, so it's about 30,000 over the past two years vs 625 in the past 5 months - a ratio I don't see changing drastically even if we could backtrack 2 years of Legacy - the trend would put it close to 1000 Legacy online.
That's a 300 to 1 ratio.
HOWEVER, I don't think any of these statistics really help.
What would be MORE interesting is to watch the DCI s and see where the GROWTH is coming from. Because if MTGO is growing by say, 2-4% a month and the paper numbers are stagnant or diminishing, or even growing but at a much slower rate, this conversation becomes very different. Companies tend to put resources into their growth markets, to encourage their continued growth.
Incidentally, Legacy PE/DE unique attendance grew > 20% a month up until this month, where even with the MOCS it's around 15%. I don't imagine any other format sports those kinds of numbers, but that is to be expected, and in terms of total numbers, it's probably dwarfed by all others.
I imagine Paper Magic numbers are probably very positive, with small % but big numbers. It's funny to think that this game is now so old, it's possible the teenagers who are generally responsible for new membership could actually be the children of those college-age players who first played the game 16 or so years ago.
"It's funny to think that this game is now so old, it's possible the teenagers who are generally responsible for new membership could actually be the children of those college-age players who first played the game 16 or so years ago."
yea that's pretty true & amazing. I really realized that during M11 spoiler time when WotC spoiled Reverberate. I saw a comment on facebook WotC's page like : "Wow ... they did a red twincast !" ... to me it was just a reprint of the old good fork and i was just thinking about why they didnt called it like that... generation gap i guess
Casual players should be a big factor here. I think I played in the Darksteel release tournament online. That’s it. But I play online 3~4 times a week, maybe 10 hours a week total, and I’ve purchased singles from dealers since Onslaught block. I’m guess that there are more serious tournament players per casual player online than in paper Magic, but those online casual players are still a force. And certainly a big part of the market.
Someone at Wizards (was it Worth Wollpert? I forget) made a public statement a year or two ago, comparing revenues from paper to revenues from online. It implied online might be making half or more of their profits, or could be soon, or something like that. He issued a followup quickly saying he'd implied a stronger share than was accurate, bringing up another factor or two to explain that. While he didn't get totally specific in either post, I got the impression he was implying MTGO was responsible for maybe something like 20% to 40% of Magic's profits. A hefty share.
Since then, paper Magic has grown a lot, with M10 and Zendikar both being huge hits, selling out print runs quickly with levels of demand that caught Wizards by surprise. But MTGO has grown a lot too, getting a number of new players who tried Duels of the Planewalkers as their introduction to the game. I think the amount of play and product purchased has gone up from those same high quality sets being released online, too.
The average MTGO player is worth far more cash than the average paper player. Not only is it possible for them to play many more times per week if they wish... But the profit margin on each booster is much higher. Typically in retail, a manufacturer gets paid about half the retail price for a product, with the rest covering the profits for the retailer and/or distributors. Cards also require the costs of cardboard, printing, a wrapper & box, and the machinery to cut the cards, put the wrapper on, and put them in that box. Manufacturing a booster on MTGO requires some computers to shuffle a few electrons around.
So while there's significantly less players, the profits from MTGO approach those of paper.
I will note that those DCI numbers are understated. There's a number of players at my local FNM who get the card and keep using the same DCI number, but never go to the DCI website and register. I like to look up the ratings of the players I faced, after an event - those people don't show up in the list of Austin/San Marcos players at all.
It's also worth noting, on Hasbro's latest quarterly report, they specifically mentioned Magic as a strong contributor to why their profits were good in the quarter. That's pretty significant growth and sales for Magic as a whole, nice to see.
My only hope is that MTGO continues to grow rapidly because I can not wait for an updated MTGO game client! I swear if it was up to date with the times way more people would be interested in it. It is such an immediate turn off the way it is now... I cannot wait until they release the new one! I would pay $50 for it, I have so much invested into the cards, I want a nice shiny program to use to play with them.
I agree 100%.
I only play Pauper and in drafts. In paper I play Legacy but for now it's too expensive for 2 collections.
I just hope that MTGO will grow and more players will make the transfer. Playing whenever I want and always find opponents is a massive plus for me.