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By: bubbakush, tim bryant
Oct 12 2007 9:35am
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Hello, my name is Tim ,bubbakush online, and I have been playing MTG since Legends. I for the most part am a casual player. I am a father of four and when we have a family game night we play Magic. But as they grow and want to run, those nights are few and far between.  With the children growing older, I decided open my own MTGO account in January of this year.  Things just haven't been the same since!  I think my ol' lady hates me now.

The Deck Idea  
Well the idea of this deck stems from the hearts of all magic players young and old. Almost every magic player will raise an eye to a one turn kill deck. And I know for a fact that somewhere in our magic playing life each and everyone of us has wanted to, and even pulled off, a first turn kill. Although consistancy is a problem when the bell tolls and you get that god hand; I don't care how long you have been playing magic, you feel, okay I'll say it, like a little kid again.  Evil smile and all.

The Combo Alright to do this deck we are going to need a combo. What better combo than Cephalid Illusionist and Shuko. HUH, I know the power almost blinds you. But coupled with Gaea's Blessing and you have yourself a pretty good set up.  The combo works like this, you play the Cephalid, play Shuko, and than keep equipping the Wizard, soon you're entire library will be in the graveyard, you'll have a load of Narcomoebas in play, and you can flash back Dread Return to kill with Stalking Vengeance!  
Cephalid Illusionist


The deck Casual Breakfast by Tim Bryant         8 artifacts      21 lands
   19 creatures 4XChrome Mox  4XShivan Reef
4XCephalid Illusionist 4XShuko 4XAdarkar Wastes
4XNarcomoeba    12 other spells 4XForbidden Orchard
4XVedalken AEthermage 4XDread Return 4XGemstone Mine
4XSimian Spirit Guide 4XSteelshaper's Gift 4XGemstone Caverns
3XStalking Vengeance 2XBridge from Below

1XUnderground River


  2XGaea's Blessing  
The Helper Cards 
When I put this deck together my main focus was first turn ratio. I wanted to give myself a couple options in case I didn't get my god hand. The
Steelshaper's Gift allows me to get a Shuko if I need it. The Simian Spirit Guide gives me that third mana if I need it. The purpose of the Vedalken AEthermage is to fetch up a Cephalid Illusionist.
Simian Spirit Guide
Vedalken AEthermage

Playing the Deck 
Well to play the deck we need a hand and right now we are in control of our world so we will take ummm, our god hand. So now we have a
Chrome Mox , a Gemstone Caverns,and our good ol' combo both Cephalid Illusionist and Shuko, any land since they all produce blue ,and a Simian Spirit Guide and a Steelshaper's Gift. Okay ,the first rule is you want to always pass that first turn if you can for the Gemstone Caverns. Now on his upkeep of his first turn we drop our Gemstone Caverns and chuck out a card for the cost. I am tossing out the Steelshaper's Gift just in case they are playing white and that dang Mana Tithe and my Simian Spirit Guide gives me that one mana. Now they play there turn dropping a land and maybe a one drop , we hope they tap there land here, and we are set, unless they drop a Leyline of the Void or a Tormod's Crypt lol. Alright on our first turn we draw ,at this point it dosen't matter what we draw, we hope for a card of color so we can use it for Chrome Mox and keep our Simian Spirit Guide as back up. Next we drop our land ,and then the Chrome Mox , tossing out the imprint card giving us the three mana we need . We then play our Cephalid Illusionist and our Shuko then we start the steamroller by equipping the Cephalid Illusionist with the Shuko over and over which starts the engine turning. Eventully we will start getting our Narcomoeba's into play.Once we get three of them into play and both a Dread Return and aStalking Vengeance in the graveyard we flashback the Dread Return sacrificing those three Narcomoeba's and bringing the Stalking Vengeance into play. Well after a while you will get two if not all three Stalking Vengeance's into play. The whole time they are taking damage from the Stalking Vengeance's ability from those creatures your sacing for the Dread Return's ability. Now you can either attack with your Stalking Vengeance's or sac 'em to your last Dread Return and steamroll them all the way to Cleveland.

Stomach Droppers  I have mentioned a few Leyline of the Void and Tormod's Crypt are the 2 real killers. Extirpate also does a number on us. Mana Tithe and any 1 cast direct damage or bounce can be a pain.

Leyline of the Void
 Remember that kid feeling and evil smile I spoke of before? Well that feeling leaves your body quicker than my rating drops, Ouch!  Thats pretty quick.

Adding Cards  
I keep the
Bridge from Below's in here just for the tokens you get from them being in your grave when the steamroller starts moving .I have also pondered the idea of adding Living Wish's and taking out the Vedalken AEthermage's.  And I know with the 4 Chrome Moxes the price on this deck jumps. But you don't need all those fancy lands as long as your lands produce blue you will be fine for your combo. And those Gaea's Blessing's well there just there as a buffer so you don't deck yourself but i have pulled it off quicker by getting all my library in my grave and then pull it all out, but more math is used, and I do enough math as it is now lol.

Living Wish
 This seems to be a better card for this deck. I don't own any and didn't test this card.

Rules  Rules we don't need no stinking rules. That's the fun part you can add subtract and even multiply cards in this deck. You do what you like. I am just the average joe, someone with a brain can probably make this deck a heck of alot better.

Special Editor section: 

Hi everyone, I felt like adding an additional version of the deck to this article, and after getting permission to do so from the author, I want to present an updated list of Cephalid Breakfast.  The deck is as quick as a hiccup and can often win on turn two with ideal draws.  Of course the chances of winning on turn one are great as well, I mean, the deck relies on getting the Cephalid equipped with Shuko, you need three mana to do this on turn one, Chrome Mox, pitching a card, playing a land, and playing an additional Chrome Mox (With Imprint of course.) gives you the three mana to do so, while casting the Cephalid and Shuko comes up afterwards.  You dump your graveyard, reanimate Sutured Ghoul with Dread Return (traditionally, the deck removed Krosan Cloudscrappers to power up the Ghoul, however, most decks are now using Tarmogoyf because of a rules change.  Tarmgoyf will now have a set power toughness while in the graveyard.) attach a (Dragon's Breath) and attack with a huge hasty monster.  Anyways, here is an alternate list for the deck.  You'll see that we have a few more money cards than what has already been suggested.  Living Wish gives you outs in case Tormod's Crypt or Extirpate wrecks you, and also gives you a chance to win with the Flame-Zealot zombie token kill that has been featured in the Extended Dredge deck.  

Cephalid Breakfast 
as suggested by Joshua Claytor

Cephalid Illusionist
4 Tarmogoyf
4 Narcomoeba
1 Sutured Ghoul
4 Living Wish
4 Eladamri's Call
4 Steelshaper's Gift
4 Bridge from Below
2 Krosan Reclaimation
3 Cabal Therapy
4 Chrome Mox
Dread Return
1 Dragon's Breath


4 Flooded Strand
4 Polluted Delta
3 Breeding Pool
4 Hallowed Fountain
2 Watery Grave

Relevant Sideboard

1 Cephalid Illusionist
Outrider en-Kor
1 Breeding Pool
1 Dark Confidant
1 Cabal Therapy
4 Chain of Vapor
3 Pithing Needle
1 Flame-Kin Zealot
1 Sutured Ghoul
1 Ancient Grudge

In closing I would like to thank Dreager for his "How to" article. If it wasn't for that article I wound not have even attempted this. I hope someone out there enjoy's this deck and maybe gives it a whirl. And I want to get better at this article thing so give me helpful feedback too.Thank you for your time. And have fun!  Peace and I'm out!


by TheUsualSuspect (Unregistered) (not verified) at Mon, 10/15/2007 - 17:10
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yeah it is a little touchy in 1v1. i built mine for ffa so i always had the BD mulligan to help me not get mana screwed if this was 1v1 id prob be running about 18-19.

by TheUsualSuspect (Unregistered) (not verified) at Fri, 10/12/2007 - 18:25
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i am the one who has won 4 of those PE's with it and originally brought stalking+carion feeder to PRE's the verson looks good but it has too many lands my verson ran 16 lands with no ssg (4x city 4x tarnished 4x gemstone mine 4x tendo) and ran 4x wishes they are insane in this deck . t1 wish into t2 combo happens more than youd think. and you do only need 1x stalking to go off cause if your opp has enough grave hate to take out stalking before you revive it they prob have enough to just take out the narcoes. also you forgot cabal therapy which has been a big part of the ones winning the PRE's. all in all your decklist seems to be build to go t1 but has no staying power vs anything that could stop you. 4x pact has shown up in almost every of the winning versons as they change this. and 1x carion feeder makes the combo completely infinite.

by Anonymous (Unregistered) (not verified) at Fri, 10/12/2007 - 18:25
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PRE's not PE's

by TheUsualSuspect (Unregistered) (not verified) at Fri, 10/12/2007 - 18:52
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Didnt realize you were trying to keep it budget so sorry if i was a little harsh. but here is the real list if anyone wants it for tourney purposes. this is the PRE winning list. SSG is one of those cards that it depends if you like it or not. i prefer to not run it.

2 Cabal Therapy
1 Carrion Feeder
3 Cephalid Illusionist
4 Chrome Mox
4 City of Brass
1 Devouring Strossus
2 Gaea's Blessing
2 Gemstone Mine
4 Living Wish
1 Mindslicer
1 Oboro, Palace in the Clouds
4 Shuko
4 Steelshaper's Gift
4 Tarnished Citadel
3 Tendo Ice Bridge
3 Bridge from Below
4 Dread Return
2 Gemstone Caverns
4 Narcomoeba
4 Pact of Negation
1 Stalking Vengeance
3 Vedalken AEthermage

1 Cephalid Illusionist
1 Entrails Feaster
1 Phantom Tiger
1 Stalking Stones
1 Trinket Mage
1 Watery Grave
1 Harmonic Sliver
1 Riftsweeper
1 Simian Spirit Guide
1 Stalking Vengeance
1 Thallid Germinator
1 Tolaria West
1 Urborg Syphon-Mage
1 Urza's Factory
1 Vedalken AEthermage

the sidboard is only like 5 cards and 10 randoms that i never use.

wow by bubbakush at Fri, 10/12/2007 - 23:57
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 Heck yes , that deck looks like it rocks ,so many options. Yep I'd say you tore up some stuff with that weapon. And with the first comment I'm a big boy I can take it . You are right as I look at it when I was testing this deck more often than not, lands is what screwed me(having to many) but with the online shuffler I get such a bad feeling when I get below a certain number of lands in a deck.

Gaea's by bubbakush at Sat, 10/13/2007 - 00:01
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 Yep as I mentioned in the adding cards section there just in there so a guy not used to this type of play don't deck themselves. It is alot faster without them.

hehehe by bubbakush at Sat, 10/13/2007 - 00:13
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 Yep that old channel/fireball was hell. Thanks for your points you brought up, and thanks for showing me the light in this deck combo, sure beats me useing mesmeric orb to try to deck myself. :)

by JXClaytor at Sat, 10/13/2007 - 00:16
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Are you serious, it still does not work? That is terrible, I would say until it starts to work just replace hte goys with cloudscrappers and such.

by JXClaytor at Sat, 10/13/2007 - 00:17
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The list I suggested was more suited for the Tournament room, I love the ideas of your deck list though.

by Dreager_Ex at Sat, 10/13/2007 - 08:24
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Has Tarmogoyf been fixed to actually pump sututured like it's supposed to rather than just giving it a 0/1 ?

last time I check it wasn't =P but that was a little while ago


Updated List by iceage4life at Fri, 10/12/2007 - 17:01
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As of last week at least Tarmogoyf+Sutured Ghoul does not work online.  So second list is kinda moot.

by Anonymous (Unregistered) (not verified) at Fri, 10/12/2007 - 17:36
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take out the Gaea's Blessing

 you just keep tryin to dredge out yourself and land those in your gy you sit there for 10 extra minutes tryin to get a good drege without hitting a Gaea's

by Ranth (Unregistered) (not verified) at Fri, 10/12/2007 - 17:40
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 /me sigh. Yanno guys , and espically Josh who figured to "suggest" the sutured/cloudscraper cookie cutter that's been so over played its not funny when frankly only cuts it in 1v1 and sometimes in 2v2. The combo shown here with vengence was built for and has not only won but dominated in its fair share player run FFA events in the recent past.

    Infact enuf so to warrant banning of the illusionist from several and a swing in the meta game of the ones it's still legal in. Point here being is that your not having to waste cards slots on tons of critters and spells that arent required need to attack leave yourself open to chump blockers and fog effects.

  What Buba didnt tell ya'll is that x3 vengence isnt needed only a way to constantly sac the narcos with one Vengence at the very least.....im sure u guys can figure re-useable ways to sac critters.

  However he brings up a great view and point that anyone and everyone at one point and time wanted to make the BEST deck possible they could and viewed that to be the hallowed mark of the first turn kill. Now had you been in the game during the the golden days of channel/fireball you probally more then have that out of your system by now but not all of us have been around as long and just wished to share with some of our not as experianced players one of the two first turn kills possible in the EXT format as of right now.

  Lastly as he pointed out the deck has several and obvious weaknesses and is why in a prepared meta the deck isnt so hot and why it's not dominating the PE's and will most likely never do so.

Err by Ryan (Unregistered) (not verified) at Fri, 10/12/2007 - 14:27
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There is actually another route one can go with this deck. You have cards like Krosan Cloudscraper, Jokulmorder and other big 1X/1X critters and Sutured ghoul along with dragon's breaths and you can smash with a 40something/40something on turn 2 with trample and haste (and flying if you're packing Wonder ;))

Umm by Isotope (Unregistered) (not verified) at Fri, 10/12/2007 - 14:36
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Doesn't seem like a very casual deck to me.  Isn't the point of the casual room to have games that actually last more than 60 seconds?

>>umm sorry by bubbakush at Fri, 10/12/2007 - 15:50
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 Sorry I cannot defend myself aginst those statments. How true you are.