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By: TugaChampion, Guilherme Carmona Alexandrino
Oct 07 2014 12:00pm
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One more just for you:

  Pack 1 pick 1:

Several good cards in this pack. I think the 2 strongest are both planeswalkers. I don't know how good is Nissa in cube but Elspeth is one of my favourite planeswalkers and even though I want to try Nissa, it will have to be on another time.


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  Pack 1 pick 2:

The white cards are weak so it's between FoW, Preordain and the fetchland. I really like FoW because it allows you to tapout and catch them by surprise.


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  Pack 1 pick 3:

I think Ponder is the best card for me here since all other blue or white cards are either not what I want for a UW control or not high priority.


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  Pack 1 pick 4:

I love Gilded Lotus but from my experience, in these control decks it ends up not being good enough. Dissipate is replaceable but Solemn is ramp, a blocker and card advantage.


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  Pack 1 pick 5:

Dismiss sometimes is too slow but other times it's very good. I don't want looter and Nyx is a sideboard card that I wouldn't mind wheeling.


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  Pack 1 pick 6:

Soul seems like a decent finisher but it's certainly not the best one. Specter is too hard to cast in UW and I simply don't like Auger. Condemn is decent removal so I took it.


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  Pack 1 pick 7:

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  Pack 1 pick 9:

Impulse is good but there are more cards like that while mind control effects aren't as common.


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  Pack 1 pick 10:

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  Pack 1 pick 12:

Having one Disenchant effect is always good but it's still early I can grab one later. Celestial Flare tends to be underwhelming and Unexpectedly Absent has been decent for me.


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  Pack 2 pick 1:

A very good pack for me. Both Mind Stone and Chalice would be good, Tiding is very good and even Oust is playable but I just love Forbid. It's one of the best counterspells in cube and with Thieving Magpie it can sorta lock them, making it very difficult for them to resolve anything.


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  Pack 2 pick 2:

I think Faith's Fetters is really good and the fetchland would be great and Sphere is fixing and acceleration. I just passed 2 of the 2 mana artifact ramp so I wanna make sure I have at least 1.


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  Pack 2 pick 3:

Here I took Narcolepsy and hoping to wheel Dismantling Blow. Riders is not for this deck.


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  Pack 2 pick 4:

Teferi and Meloku are nice but I have 0 wrath effects so I have to take Verdict.


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  Pack 2 pick 5:

Another chance at a fetchland but I don't have any duals to get and Hussar is pretty good.


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  Pack 2 pick 6:

Another free counter!


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  Pack 2 pick 7:

Celestial Purge is good for the SB but Wall can be played maindeck and it buys a lot of time.


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  Pack 2 pick 8:

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  Pack 2 pick 9:

A really difficult decision. I really want 2 artifact mana but Tidings is very tempting. I ended up taking Chalice hoping to find some card draw in the third pack.


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  Pack 2 pick 10:

I still have no Duals so I opted for Fetters.


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  Pack 3 pick 1:

I like Vesuvan Shapeshifter but a second wrath is more important.


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  Pack 3 pick 2:

Now I get to take a very good card draw.


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  Pack 3 pick 5:

I need fixing but Cryptic is too good to pass.


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  Pack 3 pick 7:

With several good spells already, Snapcaster seems insane.


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  Pack 3 pick 8:

I didn't want too many double white cards and I already have a 6 mana creature so I took Image.


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  Pack 3 pick 15:

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 Here's the deck:

M1G1:

 

Forbid dominated this game since he didn't have a fast start.

M1G2:

 

Scepter with Red Elemental Blast would have been insane if it wasn't for Faith's Fetters. But since I had it and had used Repeal before, I basically got a 3 for 1, gained 4 life and wasted his first few turns so I easily won.

M2G1:

 

My hand wasn't great but I had already faced a monored so the odds of facing a fast deck were lower and Visions would probably put me back into the game. He went all in with his Terrastodon and I couldn't find a wrath after seeing several cards and lost.

M2G2:

 

I managed to counter all his relevant spells and wrath the board to take over the game with Elspeth.

M2G3:

 

When I used Cryptic to bounce Mirari's Wake I should have used Repeal but in the end it didn't matter. I kept countering his stuff and eventually won.

After this round I finally noticed I had joined a single elimination cube instead of a swiss!

M3G1:

 

The game seemed won from very early on. The only thing I feared was him reanimating Iona so I always kept mana open to counter a possible reanimate spell.

M3G2:

 

Obzedat gave me some trouble but the Wall eventually allowed me to stay at the same life every turn and I was able to deal with the big ghost and win.

Another 3-0 and even better than it was in a single elimination draft. I hope you enjoyed this.