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By: Tribal Apocalypse, Tribal Apocalypse
Mar 21 2014 12:00pm
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 Welcome back to Tribal Apocalypse, the PRE where somewhere over the rainbow, skies are multicolored.

   Table of Contents 

  1. Last Week on Tribal Apocalypse...
  2. The High Price of Winning
  3. Show and Tell
  4. Announcement Time!
  5. What's Next

Check the full archive for the "Diaries of the Apocalypse" series

by Kumagoro

 So, tomorrow (you might have noticed that the Diaries have been back on Friday the last few weeks; it's not a permanent move back, it just casually happened a few times in a row for various reasons) we'll have the first Tribal Kaleidoscope event ever attempted (that I know of). It's actually not a big deal, rule-wise, since it all boils down to just this:

  • every card in the deck must be either multicolored (gold, hybrid, split card featuring different colors) or a land.

 Since Gatherling doesn't have a Kaleidoscope filter, we will check the legality "by hand". So, just to be clear, here are the relevant extracts from the Complete Rules about multicolored cards: 

105.2b A multicolored object is two or more of the five colors.

202.2c An object with two or more different colored mana symbols in its mana cost is each of the colors of those mana symbols. Most multicolored cards are printed with a gold frame, but this is not a requirement for a card to be multicolored.

202.2d An object with one or more hybrid mana symbols and/or Phyrexian mana symbols in its mana cost is all of the colors of those mana symbols, in addition to any other colors the object might be. (Most cards with hybrid mana symbols in their mana costs are printed in a two-tone frame.

708.3. Each split card that consists of two halves with different colored mana symbols in their mana costs is a multicolored card while it’s not a spell on the stack. While it's a spell on the stack, it's only the color or colors of the half or halves being cast.

709.2. In every zone other than the battlefield, and also on the battlefield before the permanent flips, a flip card has only the normal characteristics of the card.

711.2a In every zone other than the battlefield, and also on the battlefield with its front face up, a double-faced card has only the characteristics of the front face.

 The last rule is basically saying that Garruk Relentless is NOT a multicolored card (I also included the rule about flip cards for the sake of completeness, but there aren't flip cards with halves of different colors, I believe).

 In addition, there will be a few cards specifically banned for the Tribal Kaleidoscope event (the usual ban list for regular Tribal Apocalypse events still applies, although only Progenitus, Beck/Call and Thopter Foundry are actually concerned, as all the others aren't multicolored cards to begin with). The special bans are two of the cards officially banned from normal Kaleidoscope events, namely Anathemancer and Destructive Flow (a third card from that list, Glittering Wish, has been also added to the event's ban list, but it's totally irrelevant in a format without sideboard).


You might get the sense that attacking nonbasic lands is a concern in a format where every deck features a playset of (Pillar of Paruns).

 Last but not least, I received (most notably from AJ_Impy in last week's comments) a request to ban Wasteland, due to the inescapable nature of the mana base in a Kaleidoscope event, which is the same reason why those two cards above are banned to begin with. And I agree, we don't want for this to be the event where you have to own a playset of Wasteland to be competitive, so we'll do without them this week.

Pictured: banned for the event.

 It might also be interesting to note that within the DCI ban list for the Legacy format, which is the pool normally used by Kaleidoscope, there's not a single multicolored card. In fact, the only banned cards that aren't already excluded by the Kaleidoscope construction rules are the five Broken Lands: Bazaar of Baghdad, Library of Alexandria, Mishra's Workshop, Tolarian Academy, and Strip Mine. This technically makes Kaleidoscope the format with the smallest banned/restricted list of all the eternal formats, although, of course, it already has a very limited pool, considering there are only 1312 multicolored cards in the game (not counting the Un-sets).


  • Event Number: 4.10, Week 167 BE
  • Date: March 15
  • Attendance: 18
  • Rounds: 4
  • Special Rules: Tribal Singleton (only one copy of each card except for basic lands)
  • Winner: MisterMojoRising (Goblin)
  • 1 Loss: arcbounddaylabor (Goblin), AJ_Impy (Cleric), slug360 (Wall), Bazaar of Baghdad (Human), pk23 (Goblin)
  • Tribes: Ally, Cleric, Construct, Dragon, Elf (x2), Goblin (x3), Human, Knight, Shaman (x2), Soldier (x2), Vampire, Wall, Zombie
  • Event link (with all players, pairings, standings, decks, and results): here it is

 We had a serious Goblin dominance in the latest Singleton outing, with the greenskins getting a solitary win as piloted by MisterMojoRising, then placing their other two lists (by arcbounddaylabor and pk23) among the Top 8, including the second place, that is the highest-ranked among the non-undefeated. Here's MisterMojo's build, quietly reaching into midrange territory, as Singleton Goblins are often seen doing (something that certainly makes them more pleasant):


 A "controversial" deck that attracted attention and praises was AJ_Impy's Shadowborn Apostle Cleric build. As fierce a declaration of hate against Singleton as they come.


 And yeah, the deck is legal. You can read this comment (the last one at the bottom) from the Gatherer's page for the card, explaining how the Apostle's ability trumps the Singleton deck construction rule, according to the Oracle notes for the card and Rule 112.6m of the Complete Rules (a lot of bureaucratic quotes this week, uh?). On top of that, the client's filter allows decks with multiple Apostles in both Commander and 100cs.

 And since we can't give you a replay of the Thrumming Stone combo (groan for the death of the replays), here's at least a screenshot with the entire Shadowborn army on the battlefield at once:

 For the rest, a few new tribes debuted in Singleton this time around, like justcanceled's five-color Dragons...


 ...and othaniel's five-color Allies (with a great pun in the name)...


 The Tribal Singleton format is still in the early phases of its exploration, and too often the huge number of deckbuilding possibilities might feel a little overwhelming and push players towards the safety of well-tested builds like Goblins and Vampires, where you don't have to sweat too much to find 20 worthy creatures. While we wait to see if AJ will manage to set up and win the Emperor Challenge (three non-Singleton decks vs. three Singleton decks), in order to turn next month's Singleton event into a Regular event (he has time until the end of the month to find partners and opponents for that), we can try and see if something wilder will be able to inspire our Singleton brewing.



 As always, Singleton is not a format to do price math about. So just enjoy the ranking of our more budget-conscious players below.

 The Top 10 Cheapest Decks that Went Undefeated

  1. morpphling's Goblins, $2.35, 2nd place on Event 102
  2. Gq1rf7's Goblins, $3.32, 1st place on Event 154 (cheapest event winner)
  3. Gq1rf7's Goblins, $3.70, 1st place on Event 145
  4. Gq1rf7's Goblins, $4.12, 2nd place on Event 141
  5. Gq1rf7's Assassins, $4.18, 1st place on Event 147
  6. Trickerie's Golems, $4.31, 1st place on Event 138
  7. arcbounddaylabor's Goblins, $4.46, 1st place on Event 111
  8. Coolcat1678's Elves, $5.13, 2nd place on Event 149
  9. ellmaris's Goblins, $6.52, 2nd place on Event 103
  10. Heureka's Weirds, $6.53, 3rd place on Event 140

 NOTE: not adjusted to current prices; data collected since Event 85.



 Will the replays be back at some point? I will start recording my own games as I play them (we're also waiting for smawatts to be back in the event with his live reports), and I hope someone else will do the same. It's annoying, though, because you can't tell if the game you're about to play will be worth a recording; and unless you're doing a live audio commentary (like smawatts does), watching a live recording can be more tedious than watching a replay, because the replays (used to) cut off all the dead time. 

 Anyway, RexDart's Robin and the Nine Hoods Deckbuilding Challenge is still active, so here are the rules:

  1. Your tribe must be Archer.
  2. Your deck must include one copy of at least 9 different Archery Theme cards from this list: Bow of Nylea, Nylea, God of the Hunt, Crossbow Ambush, Slingbow Trap, Viridian Longbow, Arrow Volley Trap, Arrows of Justice, Avenging Arrow, Borrowing 100,000 Arrows, Hail of Arrows, Infused Arrows, Serrated Arrows, Archery Training, Hankyu, Heavy Arbalest, Viridian Longbow, Wolfhunter's Quiver.
  3. You must include at least 3 copies of one Legendary Archer to play the role of Robin Hood and lead your upstart band of rebels to victory. (In Singleton events, this requirement becomes a single copy of 3 different Legendary Archers).
  4. You must enter Tribal Apocalypse with the deck and achieve at least 2 match victories, not including byes or forfeits. 

 Only one prize is available and it is handled and assigned by RexDart (so not Kumagoro nor MTGO Traders). If two or more players both achieve the challenge in a single week, the player with the most match wins will take the prize. If the players are still tied, the player with the most unique number of cards from the Archery Theme card list will take the prize.

 The prize will be one Mercadian Masques non-foil copy of Bribery, so that you can rob the rich of their best creature and give it to the poor... or just give your opponent a nice face-smashing!


 Just to remind you of a few things: 

 The Underdog Prize: During any event of the regular rotation (but not during the one-time special events), all players who are running an Underdog Tribe are eligible for a 1-tix credit on Pennybot. The tie-breakers are first the number of Underdog categories (for instance, a tribe that's simultaneously Endangered and Unhallowed will take the prize over one that's only Endangered), then the points achieved in the final standings. During Underdog events, only the True Underdog tribes are rewarded (those are the tribes belonging to all three categories of Underdog at once).

 The Up-and-Coming Prize: When a tribe wins an event for the first time ever (losing Unhallowed status), its pilot will get a 3-tix certificate from MTGO Traders.

 The Hamtastic Award: The Biodiversity Prize dedicated to the memory of Erik Friborg has started the first quarter of 2014. The quarter will end March 29. By that date, the player or players who registered the greatest number of different tribes will get a 5-tix certificate from MTGO Traders.

 The Tribal Achievements: The new list of achievements for the 2014 season is here. Unlock the most of them by the end of the year and you'll share a 25-tix Jackpot.

 The Champion's Challenge: AJ_Impy, our reigning Ultimate Tribal Champion, has issued a running challenge of his own: play with a deck featuring 4 copies of a card he'll nominate, and win 3 matches with it during a single event, and AJ will reward you with 1 tix (which you'll keep as eternal memento because it's the tix the Ultimate Champion gave you). You'll be required to prove through a screenshot (or calling either me or him as witnesses, but only if we're not playing!) that you actually played the card and/or activated the card's abilities at least once during the event. And the first chosen card is... Sunforger! Good luck, folks!

 The Top Players Lockout: Every time a Top Player (either a Google Era Top 8, an Ultimate Champion/Tribal Player of the Year, or a seasonal Top 8) will end undefeated, they will not be allowed to register the same tribe and deck again for 5 events (i.e. they'll have to register a different deck or decks 5 times before coming back to the undefeated one). With "deck" is meant a specific, recognizable archetype (e.g. Wall-Drazi), which in some case will be linked to a specific combo card (e.g. Helm of Obedience). A list of the current lockouts is maintained here.

 Videos: Send us replays of your games and we'll feature them in these articles! Don't know how? Read this quick guide in 6 easy steps and start saving your tribal feats for posterity!


 The upcoming Tribal Apocalypse events of the Blippian Era (every Saturday at 17:00 GMT):

  • 4.11 (Week 168 BE), on March 22: SPECIAL: Tribal Kaleidoscope (all cards must be multicolored or lands, Anathemancer, Destructive Flow, and Wasteland banned)
  • 4.12 (Week 169 BE), on March 29: Pure Tribal (no off-tribe creatures, complete rules here)
  • 4.13 (Week 170 BE), on April 5: Tribal Underdog (only Underdog Tribes allowed)
  • 4.14 (Week 171 BE), on April 12: Regular Tribal (just plain old Legacy Tribal Wars)

Check out the full Tribal Calendar for 2014!

Vote for your favorite Burn spell on the Topdeck Awards!




Can we please, please, please by Bazaar of Baghdad at Fri, 03/21/2014 - 12:28
Bazaar of Baghdad's picture

Can we please, please, please have no more last second bans? I wasted a lot of time thinking, preparing, and developing for a Wasteland environment, and now - ¡adiós! This has become a habit recently.

I sent an email two days ago by Tribal Apocalypse at Fri, 03/21/2014 - 18:44
Tribal Apocalypse's picture

Sorry about that, but I sent an email two days ago in the newsletter (which is the official tool for announcements). Last minute, that is not exactly the case.
Issues come up during testing of special events, I'm not omniscient enough to foretell them, but I'm considerate enough to correct them before an entire event is jeopardized.

I hold my hand up here: I by AJ_Impy at Sat, 03/22/2014 - 05:59
AJ_Impy's picture

I hold my hand up here: I should have raised the issue sooner. A Kaleidoscope with Wasteland environment would be unpleasant to say the least, and testing bore that out.

I registered to the event by Lord Erman at Sat, 03/22/2014 - 03:40
Lord Erman's picture

I registered to the event days ago and now something has come up, I will be back home around the event's starting time but there's a chance I might be a bit late. Do you guys start at exactly 17:00GMT or is it a bit more relaxed?

Update on the Emperor by AJ_Impy at Sat, 03/22/2014 - 06:10
AJ_Impy's picture

Update on the Emperor Challenge: No luck, not enough people accessible and no viable time to get 6 together. Suggest we downgrade from Emperor to something more doable with the resources available.

Well you know how to reach me by Paul Leicht at Sat, 03/22/2014 - 06:20
Paul Leicht's picture

Well you know how to reach me any time I am actually awake (and advanced notice will obtain that) if you want me to participate. 2HG could be done but maybe some ground rules for that. It is really not hard to make super fast combos with 2 players on a side.

Unfortunately I won't be up for this kaleido event despite enjoying the idea of it.