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By: Tribal Apocalypse, Tribal Apocalypse
Mar 19 2015 12:00pm
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 Welcome back to Tribal Apocalypse!

   Table of Contents 

  1. Last Week on Tribal Apocalypse...
  2. The High Price of Winning
  3. Show and Tell
  4. Announcement Time!
  5. What's Next

Check the full archive for the "Diaries of the Apocalypse" series

by Kumagoro

 Another 26-player event, guys! It's the third this year, and the fifth with 24 or more players (the "large" category on Gatherling)! I think this newfound success is due to the decision to give a second monthly slot to Regular. Let's face it, most players don't care about Tribal subformats, they want to play with whatever. Which means we may need to tweak the Regular ban list just a bit more against the usual suspects (plus be ready to stop Wasteland should what may happen with its price actually happen), but we'll cross that bridge when we come to it.

 In the meantime, Dragons of Tarkir joins the party this week, and my Tribal Evaluation is coming up tomorrow, so rejoice, Orc players, for you get another chance at building a deck that doesn't suck.




  • Event Number: 5.10, Week 219 BE
  • Date: March 14
  • Attendance: 26
  • Rounds: 4
  • Subformat: Regular
  • Winner: Gq1rf7 (Elf)
  • Other undefeated: milegyenanevem (Human)
  • 1 Loss: arcbounddaylabor (Devil), Lordpipas (Human), The_Sensei (Shaman), Robin88 (Faerie), _Kumagoro_ (Golem)
  • Underdog Prize: AJ_Impy (Eldrazi)
  • Tribes: Construct, Devil, Eldrazi, Elemental, Elf (x5), Faerie, Goblin (x3), Golem, Hound, Human (x2), Kithkin, Shaman, Snake, Soldier, Sphinx, Spirit, Warrior, Wizard, Zombie
  • Event link (with all players, pairings, standings, decks, and results): here it is

 Elves win for the second time this year (and in 4 weeks), courtesy of Gq1rf7, and it's the good old Elf ramp once again (with an odd but effective Colossus of Akros as a finisher), a sign that banning Umbral Mantle didn't do much (enough?) to stop the green furies from achieving board superiority by turn 3. I feel like Elves aren't dominating the format, as in giving you the choice to play either an Elf or an anti-Elf deck, only because our player base wants to play different things.


 In the playoff round, Gq1rf7 faced fellow countryman milegyenanevem, who was playing Human. You can find more about these two here and here, respectively. They're not only both from Hungary (Budapest and near Budapest), they're also both named Dániel. And both have screen names that drive me mad when I have to type them!


 One of the decks that went closer to stop the Hungarian March, was this Devil build by arcbounddaylabor. Devils aren't used very frequently in Regular (they've been played only 13 times in total), but they're certainly a force to be reckoned with.


 Finally, this is my own Golem deck, which much like for arcbound's Devil, didn't achieve 4-0 only due to an unfortunate match against Elves (in my case, it was brettmemphis1989's Cloudstone Curio build). It's part of a 3-week cycle about Cloudpost-powered, Ugin-enhanced artifact decks, and I'll talk about it and show some gameplay in this week's Show and Tell.



 Here's the prices of all the featured decks, courtesy of the amazing Deck Pricer from mtgGoldfish (MTGO Traders prices as of March 12, 2015):

  • Gq1rf7's Elves: $15.66
  • milegyenanevem's Humans: $229.59
  • arcbounddaylabor's Devils: $32.68
  • _Kumagoro_'s Golems: $158.98

 The Top 10 Cheapest Decks that Went Undefeated

  1. morpphling's Goblins, $2.35, 2nd place on Event 102
  2. Gq1rf7's Goblins, $3.32, 1st place on Event 154 (cheapest event winner)
  3. MisterMojoRising's Insects, $3.55, 2nd place on Event 201
  4. Gq1rf7's Goblins, $3.58, 1st place on Event 169
  5. Gq1rf7's Goblins, $3.70, 1st place on Event 145
  6. Gq1rf7's Goblins, $4.12, 2nd place on Event 141
  7. Gq1rf7's Assassins, $4.18, 1st place on Event 147
  8. Trickerie's Golems, $4.31, 1st place on Event 138
  9. Gq1rf7's Vampires, $4.38, 2nd place on Event 188
  10. arcbounddaylabor's Goblins, $4.46, 1st place on Event 111

 NOTE: not adjusted to current prices; data collected since Event 85.



 I'm of the opinion that Ugin, the Spirit Dragon is the ultimate planeswalker for Tribal Wars. He's able to sweep your opponent's entire board, then keep wiping away 3-toughness creatures or bolt your opponent to the dome. Whereas his pal Karn Liberated only hits one target and needs something else to damage the opponent.

 Of course, there's two issues with him (beside the money price, but it's not even that taxing right now, especially compared to Karn's). First, you need to hit 8 colorless mana to cast him (not many ways to cheat into play a planeswalker so far, not even Show and Tell itself would do it). Second, in order to achieve the Plague Wind effect, your creatures need to be all colorless. All this simply means Ugin is the new go-to planeswalker for artifact tribes powered by 12- or 16-Cloudpost bases.


 It's a powerful approach that, however, may prove inconsistent, because you absolutely need a midrange mana explosion into a big sweep effect (either Ugin or All Is Dust; Oblivion Stone is also a possibility, of course, but I wanted to try Chalice of the Void instead, to try and stop faster tribes early on) to counteract the first few turns where you just durdled around building up your board. And the deck is highly vulnerable to land destruction and simply to first hands where you don't have any proper Cloudpost or at least an Expedition Map.

 Still, it's an archetype that I've always liked enough, so for the past 3 weeks, I tried it in conjunction with a playset of Ugin, and with 3 different tribes at the helm: Construct, Gnome, and Golem. Of these, Gnomes are somewhat of an oddity that's however good for Underdog events, while Construct and Golem are the two main colorless tribes in the game. Constructs have a better early start, with cards like Steel Overseer and Metalworker; but Golems are the most powerful option for Cloudpost-based decks, because they have all the greatest colorless finishers in-tribe:


 In my build, I only use one Blightsteel Colossus, because too many of those can clog your hand, and you have (appropriately) the Eye of Ugin to fetch your copy when the time is right (with the Eye fetched in turn by the Expedition Maps). Same for the Emperion, which is more of a safety measure than a finisher, and you hope you won't need to commit 8 mana to such a vanilla beater otherwise. Colossus of Akros is the real MVP here, because it can be dropped relatively quickly, and then becomes even more dangerous than its infect brother. Of course, it's a card that needs a ramp environment to work (it gives you very little if you just reanimate it), which is why you don't see it often in eternal formats, yet it's perfect for a Cloudpost build. (Another great member of the tribe would be Bosh, Iron Golem, but I didn't want to mess with the manabase and did prefer to stay colorless.)


 The rest of the team includes the very important Lodestone Golem, which is the faster Golem in the deck and can be a pain for the opponent; and the somewhat lame Brass Herald, which despite the underwhelming cost/body ratio is a great way to replenish your hand with threats. Finally, a semi-obscure card that should be properly evaluated in such a build: Golem Artisan. Once you have one of your big dudes out, the Artisan is able to make it truly unstoppable; and if you just have one Artisan and a lot of mana, he can make himself big and scary too.

 So, here's the matches. First against TrollDinner and his Snakes, where the Golem battleplan, helped by Ugin, was executed in an ideal way:

 Then, against LeilaPari's Spirits. Here, Platinum Emperion saves me when I'm at 1, then Golem Artisan shows its importance.

 Finally, against JogandoPelando: the red Elementals are the Tribal version of burn, which is a hard match-up for a deck that needs to take its time to start doing something; luckily, Glimmerpost's lifegaining is one of the deck's secret weapons, while Lodestone Golem and Sundering Titan's mana hosing can be crucial against decks with a low land count. I also got to use Chalice of the Void, although only after two Lighting Bolts had already hit my life total.


 Just to remind you of a few things:


 Cockatrice Wants You! And Badger, too! Be the first to win a match with these new eligible tribes and you'll win a 1-tix certificate from MTGO Traders. Remember: only tribes with at least 3 members are effectively considered tribes in Tribal Apocalypse (since tribes that field an equal or greater number of Changelings than actual members count as Shapeshifter decks). Tribes with exactly 3 members are allowed to play in Underdog events with 8 slots filled by Changelings, whereas nobody else (but, of course, Shapeshifter decks) can play with more than 4 Changelings in those events. And of course this will happen only as soon as the Changelings will work on V4 as promised.

 The Underdog Prize: During any event of the regular rotation (but not during the one-time special events), all players who are running an Underdog Tribe are eligible for a 1-tix credit on Pennybot. The tie-breakers are first the number of Underdog categories (for instance, a tribe that's simultaneously Endangered and Unhallowed will take the prize over one that's only Endangered), then the points achieved in the final standings. During Underdog events, only the True Underdog tribes are rewarded (those are the tribes belonging to all three categories of Underdog at once).

 The Up-and-Coming Prize: When a tribe wins an event for the first time ever (losing Unhallowed status), its pilot will get a 3-tix certificate from MTGO Traders.

 The Hamtastic Award: The Biodiversity Prize dedicated to the memory of Erik Friborg has started the first quarter of 2015. The quarter will end March 28. By that date, the player or players who registered the greatest number of different tribes will get a 5-tix certificate from MTGO Traders.

 The Achievements (sponsored by AJ_Impy and vantar6697): Unlock the greatest number of Achievements from this list and AJ and vantar will grant you 10 tix per quarter! The current quarter will end March 28. Players with the same number of achievements will split the prize. 10 more tix will be given at the end of the year to that whole season's Achievement Master. Good luck!

 The Top Players Lockout: Every time a Top Player (either a Google Era Top 8, an Ultimate Champion/Tribal Player of the Year, or a seasonal Top 8) will end undefeated, they will not be allowed to register the same tribe and deck again for 5 events (i.e. they'll have to register a different deck or decks 5 times before coming back to the undefeated one). With "deck" is meant a specific, recognizable archetype (e.g. Wall-Drazi), which in some case will be linked to a specific combo card (e.g. Helm of Obedience). A list of the current lockouts is maintained here.

 Videos: Send us replays of your games and we'll feature them in these articles! Don't know how? Read this quick guide in 5 easy steps and start saving your tribal feats for posterity!


 The upcoming Tribal Apocalypse events of the Blippian Era (every Saturday at 17:00 GMT):

  • 5.11 (Week 220 BE), on March 21: Regular
  • 5.12 (Week 221 BE), on March 28: Pure
  • 5.13 (Week 222 BE), on April 4: Underdog
  • 5.14 (Week 223 BE), on April 11: Regular

Check out all the rules for the sub-formats!

Check out the full Tribal Calendar for 2015!

Vote for your favorite Trampler on the Topdeck Awards!



Knew what the Hungarian March by AJ_Impy at Fri, 03/20/2015 - 04:33
AJ_Impy's picture

Knew what the Hungarian March link would lead to. Clicked it anyway. Wasn't disappointed. Somewhat ironically, my deck managed to cheat its singleton Ugin into play early on twice against the same player this week. Agree with your assessment on the whole.