     |          | Pick 1 My Original Pick: Puppeteer My Revised Pick: Puppeteer This pack was not amazing. The only amazing card in it was Puppeteer. There were many good playable cards, just no real complete bomb. Playables include Wind Drake, Aven Cloudchaser, Razortooth Rats, Sift, Giant Cockroach, Samite Healer, and Ogre Taskmaster in no particular order. |
Pick 2 My Original Pick: Aven Windreader My Revised Pick: Aven Windreader This was really close between Aven Windreader and Master Decoy but I decided to pick the Aven Windreader in both cases because it kept me in 1 color and my second pick would most likely end up in my deck, rather than wasted in an unused color if white doesn't come out well. |               |
             | Pick 3 My Original Pick: Dark Banishing My Revised Pick: Dark Banishing This is about as low as Dark Banishing should ever go in pack one. It just amazing removal that can't be passed up. This either means there was a better black card in this pack, or the people passing my cards aren't playing black. Highway Robber is also good, as is Anaba Shaman, but Dark Banishing is strictly better. |
Pick 4 My Original Pick: Sift My Revised Pick: Sift Ah, black didn't show up in this pack, but Sift did and it is amazing in any blue deck. It lets you sort out your deck and get rid of the junk in late games, and can give you that land you need early in the game. Dehydration is playable, but as a general rule should not be taken this high up. Other playable cards include Goblin Chariot, Raise Dead, Kavu Climber, Giant Cockroach and Samite Healer. |             |
           | Pick 5 My Original Pick: Pegasus Charger My Revised Pick: Pegasus Charger Right now I have 4 blue cards and a Dark Banishing. If I want to stay blue and black, I should definately pick the Remove Soul here, but I wanted to try to take the fliers edge of white and blue. I also really like the Pegasus Charger because of the first strike. This can definately be a contested pick, but I'm not seeing any amazing black in this pack so I'm going to take Pegasus Charger and hope for more white fliers. I am abandoning black at this point unless I get something amazing as it is generally one of the weaker colors in this format. |
Pick 6 My Original Pick: Aven Flock My Revised Pick: Aven Flock This was another very close call between Quicksand and Aven Flock. I felt that if I was going to get into white fliers I had to take the Aven Flock for fear that if I had not already let too much white by, this would be the nail in the coffin. So I took the Aven Flock over the Quicksand in hopes I get some good white cards next pack. |           |
         | Pick 7 My Original Pick: Seasoned Marshal My Revised Pick: Seasoned Marshal The most Shocking part of this pack was, yes you guessed it, Shock. I have no clue how this got so far down, but I don't have any red yet so I'm not going to start now. I also was not 100% for sure in blue yet, so I did not hate pick Boiling Seas and I instead picked Seasoned Marshal. If I had been 100% in blue I definately would have hate picked it as it could be devistating. I am definately very very very strongly inclined to be in blue though. I almost wish I was in red at this point. |
Pick 8 My Original Pick: Remove Soul My Revised Pick: Remove Soul This one was a no brainer. First off I needed some way to deal with a big creature threat late in the game, and by holding on to a Remove Soul you can definately accomplish that. There isn't really anything else that good in the pack either, so that made this pick that much easier. |         |
       | Pick 9 My Original Pick: Aven Cloudchaser My Revised Pick: Aven Cloudchaser Aven Cloudchaser was the best playable card in this pack. Giant Cockroach is the other playable card, but it just isn't amazing with only 2 toughness. |
Pick 10 My Original Pick: Fellwar Stone My Revised Pick: Dehydration Ah, I changed picks here. Well I decided that Fellwar Stone is too unreliable for me and that I didn't have removal yet, so I should have probably taken the Dehydration |       |
     | Pick 11 My Original Pick: Lightning Elemental My Revised Pick: Lightning Elemental Only playable card in the pack. Always pick playable cards over unplayable cards when the opportunity exists, even if they are not in your colors. |
Pick 12 My Original Pick: Dragon's Claw My Revised Pick: Honor Guard As much as I say uncommon over common for unplayables, Honor Guard can be played in dire cirumstances... sorry uncommon. |     |
   | Pick 13 My Original Pick: Shatter My Revised Pick: Shatter I'd rather get rid of a card that could be sideboarded in than a bad common. |
Pick 14 My Original Pick: Island My Revised Pick: Island It was foil, I had to take it. I like foil basic lands. |   |
 | Pick 15 My Original Pick: Mountain My Revised Pick: Mountain I need to decide what my favorite last pick is... is it Plains, Island, Swamp, Mountain, or Forest. Tune in next week and find out... just kidding. |
2 Comments
Lance's articles are getting better with each new one. Not only the way he writes, also the way he drafts as well. Writing about "draft lessons to learn" can be trickier and might also backfire in case you, the writer, don't learn anything from your own lessons. But personally I see how he advances. If he continues like this, we will have a 1900+ rating drafter writing for puremtgo soon! A tiny piece of criticism; the release of 10th edition is drawing near. Maybe you should start exploring TSP block and write about it. Many players do not draft 999 anymore because the new set(s) are more appealing. This way your articles would be up to date as well. Just a thought.
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