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By: walkerdog, Tyler Walker
Sep 15 2016 2:00pm
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Eldritch Moon is a very hard format to pin down. For the most part, I think people agree on the best 2-3 commons and uncommons in each color, however, for Red, Blue, and White, I don't think you could two people to sit down and nail the best common in each of those colors. For Red, depending on the deck and the player, you might here Galvanic Bombardment, Thermo-Alchemist, Brazen Wolves, Vildin-Pack Outcasts, and that's not even including the powerful, but not-nearly-as-good Alchemist's Greeting

For Blue, I think Wretched Gryff is probably the favorite, but Drag Under is right there too, and Ingenious Skaab isn't far behind. For White, it's just picking between Choking Restraints and Sigardian Priest, no biggie. 

Black and Green are simpler. Black has Boon of Emrakul, Green has Ulvenwald Captive. Prey Upon and Midnight Scavengers aren't very close in my mind.  

Anyway, let's try out a draft:

  Pack 1 pick 1:

We have two choices here. Faith Unbroken is a very powerful, gamewinning effect. The tempo and potential card advantage of getting it on one of your creatures can end the game. Collective Brutality is also powerful, but not on the same level. However, it has a lot of flexibility, going after cards like Clear Shot while killing a creature and discarding a card with Madness, for just two mana. I love it, so I went with it.


  My Pick:


  Pack 1 pick 2:

This pack is much less simple.   Gnarlwood Dryad, Ride Down, Galvanic Bombardment, and Wretched Gryff are all fine considerations. Ride Down is gold, and I prefer to take it late when I'm RW already, or when it wheels, so I'll skip it. I like RB more than UB or GB, so I go with Bombardment. 

My Pick:


  Pack 1 pick 3:

 

We're back to a simple pack - Savage Alliance is one of the 2-3 best uncommons in the set, and we're luckily taking a second red card too.


  My Pick:


  Pack 1 pick 4:

 

Whoof!  We have Brazen Wolves and Drag Under, which are two of the best commons in red and blue, then we could also grab a Subjugator Angel or Somberwald Stag. I like Stag the most of these cards, but Wolves are fine with the two red cards I have. I'll hope that Red comes back to us in pack two as a reward for cutting it.


  My Pick:


  Pack 1 pick 5:

 

We're seeing alternating easy picks with loaded packs. Wolves doesn't have much competition in this pack. 


  My Pick:


  Pack 1 pick 6:

 

This is a difficult choice for me - we passed the Stag so we could go with Abandon Reason, but this is a late enough Captive that I'm curious if I shouldn't move into Green, and I try it here.


  My Pick:


  Pack 1 pick 7:

 

Nothing I want other than Crusader, easy-peasy.

  My Pick:


  Pack 1 pick 8:

The Rats are a speculative option, or I could take Borrowed Malevolence as cheap removal. Since we have 3 removal spells that can hit small creatures really easily, I'll go with the Rats hoping for the combo late.

 My Pick:


  Pack 1 pick 9:

This is a low-importance pick, since I get a playable from Reiver, Elite, or Certain Death. I think the right pick is Certain Death, but I really like Elite, so I went with it. 


  My Pick:


  Pack 1 pick 10:

 

None of these are sure to make the deck, but I also like Unhallowed a lot, especially if you get a few tokens to work with the Unhallowed.

  My Pick:


  Pack 1 pick 11:

 

Wow! Dragoon is not a huge card, but this is very late for it, and I'm very happy to see it come around.


  My Pick:


  Pack 1 pick 12:


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  Pack 1 pick 13:

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  Pack 1 pick 14:

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I'm happy with pack one. We were passed some very good Red cards early on, and then when they dried up somewhat, we got a bunch of solid black filler coming back around which we don't mind playing.


  Pack 2 pick 1:

Emrakul is a bomb if you can cast him. I doubt I'll be able to, but I'm going to take the card that pays for the pack when the rest of the pack is this weak. If I were at a high level event, I'd probably grab Midnight Scavengers, but since the rest of the good cards aren't in my tentative colors, I'm grabbing Emmy and trying to find enablers for her. 

 My Pick:


  Pack 2 pick 2:

Man, we have seen quite a few good Green cards, but we still found a third Wolves for our deck.
  My Pick:


  Pack 2 pick 3:


I like Deranged Whelp a lot, but it dies to everything but a single 1/1 blocker, so I'll grab Boon - it's removal, and as an enchantment may make the Emrakul dream come true!

  My Pick:


  Pack 2 pick 4:

I'd love to take Thermo-Alchemist to go with the great removal and crappy curve I've assembled, but Smoldering Werewolf can compete with Savage Alliance in terms of power, so I'll grab him.

 
 My Pick:


  Pack 2 pick 5:

Blood Mist and Borrowed Hostility could both make my deck, but I've had a couple of bad Blood Mist decks recently, so I'll go with a flexible trick.
 
 My Pick:


  Pack 2 pick 6:

So we obviously could jump into Green, but I'm pretty happy with what we're working with and I'm going to accept that we may take a blank here. The Ghoul could get us to Emrakul though.

  My Pick:


  Pack 2 pick 7:

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  Pack 2 pick 8:

These aren't great for us, but that's fine. We're seeing some cards that may make the deck.

 My Pick:


  Pack 2 pick 9:

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  Pack 2 pick 10:

 

There appears to be only 1 Green drafter.

 My Pick:


  Pack 2 pick 11:

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  Pack 2 pick 12:

  

Or maybe 0. I probably should have passed this but I was unable to bring myself to give it up.

My Pick:


  Pack 2 pick 13:

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  Pack 2 pick 14:

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  Pack 3 pick 1:

 

This is pretty nice. We get a Lightning Axe and we will hope (against hope) that we wheel the Vampires.

 My Pick:


  Pack 3 pick 2:

 
I don't have a ton of madness cards, but if I pick up 2-3 more, I'll probably really want Voice. If not, I might regret passing the Accomplice.
 My Pick:


  Pack 3 pick 3:

 
What a choice! It might be wrong, but I'll take Axe over Tooth Collector. I have a lot of ways to deal with 1-toughness creatures, but having two Axes in your deck can really overwhelm some decks from the huge tempo swings that can result. 
 My Pick:


  Pack 3 pick 4:

I was kicking myself for not grabbing Accomplice over Voice earlier to work with the Axe 

 My Pick:


  Pack 3 pick 5:

Now I really hope for madness or maybe a Skeleton to pump up these cards.

  My Pick:


  Pack 3 pick 6:

 

If I knew that I'd be aggressive for certain, I'd take Tooth Collector, but Compulsion will work with the 3 great uncommons that was me discarding, so I'm grabbing it up.

 My Pick:


  Pack 3 pick 7:

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  Pack 3 pick 8:

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  Pack 3 pick 9:



Great! We're firing on all cylinders now. 

  My Pick:


  Pack 3 pick 10:

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  Pack 3 pick 11:

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  Pack 3 pick 12:

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  Pack 3 pick 13:

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  Pack 3 pick 14:

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  Pack 3 pick 15:

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Now we get a much deeper pool of playable cards than most draft decks do in this format. I can't seem to find this deck in my freeform folder, so I'll try to recreate it from memory. The main takeaway for me was that I shouldn't have had the Elite in the maindeck - there just weren't enough creatures to support it. 

The biggest mistake I made was including Liliana's Elite. Also, Senseless Rage was alright, but we have so much powerful removal that we don't really need the madness card. I'd rather have included the Boon of Emrakul as a relevant Turn 3 play, even if we do already have a ton of removal, and then probably Mentor or Stallion. 

 In Round 1, we were paired with a Blue-Green opponent. I had a Sanguinary Mage which they answered with Geist of the Archives. I had Elite, and they had Aberrant Researcher. They didn't block my attacks, so I used Lightning Axe to clear out the Geist (a sick combo with the Researcher) and put Senseless Rage on my Elite. 

They used Woodcutters Grit and Prey Upon to kill my Elite. I played Gisa's Bidding and hit them. My opponent played Enlightened Maniac and attacked. Since he was at 12, I decided to use Certain Death on their Eldrazi and attacked them for 6. They chumped with the Maniac, dropping to 6. They passed back. I played Gavony Unhallowed, then went to attacks. They played Nebelgast Herald to tap a token, and traded with my other token. I played Falkenrath Reaver and passed the turn to him.

They used Drag Under on the token and played Tattered Haunter. I attacked with Reaver and Unhallowed. My opponent traded their Researcher for the Reaver, going to 3. I played Brazen Wolves, and was empty-handed. They had Furtive Homonculus and Bloodbriar. I attacked with my team. They chumped my two biggest. I played Weirded Vampire, and they scooped'm up.

I started game two off with Dragoons, and they had their Geist again. I discarded and cast Weirded Vampire off of Dragoons and hit him. They had Researcher again. I hit them with both creatures, and they blocked my Dragoons with their Geist, taking 3. I passed the turn with Gisa's Bidding ready to go. They attacked me then played Homonculus and Bloodbriar. This felt absurdly familiar. I did Gisa's Bidding on EOT.  I sent my team. They traded Homonculous for a token, ate my Dragoons with Bloodbriar, and blocked the other token with Geist. I played Smoldering Werewolf to finish off their  Bloodbriar.

They flipped Researcher then played Kessig Dire Swine. I was stuck on 4 lands and passed the turn back. I needed them to attack with the pig so I could cast Lightning Axe on the Researcher and Compulsion the pig. They just attacked with Researcher.  I took the damage, probably a mistake since I could have cast Twins off of Axe. He had Prey Upon for my werewolf, who was fighting his pig. I Axed his pig and played Twins. Then they had Rabid Bite for the Twins! I guess I should have waited. I played Compulsion on the 5/4 on my turn along with Call the Bloodline. I attacked. They went down to 10. My opponent had Thornhide Wolves. I played Elite as a 4/4.

 They had Quilled Wolf. I started making vampire tokens, and this ended up being a mistake. Their Geist kept finding creatures, while I ended the game with a dead Certain Death,  which was dead because I'd pitched lands to make 1/1s. After 3-4 turns, they overwhelmed me with fat creatures.

For game 3, I just played lands for the first three turns. They dropped a Curious Homonculus, and I had Savage Alliance in my hand. I didn't want to cast it in case I could get more value on turn 4 or in response to a pump effect., that sort of thing. They played Bloodbriar. I considered my hand, and played Smoldering Werewolf, eating his 2/1. They used Rabid Bite to clear out my horror. I played Gavony Unhallowed. They had a Exultant Cultist, while I had my 5th mana and Call the Bloodline. I was holding Twins and Bidding, so I didn't want to use it yet if I could help it. I played Brazen Wolves instead. They played nothing. I attacked with Wolves and it was doubleblocked. Since they had mana open, I let it trade with Bloodbriar. They Scoured the Laboratory on their endstep. Then they played Wretched Gryff, sacrificing the Cultist. Fogwalker was their next card. I played Twins off of Bloodline on his endstep. 

I swung with my team. They blocked Twins with Gryff. I escalated Savage Alliance to kill the Fogwalker and do 1 to the Gryff, killing it as well, then played Sanguinary Mage. They had Dire Swine. I cast Tormenting Voice, discarding Bidding. They responded with Grapple with the Past and got back his Gryff. There were down to 17 seconds at this point, and timed out on their turn. Had they played faster, they had a small chance, but I'm not sure it was great. 

For round two, I was matched up against Blue/White. I played Reaver. My opponent had Tattered Haunter. I played Call the Bloodline, and they had Dawn Gryff. We traded hits, and I got to do Gisa's Bidding off of Bloodline, then drop a hasty Crusader and bash for 11. They traded an Exultant Cultist with my Reaver and I gained 4, putting me back to 19 with them at 7. They played Ironclad Slayer and Sigardian Priest, and hit me with Haunter. I played Certain Death on their Slayer and attacked. They chumped the 4/3 with his 1/2 and traded with a token, then scooped on their turn.

I mulled to 6 in game two. I shot their Priest with Bombardment, then played Dragoons against Dawn Gryff. I got to grow my Dragoons with a sided-in Mentor, then hit past his Cultist... except they sacced it to make a Drownyard Behemoth and ate my 3/3. I screwed up and didn't give it flying in response.  They had Cryptolith Fragment and a Priest on their turn, and quickly overwhelmed me.

In game three, I curved Sanguinary into Wolves, which they matched with Steadfast Cathar into Stitched Mangler. I played Mentor and passed. They  played Spectral Reserves which meant they traded their board for my Savage Alliance. I hit them down to 10. They had a Cultist and True-Faith Censer. I hit them and traded Mentor, dropped them to 4, then played Wolves number 2. They untapped and scooped.

In round three, we were matched against a Red/White deck. I started off on the play and dropped Reaver. They had Galvanic Bombardment and Convicted Killer. I played Unhallowed, and they had Stensia Innkeeper. I attacked. They didn't block, and I used Axe to put Senseless Rage onto my Unhallowed, killing their 3/3. They played Spectral Reserves, which my Smoldering Werewolf cleaned up. They passed and flipped their Killer to a 4/4. 

I passed the turn back with 6 open mana, a little scared. They just played a Reaver. I flipped my werewolf. I sent both creatures, using the shock from the werewolf to eat the Reaver. They traded their 4/4 with my 6/4. I played Tormenting Voice pitching a land, and played a Weirded Vampire that I had drawn. They played nothing. I played Markov Crusader and they took lethal on the attack.

In game two, we both started slowly. I had a Call the Bloodline on turn two after they had nothing. They ramped it up a little with Geier Reach Bandit. I played Brazen Wolves, holding Axe and Twins for turn 4. They kept back their Bandit and played a Thraben Standard Bearer. I played Twins on EOT off of Call, then Axed with Weirded Vampires to clear out their 3/2 blocker, and swung. I also made another token pitching a land. They had no play. Apparently their deck was crapping out on them. I sent my team. Their only move was to pitch Reduce to Ashes to make a token. After blockers, I used Savage Alliance to kill it and trample over for lethal. 

Well, despite having a slightly misbuilt deck, and a low creature count, we were able to gut it out. I hope you enjoyed it, and I'd love to hear any feedback you have!