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By: TugaChampion, Guilherme Carmona Alexandrino
Jan 20 2015 12:00pm
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  Pack 1 pick 1:

Time Vault and anything that untaps just wins the game so taking it this early is always good.


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  Pack 1 pick 2:

And I follow it up with another Vault. Mana Vault is also very strong powering out big spells way earlier. Channel is very good if you have Eldrazi but it requires double green while Mana Vault doesn't commit me to any color. Lodestone Golem is also a good card but I usually like to take it a bit later when I already have cards that work well with it.


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  Pack 1 pick 3:

Brain Freeze is a good winning condition for Storm decks but I don't know if I'll be Storming. Mishra's Workshop is like a permanent Black Lotus in the right deck and I already have two artifacts so I think that's the pick.


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  Pack 1 pick 4:

There are several interesting cards here. Dack Fayden is a two colors card but these decks usually end up having those colors and it's not only good in my deck, it's also very good against me. Mulldrifter is pretty decent but I think the weakest of my options. Imperial Seal is nice although having to play it on your turn makes it much weaker than Vampiric Tutor. And there's Scroll Rack. When you are playing combo and need some specific cards, Scroll Rack lets you see a bunch of new cards. It also fits in the artifact theme I have so that's what I took.


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  Pack 1 pick 5:

There's Tendrils if I wanted to Storm and Snapcaster Mage but I still have no Sorceries or Instants so I went with the Signet. Ancient Tomb is an option too but I think the Signet is just better.


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  Pack 1 pick 6:

Sundering Titan is perfect here as it works well with everything I have.


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  Pack 1 pick 7:

I think it's between Chalice and Steam Vents but I still don't have any color requirements and Chalice works very well with Workshop.


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  Pack 1 pick 8:

I don't think I'll be playing anything from this pack. Hymn to Tourach is the best card and I could take it just so I don't have to face it but Gargadon has a chance of getting in if I get a Balance.


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  Pack 1 pick 9:

I think it's more likely I need the fixing than Necromancy.


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  Pack 1 pick 10:

Fantastic! Having Lodestone and Workshop in the same deck can lead to some easy wins.


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  Pack 1 pick 11:

I'm not sure if I should take Nicol Bolas here or the land. If I can play Nicol Bolas it's great in the deck but I'm not sure if I can.


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  Pack 2 pick 1:

Another Signet would be nice but Thirst should be very good in my deck.


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  Pack 2 pick 2:

This pack is insane! It probably had Black Lotus or Sol Ring. My deck would love Batterskull. It's not that great in this Cube but with Workshop it's really good. Any deck would love Bribery. But Library of Alexandria is absurd and wins games by itself.


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  Pack 2 pick 3:

I passed Imperial Seal but I'm not passing Vampiric Tutor.


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  Pack 2 pick 4:

Finally something to untap Time Vault, although it's the weakest one and it makes me playing green. I'm not losing much by taking it anyway. I'd probably take Tundra otherwise.


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  Pack 2 pick 5:

Sadly I can't have Crucible to go with this Strip Mine but it can still be very powerful alongside Lodestone and Sundering Titan.


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  Pack 2 pick 6:

Tangle Wire seems good with what I have.


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  Pack 2 pick 7:

I hope I don't face that Ancient Grudge but Winter Orb works well with several other cards.


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  Pack 2 pick 8:

It's tough to pass Glen Elendra but I need some fixing since I'm playing at least 3 colors even though many cards are artifacts.


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  Pack 2 pick 9:

I don't have any red cards so Sulfur Falls isn't likely to be relevant and Sphinx seems castable if I get the mana right. It also gives more value to a possible Tinker pick.


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  Pack 2 pick 13:

Pestermite has a bigger upside but Legionnaire is a card I'll be able to play if I need and it doesn't require any colors.


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  Pack 3 pick 1:

I could take Wasteland but I think I had enough colorless lands already and Revoker can be very good in some situations.


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  Pack 3 pick 2:

Wurmcoil would be great but Demonic Tutor and Relic are better for me in my opinion. I took Relic because it greatly improves the mana in my deck but it's really hard to pass that Tutor. If the deck relied more on the Time Vault combo I think Tutor is the pick but right now it doesn't.


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  Pack 3 pick 3:

This pack is not very good for me. I don't think I want Mind's Desire and Volcanic Island is not a land I need. I took Lion's Eye Diamond because I might play it if I find Yawgmoth's Will.


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  Pack 3 pick 4:

Mana Leak would be decent but Delta is very good here.


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  Pack 3 pick 5:

Thoughtseize is the easiest to cast but Vendilion and Sorin are more powerful cards. I actually think BW is easier to get than UU and Sorin can sometimes be a winning condition.


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  Pack 3 pick 6:

Gruul Signet is probably the worst Signet for me so I took Liliana.


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  Pack 3 pick 7:

Jace would be pretty good but I had to take a land here. At this point I was thinking of forgetting about Time Vault so that I don't destroy my mana base even more by playing green so I took Glacial Fortress.


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  Pack 3 pick 9:

I don't have many ways of putting artifacts in the graveyard but I wouldn't need red fixing if I didn't take this so there was no point in taking the land.


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Here's how the deck ended up:

M1G1:

 

He started with a Treetop Village and I played Workshop, Chalice and Boros Signet. He had a mana dork on turn 2 and I killed it with Fire and played Lodestone Golem. He played Green Sun's Zenith for another mana elf and I played Mesmeric Fiend seeing Wolfir Silverheart, Terrastodon and Wurmcoil. I didn't care about Terrastodon because he was far away from that. Wurmcoil is probably better than Wolfir and both cost 6 right now but he could find something to kill my Golem and that would make Wolfir cost 5 again. I also played Scroll Rack and passed. I attacked with Lodestone into his Treetop because he still has the same mana for most stuff but Wurmcoil would be even further away. The following turn I attacked Fiend because him getting Wolfir back didn't matter if he had one less mana. He traded again. On his turn he destroyed Scroll Rack with Pulse and I Tutored for Sundering Titan. I played it leaving him with just one land in play. He drew a land but it wasn't enough to play anything and I won.

M1G2:

 

This time my hand was much less explosive. He played Rofellos on turn 2 and I killed it with Go for the Throat. He played Fauna Shaman and I bounced it with Repeal. He played a Signet and Fauna Shaman again. I drew Workshop so I played it and Relic leaving mana to play Fact of Fiction. He played Wolfir and attacked for 6. Fact or Fiction revealed 3 lands, a Signet and Sorin. He put Sorin alone and I took it. On my turn I played Titan and passed. He only had a Search for Tomorrow and was out of cards in hand. I played Sorin and passed. He drew another land and played it. I drew a land as well and played Thirst finding Vampiric, Scroll Rack and Revoker. Winter Orb was pretty useless right now so I discarded that. I played Revoker naming Fauna Shaman and Scroll Rack. He played Thragtusk and passed. On his end step I used Scroll Rack to put a land on top of my Library getting another land and used Vampiric to get Sphinx. He played a Green Sun's Zenith to get Acidic Slime killing Titan and attacked with everything on Sorin. I blocked and on my turn used Sorin's ultimate killing all his creatures and leaving him with just a 3/3 and 4 Forests. He conceded at this point.

M2G1:

 

I kept a hand that could play Sorin on turn 3 if I drew a land. He started with a Ponder and I drew Library on my second turn but I didn't really like slowing myself to play that game so instead I played Signet. He played Mox and Sakura and I resolved my Sorin. He had Polukranos which was really good in this spot because it could kill my creatures and Sorin as well. I decided to Scroll Rack my whole hand trying to get Go for the Throat. I didn't find it but instead I found Workshop and Tangle Wire which would keep Sorin alive at least for now. He left Polukranos and a Forest untapped and played the perfect card for this situation: Rancor. Blocking wouldn't save Sorin so I lost it and he passed. I used Scroll Rack to get back 2 spells and put 2 lands back. I played Chalice for 1 and passed. He attacked again but couldn't play anything, not even a land and I used Vampiric to get Sundering Titan and hoped he didn't have a counter. It resolved and I was now in a very good shape. He passed again without playing anything and on my turn I made a small mistake that he didn't use in his favor. I should have attacked before playing Repeal on my own Tangle Wire and replaying it. He didn't block Titan anyway and he also didn't activate Polukranos to kill one token in response to the Tangle Wire trigger to survive an extra turn. I can't possibly see it being relevant unless he had a Black Lotus maybe and that's still very unlikely to matter.

M2G2:

 

This time I had Library in my hand on the draw so I started with that. He played Ponder on turn 1 and Pilgrim on turn 2. I could play Workshop into Relic on my second turn which would allow me to play Sorin on the following turn and still keeping Library active but I didn't need to do that and I thought it was more important to slow him down so I could abuse Library for turn without him playing something powerful. O played Revoker naming Pilgrim for that reason. He attacked with Pilgrim and I decided to trade and all he could play was a Sakura and no land. I played Relic and a land. He sacrificed Sakura, played a land, Arbor Elf and Shardless Agent getting Mox Pearl. On my turn I played Sundering Titan. He couldn't play anything again but when I tried to play Mesmeric Fiend he had Mana Drain. I played Tangle Wire and attacked. He played Sword of Fire and Ice and passed. I attacked and passed hoping to Go for the Throat a possible single blocker. He tapped his other creatures but played Glen Elendra. I used Go for the Throat anyway and tried to find Fire/Ice with Scroll Rack. I didn't so he got to block my Titan and I played Masticore. He drew for his turn and conceded.

M3G1:

 

I had a turn 2 Signet and he had 2 Mountains and Borderland Marauder. I didn't draw a third land and even though I had double black for Liliana, I also couldn't play her. I opted for Porcelain Legionnaire instead of Fire because it had a higher upside if it survived. He had Arc Trail and put me to 15. I drew Relic but I didn't play it and passed the turn. He played Burst Lightning to my face on my end step. He played Hero of Oxid Ridge and I killed that. I finally drew a land and played Liliana killing his Marauder. He suspended Rift Bolt and attacked me down to 8. I played Sorin and upped Liliana. He Bolted me and after Rift Bolt I was at 2 life. He didn't have burn but he had Empty the Warrens instead making 4 tokens. I upped Liliana again, attacked with my token which he didn't block, made another and played Masticore. He played Skullclamp drawing 6 cards with it. He also played Faithless Looting but he still didn't find a way to kill me. I killed his last Token with Liliana, made an emblem with Sorin and decided to leave back Masticore while playing Revoker naming Skullclamp. He played Guttersnipe and passed. I wasn't sure if I should let Masticore die so I tapped 4 mana to kill his creature to see what he did. He responded with Brimstone Volley killing Sorin and dealing 2 to me from Guttersnipe. After this I thought I was in a better shape if I kept Masticore alive. This time I attacked with everything and I didn't up Liliana so that I could keep Masticore alive on my turn. He only had 2 cards left so after watching I think this was a mistake because he was already at 3 life and he had to deal with 2 of my 3 other creatures to not die. He played Chain Lightning, Searing Spear and finally Sulfuric Vortex leaving me at 1 life. What a close game!

M3G2:

 

His first play was Marauder again and I played Baleful Strix. He played Faithless Looting discarding Hero and Chandra's Phoenix and killed my Strix with Chain Lightning. I played Chalice for 1 and Maze of Ith and I should have played Mana Vault but I forgot about it. He attacked and I used Maze and he played just Burning-Tree Emissary. I played Tangle Wire and Mana Vault. He tapped everything and played his third land. I drew Workshop which was just enough to play Sundering Titan. He passed the turn and I attacked. He tapped both his creatures and played Imperial Recruiter getting Young Pyromancer. I attacked with Titan and after damage I untapped it with Maze because that way if he attacks, he loses one creature. I played Legionnaire and passed. He played Pyromancer and Skullclamp. I untapped Mana Vault to stop taking damage from that and drew Lodestone Golem. I attacked with both creatures and played Golem. This time I pressed F2 one time too many and couldn't untap my Titan. He suspended Rift Bolt and passed. I attacked with everything and he blocked Titan with Marauder going to 2 life. He should have equipped Marauder with Skullclamp to draw 2 extra cards, He killed my Golem with Rift Bolt and Brimstone Volley dealt with Legionnaire. I attacked and he put a token in front of my Titan. I killed Pyromancer with Go for the Throat and passed. He turned his last token into 2 cards, played Mishra's Factory and passed. I attacked and he activated his Factory but he was already in the block step so he lost.

I managed to 3-0 and 6-0 again despite some things going wrong in the draft and the games but the deck did powerful things and the things that went well overcame the ones that went wrong. I hope you enjoyed this.