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  • 2,801
    This week I take a look at a trio of decks built around the theme of sacrificing your own creatures, and hopefully killing your opponent in the process. Plus a bonus real-life board-state puzzle, with pictures!
  • 3,478
    Have you ever dreamed of playing a deck where codex shredder is a plausible win-condition? Do you enjoy sacrificing goats? Then this unique two-coloured control deck that is almost entirely built from RTR block and M14 cards is the deck for you.
  • 3,062
    Whether you're transitioning from block to play standard for the first time or have just sold off all of your ISD block cards pre-rotation, this series is for you! This week I look into a deck type that will be familiar to anyone who's played block over the past few months - BWR midrange.
  • 3,418
    So you have a block deck, but not much more of a collection. The block format's getting a little stale though and you're interested in playing standard but you don't want to invest in a bunch of expensive cards that are about to rotate. What's a constructed junkie to do? Read this column for the next few weeks, that's what!
  • 3,361
    One of the reasons to play block constructed is that it's a great way to build up a standard collection without having to buy into the full standard card pool at once. This article examines past lessons from the ISD block rotation, which seems to show that many key block cards are cheaper before rotation, and gives some insight about which cards are big players in the block meta which might be good pickups before standard rotates for both players and people looking to speculate on cards.
  • 4,975
    In this article, I review M14 from the perspective of the prospective post-rotation meta. Putting aside all of the cards which will be rotating out in a few months, how do some of the most hyped M14 cards really shape up once their supporting cast from the ISD block is gone? Are there any hidden gems which might get their chance to shine post-rotation? Plus, the weekly block metagame statistics as always.
  • 4,221
    Bringing my RTR block competitive deck spotlight series to an end, this article examines one of the slowest competitive decks in any format - Maze's End. Want to play a deck which can't cast two mana spells until turn 3, doesn't realistically win before turn 20 and has a backup "plan" of gatekeeper beatdown? Alternatively come inside for my highly complicated advice on how to beat this deck...
  • 3,543
    Arguably the two most powerful cards in block are Sphinx's Revelation and Jace mk4, today's article highlights two non-esper control decks that take advantage of them. Come in side to see whether sweet spells like plasm capture and assemble the legion are good playmates with those cards.
  • 4,626
    This week's spotlight is on a deck which has come out of nowhere in the past few weeks to become a well established part of the competitive metagame, putting up extremely numbers in what now seems to be a wide-open block metagame. With a version of this deck doing well in standard at the moment in GP Miami on the back of largely the same core cards, this could well be a glimpse into the shape of standard control decks in the future.
  • 2,921
    Last time I checked in on RGx midrange decks in block, they were woefully under-represented in the competitive meta despite some very sweet tools. So, has anything changed since the release of DGM? Come in to find out! The column also reports some very interesting developments in the overall block meta, with many new decks entering into the weekly chart.
  • 5,398
    Wikipedia tells me that "an esper refers to an individual capable of telepathy and other similar paranormal abilities", which has very little to do with today's article, other pehaps than the presence of some vampires and ghosts in today's decks. This article does dissect the deck which benefited the most from Dragon's Maze, and which has been tearing up the online metagame following a strong showing at the recent pro tour. I even find something to write about in the "how to beat it" section!
  • 2,939
    Continuing my highlighting of the cheaper competitive RTR block options, I revisit the red aggro archetype and see how it has changed in the post-Dragon's Maze world. I also track the increasing dominance of esper control in my ongoing statistical analysis of the MTGO meta and highlight a spicy little ascended lawmage deck in the rogue deck spotlight.
  • 3,740
    Moving on from decks built around the Selesnya keyword, this week I look at Golagri strategies which received a huge shot in the arm with the release of their scar-striped maze runner in Dragon's Maze. This is a strong, cheap, competitive block archetype - although if you really want to, you too can splash white for everyone's favourite $45 mythic!
  • 4,935
    This week marks a return to articles focusing on an individual competitive deck type. After continuing my statistical analysis of the MTGO meta, I delve into the GW populate archetype which Craig Wescoe rode to his recent Pro Tour victory. We also learn that worms are the new faeries, who would have thought?
  • 4,979
    With Pro Tour Dragon's maze now behind us, which showcased the full RTR block constructed format at the highest level, I delve deep into the information coming out of it to see what lessons can be learned about the format going forward. Winners, losers and bonus top 10 lists abound!
  • 3,473
    With the new set released online, and the pro-tour just around the corner, its time for brewing. This article presents four new deck ideas based around the most powerful cards in Dragon's Maze; one old, one new, one borrowed and one archetypically blue. From bant auras to whispering madness combo, there's lots of new ideas for competitive block constructed decks here.
  • 3,254
    This is the second of two articles where I've been dissecting the new set for cards of relevance to competitive RTR block constructed decks. In this article I'll be covering the options for BG midrange and UWx control decks of all varieties. I also take a stab at breaking the newest free mana spell.
  • 3,226
    This is the first of two articles in which I'll be dissecting the new set for cards of relevance to competitive RTR block constructed decks. In this article I'll be covering the options for aggro decks of the mono and multi-coloured variety as well as GW and naya midrange decks.
  • 3,608
    Concluding my tour of the competitive post-GTC block meta, this article provides an overview of a number of decktypes featuring the single most powerful card in the block at the moment - sphinx's revelation. It also looks at a newly spoiled DGM card which threatens to take away sphinx's revelation as a competitive option in the upcoming 3-set block meta.
  • 3,252
    BWR, dega, borzhov, oros... whatever you want to call the colour combination, you have to acknowledge the power of the deck today that's built around powerful cards like obzedat, rakdos's return, aurelia's fury and, well, mugging.
  • 3,108
    This article explores midrange options in block, my man-crush on Domri Rade and asks the question of whether there's any room for midrange in a format with so many strong aggro and control options.
  • 3,430
    Continuing the overview of aggressive decks in the current block format, this article moves on from mono red and looks at the various multi-coloured aggro options available and puts a spotlight on an exciting new deck that's arisen in the past couple of weeks - jund aggro.
  • 5,710
    This is the first article in an ongoing series looking at the competitive RTR block meta in its current two-set version. The article gives a brief overview of why all players interested in constructed play should care about the format and focuses on a deck which is one of the most accessible competitive decks in any online constructed format at the moment - mono red.