State of the Program for July 1st 2016
The Preview Card:
Normally, I start State of the Program with a recap of the week’s news, but not this week. This week we have a preview card. The news will come later.
Here is our preview card. Enjoy.
This seems pretty sweet. It’s a 3/2 for three mana, which is eminently playable. It is a green human, so it will fit in GW Humans, GW Tokens or Bant Humans. Its ability will turn a bunch of 0/1 plants or 1/1 Thopters into 3/2 beaters. It can even “upgrade” Gideon’s soldiers, if you consider making human soldiers into horrors an “upgrade.” However, if those plants and soldiers have +1/+1 counters they lose the counters since the creatures are sacrificed and replaced, not transformed. I’m not sure that a one shot conversion to a 3/2 is better than adding counters, but you only get to play four
Nissa, Voice of Zendikars. This could easily be the fifth and sixth card that can upgrade your weenies.
Emrakul’s Evangel has one big advantage over Nissa – you can find it with
Collected Company. Popping this in on the end of turn means it will be active on your turn. And, as I mentioned, it is a human so you may want to find room for a couple in Bant humans. Once again, it may not be as good as Thalia’s Lieutenant in upgrading your other humans, but it could be Lt. five and six.
I could even see some use for this in decks like RG Ramp. How cool would it be to attack with Chandra’s 3/1s, and then convert them into horrors after the damage is done? Maybe that’s too cutesy or just a wins-more, but it might be worth looking at, especially if Eldritch Moon brings us a token producer like
Mogg War Marshal or
Sengir Autocrat. Also note that the Evangel combos well with
Threaten effects – gain control of their creature, bash with it, then turn it into your 3/2 instead of giving it back. Yes, it is one shot, since the Evangel sacrifices itself, but sometimes that is all you need.
In limited, this will clearly affect how games are played. When this is active, you can make alpha strikes into congested boards with confidence. Note that the Evangel’s ability costs zero mana, so you will have all your mana available for combat tricks. That means your opponent will have a lot of very difficult blocking decisions to make. Let’s assume you are playing a GW draft deck and are attacking with four 2/2s, a 3/3 and a 4/4. Your opponent has a couple 3/3s, a 4/4 and a 0/5. That opponent already has to worry about cards like Silverstrike, Tenacity, Survive the Night and so forth. But if you have Emrakul’s Evangel in play, s/he also has to worry that, if s/he just blocks the three 2/2s with creatures that could kill them, and blocks the 4/4 with the 0/5, even if you have nothing in hand, you can just turn everything that would die into untapped 3/2s. And s/he takes five, as well.
If you are on the defensive, this card is equally good. If they alpha strike, you can chump block with Emrakul’s Evangel and all your weenies, then convert all the blockers that would die into live 3/2s ready to attack next turn. You can also feed creatures afflicted with
Pacifism or the like to the Evangel. Now you
are sacrificing creatures, including the Evangel, so this is not altogether a win, but Evangel certainly offers opportunities. More importantly, it makes combat a lot more complex for your opponent. That’s great. The more complex it becomes, the more likely they are to make mistakes. In the end, the way to win Magic games is to make fewer mistakes than your opponent, so give them every chance to make a lot!
I want to close with my dream scenario. It’s a Commander game. You have a few elves (including a
Skyshroud Elf to turn green mana red), seven or eight lands (including
Gaea’s Cradle) and a
Lightning Greaves in play. Maybe we should also add a
City of Solitude (p
layers can cast spells and activate abilities only during their own turns), since this is about to get filthy and you don’t want to be interrupted.
First you cast
Nature’s Revolt. Now all lands – yours and theirs – are 2/2 creatures, and your Gaea's Cradle taps for at least 10 mana. Next, cast
Insurrection. Assuming your opponents don’t all concede in response, you will gain control of all lands and creatures in play. Insurrection also untaps all those lands, including your Gaea’s Cradle, so you now have about 1.5 bazillion mana available. You could use some of that mana first, or attack, but I would simply cast Emrakul’s Evangel, stick the Greaves on him and activate his ability. His activated ability now reads:
sacrifice this, ‘Geddon and Wrath all opponents, put a 3/2 in play for every land and creature they lost. I once managed the Nature’s Lore / Insurrection trick with a
Goblin Bombardment in play. This would be better. Of course everyone will concede in response to the ability, but it will still be glorious.
A final note: the art is really impressive. It shows a whole new way to baptize people. I would also note that this is the second preview card in a row Wizards has given us that shows tentacles going through people’s heads. (The last was
Transgress the Mind, which is really disturbing.) At least this isn’t Transgress, but maybe next time we could have something closer to
Bear Cub? Just for a change. ;)
In the News:
Eldritch Moon Spoilers have Started: Duh – there’s a spoiler in the previous section, and lots more around the web. The EM card image gallery is
here.
Vintage Cube Returns July 13th: The powered Cube is returning in a couple weeks. Wizards has not changed much, but has tweaked things a bit. They are correcting colors for some cards (e.g. Dismember will be considered colorless going forward). The big news is that the entire cycle of modern man lands will be in the Cube. Read about it
here.
Weekend PTQ Finals Monday: Wizards is holding a pair of online PTQs this weekend. The Standard finals happen on MONDAY. Monday is a national holiday in the US. We shoot explosives into the skies to frighten away the sun god, presumably so the days get shorter. Or something like that. (Actually, we are celebrating having separated from the UK before Brexit. Of course, the US may do something equally stupid this fall, at which point what’s left of the UK may celebrate not being stuck with US, as well.) (Sorry about being snarky, but I have an undergraduate degree in Political Science, another degree in Economics, and do not tolerate stupid decisions very well. Brexit hit the trifecta. My sympathies to everyone in the UK who actually thought about the consequences. For the rest
, choose one.)
The Timeline:
This is a list of things we have been promised, or we just want to see coming back. Another good source for dates and times is the
MTGO calendar and the weekly blog, while the best source for known bugs is
the Known Issues List. For quick reference, here are some major upcoming events. In addition, there are either one or two online PTQs each weekend, with qualifiers running the three days prior to the PTQ.
Item: date and notes
· Power Nine Challenge: Last Saturday of the month, at 11am Pacific. Next one July 30th.
· Legacy Challenge: Second Saturday of the month, at 11am Pacific. Next one July 9th.
· League End Dates: all current leagues end July 27, 2016
· Eternal Masters: June 16 through July 6. Details
here.
· Legacy Championship Qualifiers: July 6 through July 20
· Legacy Championship: July 24
· Vintage Cube: July 13 to July 27. Info
here.
· Eldritch Moon Prerelease: July 29-August 1. Details
here.
· Kaladesh Prerelease: October 7-10, on sale October 10th. Product code KLD.
· From the Vault Lore: releases online October 10, 2016.
· Aether Revolt: January 2017 release
Flashback Schedule:
Flashback drafts are 10Tix / 100 Play Points / 2 Tix plus product, not Phantom, single elim and pay out in play points: 200 for first, 100 for second, 50 for third and fourth.
· Triple Shards of Alara: June 29 to July 6
· 2 Shards, Conflux: July 6 to July 13
· Shards, Conflux, Alara Reborn: July 13 to July 20
· Triple Magic 2010: July 20 to July 27
· Triple Zendikar: August 17 to August 24
· 2 Zendikar, Worldwake: August 24 to August 31
· Triple Rise of the Eldrazi: August 31 to September 7
· Triple Magic 2011: September 7 to September 14
· Triple Scars of Mirrodin: September 14 to September 21
· Mirrodin Besieged, 2 Scars of Mirrodin: September 21 to September 28
· New Phyrexia, Mirrodin Besieged, Scars of Mirrodin: September 28 to October 5
· Triple Innistrad: October 26 to November 2
· Dark Ascension, 2 Innistrad: November 2 to November 9
· Triple Magic 2012: November 9 to November 16
· Triple Avacyn Restored: November 16 to November 23
· Triple Magic 2013: November 23 to November 30
· Triple Return to Ravnica: November 30 to December 7
· Triple Gatecrash: December 7 to December 14
· Dragon’s Maze, Gatecrash, Return to Ravnica: December 14 to December 21
Opinion Section:
My opinion is that our preview card is cool. I wrote about this, and got snarky about Brexit. That’s enough for this week. The article is really long already.
Judge Question of the Week:
I have been training new judges for many years, and part of that training involves setting out scenarios and problems that teach various parts of the rules. They start simple – i.e. a creature with trample is blocked by a creature with protection – and get harder as they go. The goal is to determine what areas of the rules I need to teach, and what my candidate already knows. And to have some fun. Here we go.
Those of you who remember last week’s question may have a bit of an advantage. (You can read last week’s article
here.) This week, it is the start of your turn. You untap. Upkeep triggers go on the stack. You have plenty of mana, but no cards in your graveyard. You have a Lightning Bolt in hand. You have two Charmbreaker Devils in play. The problem is that I am at 38 life (you are at 15), and this is turn five of extra turns. You have to win this turn. I have no blockers, and only one card in hand. Can you win this turn, or are we going to draw?
As always, there are no cards or effects that affect the answer not mentioned. I do not have a
Meekstone or
Leyline of Sanctity in play. I just wish I did. BTW, I did mention that I had one card in hand. I’ll tell you what it is in the answer, but feel free to guess. (Hint: the card that was called Bring and Fling when I playtested it would be a good guess, but that is not it. My card is
not a Fog or a removal spell.)
Cutting Edge Tech:
Standard: Two Standard GPs last weekend. GW Tokens and Bant Humans were everywhere. Dromoka’s Command was ubiquitous 58 copies across the two Top 8s, out of a possible 64. That’s nuts. Whatever – Standard will change shortly. But for now: coverage of GP Pittsburg is
here. Coverage of GP Taipei is
here.
Modern: No Modern GPs this week, but SCG ran an open. Top 32 decklists are
here. The variety of archetypes on that list is impressive.
Pauper: I generally leave the Pauper metagame to the Pauper specialists that write for this site, but I did see a sweet deck I like.
Legacy: No big Legacy events this week. Not even a lot of 5-0s in the competitive Legacy leagues. But we have at least one interesting decklist.
Vintage: The VSL Season 5 is ongoing. More importantly, the most recent Power 9 Challenge was last weekend. Decklists are
here.
Card Prices:
Note: all my prices come from the fine folks at
MTGOTraders.com. These are retail prices, and generally the price of the lowest priced, actively traded version. (Prices for some rare promo versions are not updated when not in stock, so I skip those.) You can get these cards at
MTGOTraders.com web store, or from their bots: MTGOTradersBot(#) (they have bots 1-10), CardCaddy and CardWareHouse, or sell cards to MTGOTradersBuyBot(#) (they have buybots 1-4). I have bought cards from MTGOTraders for over a decade now, and have never been overcharged or disappointed.
Standard staples: Standard was down, almost across the board, again this week. Prices are down everywhere. I’d guess this is a mix of people getting bored with the formats, coupled with the need to raise TIX for Eternal Masters drafts.
Standard Cards
|
Price
|
Last Week
|
Change
|
% Change
|
|
$17.04
|
$18.05
|
($1.01)
|
-6%
|
|
|
$15.69
|
$13.47
|
$2.22
|
16%
|
|
|
$19.26
|
$17.88
|
$1.38
|
8%
|
|
Dragonlord Atarka
|
$8.23
|
$7.90
|
$0.33
|
4%
|
|
|
$6.16
|
$8.47
|
($2.31)
|
-27%
|
|
|
$22.29
|
$26.60
|
($4.31)
|
-16%
|
|
|
$24.33
|
$27.28
|
($2.95)
|
-11%
|
|
|
$26.51
|
$23.07
|
$3.44
|
15%
|
|
|
$7.84
|
$8.18
|
($0.34)
|
-4%
|
|
|
$5.52
|
$5.31
|
$0.21
|
4%
|
|
|
$17.83
|
$15.64
|
$2.19
|
14%
|
|
|
$14.86
|
$15.68
|
($0.82)
|
-5%
|
|
|
$13.42
|
$12.37
|
$1.05
|
8%
|
|
|
$15.38
|
$22.45
|
($7.07)
|
-31%
|
|
Sylvan Advocate
|
$6.15
|
$6.46
|
($0.31)
|
-5%
|
|
|
$7.43
|
$8.28
|
($0.85)
|
-10%
|
|
|
$8.59
|
$6.57
|
$2.02
|
31%
|
|
Modern staples: Modern is mixed this week. Cavern of Souls just keeps climbing.
Modern Cards
|
Price
|
Last Week
|
Change
|
% Change
|
|
$33.90
|
$30.32
|
$3.58
|
12%
|
|
$22.52
|
$20.49
|
$2.03
|
10%
|
|
$29.84
|
$32.70
|
($2.86)
|
-9%
|
|
$34.46
|
$31.66
|
$2.80
|
9%
|
|
$40.97
|
$35.05
|
$5.92
|
17%
|
|
$21.48
|
$20.07
|
$1.41
|
7%
|
|
$18.71
|
$17.30
|
$1.41
|
8%
|
|
$28.93
|
$30.54
|
($1.61)
|
-5%
|
|
$33.18
|
$35.36
|
($2.18)
|
-6%
|
|
$32.19
|
$30.60
|
$1.59
|
5%
|
|
$26.88
|
$31.72
|
($4.84)
|
-15%
|
|
$30.70
|
$29.17
|
$1.53
|
5%
|
|
$90.66
|
$94.44
|
($3.78)
|
-4%
|
|
$32.32
|
$33.01
|
($0.69)
|
-2%
|
|
$38.10
|
$39.13
|
($1.03)
|
-3%
|
|
$27.76
|
$28.70
|
($0.94)
|
-3%
|
|
$50.37
|
$53.86
|
($3.49)
|
-6%
|
|
$14.16
|
$15.91
|
($1.75)
|
-11%
|
|
$17.54
|
$16.32
|
$1.22
|
7%
|
|
$30.77
|
$32.98
|
($2.21)
|
-7%
|
Legacy and Vintage: Legacy and Vintage are mixed this week. Eternal Masters cards are fluctuating. Daze has finally dropped low enough to fall off the table. Rishadan Port, on the other hand, is headed for the stratosphere.
Legacy / Vintage Cards
|
Price
|
Last Week
|
Change
|
% Change
|
|
$46.01
|
$47.25
|
($1.24)
|
-3%
|
|
$136.19
|
$132.58
|
$3.61
|
3%
|
|
$24.47
|
$23.56
|
$0.91
|
4%
|
|
$45.98
|
$41.88
|
$4.10
|
10%
|
|
$38.10
|
$38.10
|
$0.00
|
0%
|
|
$27.80
|
$26.72
|
$1.08
|
4%
|
|
$49.16
|
$49.16
|
$0.00
|
0%
|
|
$52.91
|
$56.00
|
($3.09)
|
-6%
|
|
$85.46
|
$84.82
|
$0.64
|
1%
|
|
$41.95
|
$42.81
|
($0.86)
|
-2%
|
|
$63.74
|
$62.07
|
$1.67
|
3%
|
|
$231.38
|
$196.84
|
$34.54
|
18%
|
|
$54.56
|
$56.84
|
($2.28)
|
-4%
|
|
$52.61
|
$52.79
|
($0.18)
|
0%
|
|
$34.14
|
$33.76
|
$0.38
|
1%
|
|
$35.88
|
$38.00
|
($2.12)
|
-6%
|
Set Redemption: You can redeem complete sets on MTGO. You need to purchase a redemption voucher from the store for $25. During the next downtime, Wizards removes a complete set from your account and sends you the same set in paper.
Complete Set
|
Price
|
Last Week
|
Change
|
% Change
|
Battle for Zendikar
|
$66.37
|
$68.83
|
($2.46)
|
-4%
|
Dragons of Tarkir
|
$92.70
|
$97.89
|
($5.19)
|
-5%
|
Magic Origins
|
$107.61
|
$112.12
|
($4.51)
|
-4%
|
Oath of the Gatewatch
|
$118.46
|
$111.57
|
$6.89
|
6%
|
Shadows over Innistrad
|
$87.89
|
$84.24
|
$3.65
|
4%
|
The Good Stuff:
The following is a list of all the non-promo, non-foil cards on MTGO that retail for more than $25 per card. These are the big ticket items in the world of MTGO. Rishadan Port is up again, and pushing $1k per playset. That’s insane. The list is just under 70 cards, with the original dual lands reappearing on the list, and the Power Nine moving up.
Name
|
Set
|
Rarity
|
Price
|
Rishadan Port
|
MM
|
Rare
|
$ 231.38
|
Black Lotus
|
VMA
|
Bonus
|
$ 136.19
|
Liliana of the Veil
|
ISD
|
Mythic Rare
|
$ 90.66
|
Misdirection
|
MM
|
Rare
|
$ 85.46
|
Mox Sapphire
|
VMA
|
Bonus
|
$ 63.74
|
Tarmogoyf
|
FUT
|
Rare
|
$ 55.90
|
Show and Tell
|
UZ
|
Rare
|
$ 54.56
|
Infernal Tutor
|
DIS
|
Rare
|
$ 52.91
|
Tangle Wire
|
NE
|
Rare
|
$ 52.61
|
City of Traitors
|
EX
|
Rare
|
$ 52.26
|
Tarmogoyf
|
MM2
|
Mythic Rare
|
$ 50.76
|
Tarmogoyf
|
MMA
|
Mythic Rare
|
$ 50.37
|
Wasteland
|
TE
|
Uncommon
|
$ 50.35
|
City of Traitors
|
TPR
|
Rare
|
$ 50.29
|
Gaea's Cradle
|
UZ
|
Rare
|
$ 49.16
|
Wasteland
|
TPR
|
Rare
|
$ 47.12
|
Ancestral Recall
|
VMA
|
Bonus
|
$ 46.01
|
Exploration
|
UZ
|
Rare
|
$ 45.98
|
Mox Jet
|
VMA
|
Bonus
|
$ 41.95
|
Cavern of Souls
|
AVR
|
Rare
|
$ 40.97
|
Underground Sea
|
ME4
|
Rare
|
$ 40.44
|
Volcanic Island
|
ME4
|
Rare
|
$ 39.62
|
Force of Will
|
MED
|
Rare
|
$ 39.41
|
Blood Moon
|
MMA
|
Rare
|
$ 38.82
|
Scalding Tarn
|
ZEN
|
Rare
|
$ 38.10
|
Food Chain
|
MM
|
Rare
|
$ 38.10
|
Containment Priest
|
PZ1
|
Rare
|
$ 37.75
|
Underground Sea
|
ME2
|
Rare
|
$ 37.43
|
Lion's Eye Diamond
|
MI
|
Rare
|
$ 37.35
|
Volcanic Island
|
ME3
|
Rare
|
$ 37.33
|
Wasteland
|
EMA
|
Rare
|
$ 35.88
|
Containment Priest
|
C14
|
Rare
|
$ 35.32
|
Mox Emerald
|
VMA
|
Bonus
|
$ 35.13
|
Mox Ruby
|
VMA
|
Bonus
|
$ 34.74
|
Blood Moon
|
8ED
|
Rare
|
$ 34.71
|
Mox Pearl
|
VMA
|
Bonus
|
$ 34.65
|
Blood Moon
|
9ED
|
Rare
|
$ 34.46
|
Ancestral Vision
|
DD2
|
Rare
|
$ 34.23
|
Time Walk
|
VMA
|
Bonus
|
$ 34.14
|
Ancestral Vision
|
TSP
|
Rare
|
$ 33.90
|
Griselbrand
|
AVR
|
Mythic Rare
|
$ 33.18
|
Mox Opal
|
MM2
|
Mythic Rare
|
$ 32.37
|
Mox Opal
|
SOM
|
Mythic Rare
|
$ 32.32
|
Engineered Explosives
|
MMA
|
Rare
|
$ 32.23
|
Grove of the Burnwillows
|
FUT
|
Rare
|
$ 32.19
|
Ensnaring Bridge
|
7E
|
Rare
|
$ 31.78
|
Unmask
|
MM
|
Rare
|
$ 31.28
|
Engineered Explosives
|
5DN
|
Rare
|
$ 30.84
|
Voice of Resurgence
|
DGM
|
Mythic Rare
|
$ 30.77
|
Inkmoth Nexus
|
MBS
|
Rare
|
$ 30.70
|
Batterskull
|
NPH
|
Mythic Rare
|
$ 29.84
|
Ensnaring Bridge
|
ST
|
Rare
|
$ 29.08
|
Ensnaring Bridge
|
8ED
|
Rare
|
$ 28.93
|
Volcanic Island
|
VMA
|
Rare
|
$ 28.74
|
Celestial Colonnade
|
WWK
|
Rare
|
$ 28.40
|
Underground Sea
|
VMA
|
Rare
|
$ 28.30
|
Lion's Eye Diamond
|
VMA
|
Mythic Rare
|
$ 28.29
|
Force of Will
|
VMA
|
Rare
|
$ 28.09
|
Force of Will
|
EMA
|
Mythic Rare
|
$ 27.80
|
Scapeshift
|
MOR
|
Rare
|
$ 27.76
|
Mox Diamond
|
ST
|
Rare
|
$ 27.44
|
True-Name Nemesis
|
PZ1
|
Mythic Rare
|
$ 27.12
|
Undiscovered Paradise
|
VI
|
Rare
|
$ 26.91
|
Mox Diamond
|
TPR
|
Mythic Rare
|
$ 26.90
|
Horizon Canopy
|
FUT
|
Rare
|
$ 26.88
|
Kalitas& Traitor of Ghet
|
OGW
|
Mythic Rare
|
$ 26.51
|
Verdant Catacombs
|
ZEN
|
Rare
|
$ 26.23
|
The big number is the retail price of a playset (4 copies) of every card available on MTGO. Assuming you bought the least expensive versions available, the cost of owning a playset of every card on MTGO is $ 27,240. That’s down another $410 from last week’s number. Eternal Masters is having an effect, as is the end of the format. Rotation is approaching, so people are selling off Standard leftovers.
Weekly Highlights:
I managed to wedge in some Magic this week. I played a flashback draft, and lost to Oona in the finals. I played some more Standard. No league bugs this week, but this time I lost the mirror. I’m still playing Bant Humans, so facing the mirror is not surprising. I have not played any Eternal Masters, yet, but I have watched a couple videos, and I am getting the bug. I better get on it fast – EM drafts end pretty soon.
PRJ
“One Million Words” and “3MWords” on MTGO
This series is an ongoing tribute to Erik “Hamtastic” Friborg.
HammyBot Super Sale: HammyBot was set up to sell off Erik Friborg’s collection, with all proceeds going to his wife and son. So far, HammyBot has raised over $8,000, but there are a lot of cards left in the collection. Those cards are being sold at MTGOTrader’s Buy Price.
Answer to the Judge Question of the Week:
It is the start of your turn. You untap. Upkeep triggers are about to go on the stack. You have plenty of mana, but no cards in your graveyard. You have a Lightning Bolt in hand. You have two Charmbreaker Devils in play. The problem is that I am at 36 life (you are at 15), and this is turn five of extra turns. You have to win this turn. I have no blockers, and only one card in hand. Can you win this turn, or are we going to draw?
If you figure it out, we are not going to draw. But remember that I have a card in hand. (I have one when I ask this question in real life, too.)
Note that Charmbreaker Devil’s does not target. This means that the return-a-card abilities will go on the stack, even if there is nothing in the graveyard. This means that you can stack the two triggers, then cast Lightning Bolt targeting me. This will trigger the +4/+0 ability for both devils; then the bolt will deal 3 damage to me. (Devils are 8/4s, I’m at 35 life.) Then you let the first return a card ability resolve, which will return of the Lightning Bolt (only card in graveyard) to your hand. Cast it targeting me again, triggering both devils and bringing me to 32 life. Let the final return trigger resolve, returning the Bolt to hand. Then cast the Lightning Bolt one final time. Once it resolves, I will be at 29, and the Devils will both be 16/4s. You can now attack for the win – or could, except that I have a card in hand.
During playtesting,
Grab the Reins was called
Bring and Fling. I liked that name. And an entwined Grab the Reins would indeed kill you. However, in my judge testing box, I have a copy of
Backlash and that would kill you. I particularly like Backlashing a
Blightsteel Colossus or a heavily pumped Commander. Watching a player die to damage from his own general is good times.
8 Comments
Technically a single Backlash wouldn't necessarily kill you--you don't have to cast the third Bolt until after you're attacking. It does mean you'll draw though.
Why is Dismember now considered colorless? Unless I'm misreading, it seems like the most recent rulings on Gatherer say it should be black. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=397830
Pretty sure this is in reference only to cube for sorting purposes. I expect there is some internal algorithm that randomizes for each color a certain number of cards to be drafted in a particular pack and dismember now counts as a colorless card for that purpose because it is often played for 1+4 life, rather than 1 + BB, or 1 + B + 2 life.
Nicol Bolas, Planeswalker and Knight of the Reliquary are worth more than K. of the White Orchid.
Also, CON has much higher EV due to ALA's money being in mythic planeswalkers and CON's money in Rare and Uncommon (Path to exile)
My floor is usually the price of a pack - money cards have to be worth more than $4. Knight was last week, and I just copied the money cards from then for Shards. NH is the only card worth over $4 in Conflux.
Knight of the White Orchid is also in Shards of Alara, which is why it was listed with Shards, and Noble listed with Conflux.
Hows it going with the judge lawsuit, any updates ?
My experience with Caldwells was really not what I expected. They suggested things that I never knew I needed for my project. Check their site to https://caldwells.com/interior-doors their products.