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By: one million words, Pete Jahn
Mar 20 2015 12:00pm
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State of the Program for March 20th 2015

 In the News:

New 6-2-2-2 Queues: Lee Sharpe, Magic Online digital product manager, has announced number of changes to MTGO events and the event schedule. You can read about them here. The first change is the creation of a 6-2-2-2 draft queue. This is a Swiss queue, not single elimination. It pays out six packs to winner, and two packs each to each player finishing with a 2-1 record. This option is an attempt to replace the plethora of queues in older formats that don’t fire – the 4-3-2-2,  3-2-1 Swiss and 8-4 queues which split players to the point that almost none fire – Wizards will try 6-2-2-2 queues. These will first appear for the triple Rise of the Eldrazi drafts happening now, and will replace Theros and M15 queues in April. The most current sets (FRF/KTK and DTK / FRF) will continue to offer a choice of draft formats, at least for now.
 
Queues Being Retired: Lee Sharpe’s article also explained that some queues were being abandoned, because they did not fire consistently. These included the 4 pack sealed queues for M15 and Theros, as well as the 5-3-2-2 constructed queues for Khans Block Constructed, Legacy, Vintage, Pauper and Momir Vig. Two player queues will remain for the constructed formats. Khan Block Constructed format Dailies are also being retired, since they generally don’t fire. In their place, Wizards will offer more Legacy Dailies and shift some other events around.
 
“Swiss” Queues Now Rebranded as “Pack per Win”: The “Swiss” draft queues traditionally have paid out 3-2-2-2-1-1-1 packs. However, they have been called 321 Swiss or just Swiss, which could be confusing with new 6-2-2-2 queues which are also Swiss format. (Swiss format technically means non elimination, with pairings based on win-loss record.) Wizards is renaming the “321 Swiss” queues as “Pack per Win” queues. This is both more accurate and less likely to cause confusion with the 6-2-2-2 queues.   Going forward, 6-2-2-2 and Pack per Win queues will be Swiss format, and 4-3-2-2 and 8-4 queues will be single elimination. 
 
MOCS and Player Reward Promos Announced: Wizards has announced the next round of MOCS and player rewards promos. The Season 5 MOCS promo will be a full art Damnation. (I have some in paper, and the art is sweet.) The event promo will be Dragonlord’s Servant from DTK, while the store promo will be an alt art Suppression Field.
 
Dragons of Tarkir Prerelease and Release Events Coming Soon:  This is pretty much what we have come to expect. The Prerelease begins on Friday, April 3rd, and run through the following Monday. The Release events begin when the set goes on sale Monday. Once again, the prerelease includes color-specific salted packs bought from the store, competitive and friendly events and the usual draft options.  
 
Extended Downtime Next Week:  Next week’s downtime will begin at midnight, PDT.
 

The Timeline:

This is a list of things we have been promised, or just want to see coming back.   Another good source for dates and times is the MTGO calendar and the weekly blog, while the best source for known bugs is the Known Issues List. For quick reference, here are some major upcoming events.   
 
Item: date and notes
·       MOCS Season 5: Champs 7am Pacific, May 9th. Prelims. May 6th-8th
·       Dragons of Tarkir Limited Championship: tbd 
·       Dragons of Tarkir Standard Championship: tbd 
·       Leagues (Q2 2015?) Wizards said leagues will return in 2015.
·       Tempest Remastered: May 6th. Tempest block without the chaff. Code: TMR. Details here.
·       Modern Masters II: May, 29, 2015. Mirrodin through Zendikar. Details here.
·       Magic Origins: released on MTGO July 27th, prerelease should begin July 23rd or July 24th Code: ORI
·       From the Vault: Angels: October 12, 2015. Details here.
 

Opinion Section: The New 6-2-2-2 Queues

I haven’t been playing as much MTGO as I would have liked recently. What I have been playing has been Theros 4 pack sealed. That’s one of the queues that are being cancelled. That is both good and bad.
 
I have been playing Theros because I have a bunch of Theros packs left over, far more than M15 or Khans/FRF packs. I want to burn through the Theros while I can. However, the Theros draft queues take forever to fire, as described in Lee Sharpe’s article. I have certainly been one of those people who join a queue, wait for 15-20 minutes, then leave. Waiting is boring, and if I multitask, I can often get distracted. If the draft fires and I don’t notice, I miss my first couple picks.   That’s horrible, and one reason I play in 4 pack sealed events. The wait for those is still bad, but if I don’t notice that the event has started, I don’t really suffer. I build sealed decks quickly, so missing the first couple minutes of deckbuilding is no problem for me. It is nowhere near as bad as missing the start of a draft. 
 
The downside is that 4 pack sealed is far less interesting and challenging than drafting. I would not be playing the format if the drafts fired more frequently. However, my schedule means I have time free to do a draft at odd times – frequently very early morning US time. The queues just don’t fill that often, especially for the old sets for which I have packs to burn. I will jump into a 321 Swiss, 4-3-2-2 or an 8-4, whichever is ready to fire, but far too often all of those have just 0-2 players in each queue.   That sucks – and the end result is that I usually sign on to MTGO, see nothing close to firing in the queues, spend some time on Twitter, check the queues, read my email, check the queues again, then log off because I have never seen a queue close to firing. I end up playing some other game, usually Guild Wars 2.  If the drafts fired more often, I would be playing MTGO instead of GW2. On the plus side, I have earned a ton of achievements on GW2.
 
The lack of firing queues is the problem Wizards is trying to solve. They have been offering three different queues: 321 Swiss, 4-3-2-2 and 8-4. Splitting players among all queues, at least for the older formats, is keeping them from firing often enough to keep players like me playing. As Lee described in his article, Wizards has tried going to just 4-3-2-2 queues, or going to just 321 Swiss and 8-4s. Neither option has worked very well. 
 
Lee’s new innovation is the 6-2-2-2 queues.   They are Swiss, which is a feature I really like.   I hate drafting a good deck, only to lose to mana issues or lucky / unlucky draws in the first round and never having a chance to actually play the deck. The prize payout is also a reasonable compromise – remembering that the definition of a reasonable compromise is one that makes all parties equally unhappy. 6-2-2-2 isn’t as good a prize payout for the winner, and is worse for anyone going 1-2, but Wizards had to do something. Older format drafts just were not firing.    
 
We will see what happens. 6-2-2-2s are not anyone’s preferred solution. I think everyone would prefer that Wizards fixed the program and increased the number of active players by an order of magnitude or two, so that drafts would fire every couple minutes in every format. That’s not something Lee Sharpe make happen this week. The 6-2-2-2s are the best option that can actually be implemented.   The idea is clearly worth testing. Time will tell whether it works.
 

The Value of Flashback Drafts

We can draft non-Phantom Rise of the Eldrazi on MTGO. The reason to draft it is because Rise limited play is fun. That’s the only real reason to draft it, since the set does not have that high of an EV otherwise. A Rise draft set, opened, has an average retail value of just over $4. (That’s for all three packs.) However, this isn’t Mirage, or some other flashback format you draft because it is a lottery. Rise limited is actually a very good format – often ranked in the Top 5 draft formats of all time. However, money is always a factor, so here’s the list of cards worth over $5.
 

Card
Set
Rarity
Price
Splinter Twin
 ROE
Rare
$   14.94
Emrakul, the Aeons Torn
 ROE
Mythic Rare
$   14.39
Linvala, Keeper of Silence
 ROE
Mythic Rare
$   10.00
Kozilek, Butcher of Truth
 ROE
Mythic Rare
$   9.60
All Is Dust
 ROE
Mythic Rare
$   9.33
Ulamog, the Infinite Gyre
 ROE
Mythic Rare
$   8.45
Vengevine
 ROE
Mythic Rare
$   6.96

Random MTGO Suggestion of the Week: 

MTGO should give me some way to filter the featured events shown on my home page or elsewhere. I recently logged on to see nothing but a bunch of preliminaries for a PTQ or MOCS in the featured events. I have never, since I first logged on to MTGO a decade ago, had enough time free at one sitting to play in an event like that. It would be more useful if the program showed me options I might want to actually play in. Better yet, I should be able to ask it show me constructed options for, say, Saturday morning, beginning after 6am and finishing before 2pm. That would be useful.
 
I submitted this suggestion to magiconlinefeedback@wizards.com. If you have recommendations or advice, send them to that email address. Wizards does read them.     
 

Cutting Edge Tech:

Standard: The breakout deck at GP Miami was G/W Devotion. What beats GW Devotion (besides timing out)? Sultai. 
 
 
Sultai Superfiends
Michael Miller, Winner, 2015 StarCity Open Standard - Dallas - 3/14
Creatures
4 Satyr Wayfinder
4 cards

Other Spells
2 Ashiok, Nightmare Weaver
1 Garruk, Apex Predator
2 Kiora, the Crashing Wave
2 Ugin, the Spirit Dragon
4 Bile Blight
2 Crux of Fate
4 Dig Through Time
2 Disdainful Stroke
4 Hero's Downfall
1 Murderous Cut
3 Sultai Charm
3 Thoughtseize
1 Treasure Cruise
27 cards
 
Lands
2 Island
2 Llanowar Wastes
4 Opulent Palace
4 Polluted Delta
3 Swamp
2 Temple of Deceit
4 Temple of Malady
1 Temple of Mystery
1 Urborg, Tomb of Yawgmoth
2 Yavimaya Coast
25 cards

Dig Through Time
 
Modern: Modern isn’t all Splinter Twin or Amulet of Vigor.  There’s also this:
 
 
Pauper: I’m still trying to avoid featuring decks with Treasure Cruise. How about this one? It’s got Glint Hawks and Kor Skyfishers – and Treasure Cruise. Five 4-0s in the event, and four decks ran Treasure Cruise. The one exception I featured two weeks ago.
 
 
Legacy: SCG ran a Premier IQ in Dallas last weekend. The winning deck was ANT, very similar to the one I featured last week. Let’s look for something new – or maybe old enough to be new. How about an actual Reanimator deck, with Reanimate and Exhume and Animate Dead? Two copies made Top 8.   Could this be a revival of this old school archetype? We will see.   
 
 
Vintage: The Vintage Super League is in week six. Eric Froehlich tied with LSV for first place. His only loss came against LSV, where he mulliganned to one card in both games 2 and 3 of their match. Efro is running Dredge. I have not featured that in a while. 
 
 

Card Prices

Note: all my prices come from the fine folks at MTGOTraders.com. These are retail prices, and generally the price of the lowest priced, actively traded version. (Prices for some rare promo versions are not updated when not in stock, so I skip those.)   You can get these cards at MTGOTraders.com web store, or from their bots: MTGOTradersBot(#) (they have bots 1-10), CardCaddy and CardWareHouse, or sell cards to MTGOTradersBuyBot(#) (they have buybots 1-4). I have bought cards from MTGOTraders for almost a decade now, and have never been overcharged or disappointed.
 
Standard staples: Standard prices fell hard this week, almost across the board. Whisperwood Elemental jumped a bunch last week, but fell back to reality as people realized that it’s hard to play that deck in a timed match.
 

Standard & Block Cards
Price
Last Week
Change
% Change
$5.83
$6.20
($0.37)
-6%
$7.53
$7.58
($0.05)
-1%
$16.88
$17.97
($1.09)
-6%
$10.47
$12.79
($2.32)
-18%
$16.62
$15.81
$0.81
5%
$13.25
$15.39
($2.14)
-14%
$14.36
$16.36
($2.00)
-12%
$11.78
$12.07
($0.29)
-2%
$6.55
$7.34
($0.79)
-11%
$11.48
$12.32
($0.84)
-7%
$15.89
$13.96
$1.93
14%
$23.39
$23.80
($0.41)
-2%
$15.59
$15.53
$0.06
0%
$8.84
$10.31
($1.47)
-14%
$8.05
$7.35
$0.70
10%
$8.89
$8.75
$0.14
2%
$11.81
$12.49
($0.68)
-5%
$11.24
$13.58
($2.34)
-17%
$5.20
$7.45
($2.25)
-30%
$14.80
$18.31
($3.51)
-19%
$11.36
$13.57
($2.21)
-16%
$5.83
$5.45
$0.38
7%
$11.56
$17.28
($5.72)
-33%

Modern staples:  Modern prices were all over the place this week. 
 

Modern Cards
Price
Last Week
Change
% Change
$41.70
$40.35
$1.35
3%
$30.98
$30.09
$0.89
3%
$17.28
$18.56
($1.28)
-7%
$10.14
$10.45
($0.31)
-3%
$19.80
$19.01
$0.79
4%
$16.91
$16.19
$0.72
4%
$14.61
$15.62
($1.01)
-6%
$34.32
$35.72
($1.40)
-4%
$44.35
$44.34
$0.01
0%
$34.73
$36.29
($1.56)
-4%
$81.54
$81.26
$0.28
0%
$10.00
$12.08
($2.08)
-17%
$42.83
$52.06
($9.23)
-18%
$30.34
$34.35
($4.01)
-12%
$34.27
$33.10
$1.17
4%
$24.36
$25.07
($0.71)
-3%
$14.94
$14.78
$0.16
1%
$27.50
$31.52
($4.02)
-13%
$14.94
$17.57
($2.63)
-15%
$63.15
$60.27
$2.88
5%
$27.85
$27.85
$0.00
0%
$38.69
$40.11
($1.42)
-4%
$16.44
$16.88
($0.44)
-3%

Legacy / Vintage staples: Legacy and Vintage prices were stable this week. About the only change was that I added a couple cards, and cut Chalice of the Void.  
 

Legacy / Vintage Cards
Price
Last Week
Change
% Change
$47.01
$46.71
$0.30
1%
$138.31
$138.97
($0.66)
0%
$24.18
$24.78
($0.60)
-2%
$38.02
$36.96
$1.06
3%
$26.42
$26.97
($0.55)
-2%
$25.33
$24.80
$0.53
2%
$31.93
$31.77
$0.16
1%
$25.93
$27.13
($1.20)
-4%
$35.12
$34.94
$0.18
1%
$36.67
-
-
-
$22.24
$22.14
$0.10
0%
$18.12
$16.22
$1.90
12%
$106.64
$106.64
$0.00
0%
$39.68
$38.27
$1.41
4%
$67.29
$68.21
($0.92)
-1%
$145.94
$145.94
$0.00
0%
$44.44
$45.05
($0.61)
-1%
$24.54
$25.10
($0.56)
-2%
$26.29
-
-
-
$42.42
$42.53
($0.11)
0%
$30.67
$31.06
($0.39)
-1%
$18.75
$17.66
$1.09
6%
$21.07
$22.88
($1.81)
-8%
$64.98
$60.98
$4.00
7%

Set Redemption: You can redeem complete sets on MTGO. You need to purchase a redemption voucher from the store for $25. During the next downtime, Wizards removes a complete set from your account, and sends you the same set in paper.   For those of you who redeem, here are the retail prices of one of everything set currently available in the store, excluding sets that are not currently draftable or not redeemable.    
 

Complete Set
Price
Last Week
Change
% Change
Born of the Gods
$57.96
$66.17
($8.21)
-12%
Fate Reforged
$79.08
$96.96
($17.88)
-18%
Journey into Nix
$103.63
$110.07
($6.44)
-6%
Khans of Trakir
$71.73
$70.12
$1.61
2%
M15
$135.13
$140.86
($5.73)
-4%
Theros
$91.46
$101.08
($9.62)
-10%

The Good Stuff:

The following is a list of all the non-promo, non-foil cards on MTGO that retail for more than $25 per card.  These are the big ticket items in the world of MTGO. Rishadan Port is the most expensive card around.   That will probably continue until we get Mercadian Masques Reforged.
 

Card
Set
Rarity
Number
Price
Rishadan Port
 MM
Rare
324
$ 145.94
Black Lotus
 VMA
Bonus
4
$ 138.31
Misdirection
 MM
Rare
87
$ 106.64
Liliana of the Veil
 ISD
Mythic Rare
105
$ 81.54
Wasteland
 TE
Uncommon
330
$ 70.33
Mox Sapphire
 VMA
Bonus
9
$ 67.29
Tarmogoyf
 MMA
Mythic Rare
166
$ 64.46
Tarmogoyf
 FUT
Rare
153
$ 63.15
Ancestral Recall
 VMA
Bonus
1
$ 47.01
Force of Will
 MED
Rare
33
$ 46.90
Show and Tell
 UZ
Rare
96
$ 46.46
Griselbrand
 AVR
Mythic Rare
106
$ 44.35
Mox Opal
 SOM
Mythic Rare
179
$ 42.83
Time Walk
 VMA
Bonus
2
$ 42.42
Batterskull
 NPH
Mythic Rare
130
$ 41.70
Vendilion Clique
 MMA
Mythic Rare
70
$ 40.10
Mox Jet
 VMA
Bonus
6
$ 39.68
Tangle Wire
 NE
Rare
139
$ 39.58
Vendilion Clique
 MOR
Rare
55
$ 38.69
Containment Priest
 C14
Rare
5
$ 38.02
Infernal Tutor
 DIS
Rare
46
$ 36.67
Mox Ruby
 VMA
Bonus
8
$ 36.04
Hurkyl's Recall
 10E
Rare
88
$ 35.12
Karn Liberated
 NPH
Mythic Rare
1
$ 34.73
Primeval Titan
 M12
Mythic Rare
188
$ 34.72
Fulminator Mage
 SHM
Rare
188
$ 34.32
Primeval Titan
 M11
Mythic Rare
192
$ 34.27
Force of Will
 VMA
Rare
69
$ 31.93
Bitterblossom
 MOR
Rare
58
$ 30.98
True-Name Nemesis
 C13
Rare
63
$ 30.67
Noble Hierarch
 CON
Rare
87
$ 30.34
Volcanic Island
 ME3
Rare
215
$ 28.08
Mox Pearl
 VMA
Bonus
7
$ 28.01
Twilight Mire
 EVE
Rare
180
$ 27.85
Doomsday
 WL
Rare
66
$ 27.74
Gaea's Cradle
 UZ
Rare
321
$ 27.65
Spellskite
 NPH
Rare
159
$ 27.50
Mox Emerald
 VMA
Bonus
5
$ 27.19
Auriok Champion
 5DN
Rare
3
$ 27.16
Daze
 DD2
Common
23
$ 27.02
Toxic Deluge
 C13
Rare
96
$ 26.91
Dark Depths
 CSP
Rare
145
$ 26.42
Stifle
 SCG
Rare
52
$ 26.29
Daze
 NE
Common
30
$ 25.33

The big number is the retail price of a playset (4 copies) of every card available on MTGO. Assuming you bought the least expensive version available, the cost of owning a playset of every card on MTGO you can own is $ 24,950.  That is down about $300 from where we were last week.  
 

Weekly Highlights:

My DM was tied up this week, so my D&D game was cancelled. That meant I got to go to my local game shop and play some Standard.   I played an Abzan Aggro build with some “innovations.”   For example, I was playing one Dromoka, the Eternal because I don’t own enough Wingmate Rocs. You may question my Dromoka, but I one opponent scooped to the Dragon.   More accurately, he double mulliganned, and I curved out with Fleecemane Lion, Anafenza and Siege Rhino into Dromoka, while he never found a third land, but I’ll credit the Dragon.   The deck was actually pretty good to me: I went 4-0 in matches, 8-0 in sanctioned games and 10-1 in for fun games.   
 
 
PRJ
 
“One Million Words” and “3MWords” on MTGO
 
 
This series is an ongoing tribute to Erik “Hamtastic” Friborg.
 
HammyBot Still Running: HammyBot was set up to sell off Erik Friborg’s collection, with all proceeds going to his wife and son. So far, HammyBot has raised over $8,000, but there are a lot of cards left in the collection. Those cards are being sold at 10% below retail price. Erik died three years ago, so HammyBot does not include any standard legal cards, but it includes a ton of Masters Edition and Vintage cards, and some nice Modern bargains. 
 

16 Comments

I actually think 6-2-2-2 is a by TugaChampion at Fri, 03/20/2015 - 12:21
TugaChampion's picture

I actually think 6-2-2-2 is a pretty good solution. Not perfect (5-3-2-2 would be the best giving 3 to the one losing in the finals but that would probably get messed up with drops) but pretty good. Even for the latest drafts I'd rather have 6-2-2-2 than 4-3-2-2 and Swiss.

I think I actually prefer by oraymw at Fri, 03/20/2015 - 16:48
oraymw's picture

I think I actually prefer 6-2-2-2 even above 5-3-2-2. I get the thing about rewarding the person that made it to the finals. But, I find it weird that Player A could play against the same people as player B, both of them getting their only loss from the eventual winner of the draft, but player B gets a smaller prize simply because their wins were chronologically challenged. With that said, I do think that 5322 is easily better than either 84 or Swiss, and I would still draft 5322's a ton if they replaced 4322s.

Yeah that makes sense. I by TugaChampion at Sat, 03/21/2015 - 03:52
TugaChampion's picture

Yeah that makes sense. I still like 8-4s because if I feel like I really understand a format and it rewards that understanding I want to play in a way that if my deck is not good I get out fast and when I do make it to the finals I get an average of 6 packs (or more if I really am above most competition).

So I would love to have 6-2-2-2 and 8-4 as the normal for any formats and just 6-2-2-2 for less played formats.

I heartily agree with this by oraymw at Sat, 03/21/2015 - 12:08
oraymw's picture

I heartily agree with this statement.

6-2-2-2 is a great solution by ArchGenius at Fri, 03/20/2015 - 12:52
ArchGenius's picture

6-2-2-2 is a great solution because it solves the two biggest pain points of drafts.
1. Being eliminated in the first round with no prize. Even the best decks in the world get an unlucky match or draw.
2. When you finish the draft portion of a Swiss draft and realize that even if you win the tournament, you've sill lost money on the draft.

The new "swiss" format is by Paul Leicht at Fri, 03/20/2015 - 13:18
Paul Leicht's picture
5

The new "swiss" format is actually just double elimination.

Honestly, I'd rather just by oraymw at Fri, 03/20/2015 - 13:38
oraymw's picture

Honestly, I'd rather just draft 6-2-2-2 in every format either. When I draft on MTGO, I tend to do swiss queues about ten times as often as 8-4 queues, and the reason is that since I have a full time job, as well as two kids, I have to actively set aside time to do drafts. So I get to block out about 2 1/2 to 3 hours to draft. If I do an 8-4 and lose in the first round, I know that I won't be able to hop in another draft and reliably finish my draft within that window of time, so it means that I blocked out time and paid for a draft, but only got to play one round. With swiss, I've always known that I'll at least be able to play my three rounds.

The problem is that I want to play at a higher level of competition and I want to play in a queue with a higher payout, but the amount of play time I get tends to trump that. So I've always ended up doing 84s only when I know that I have the entire day to draft.

6-2-2-2s are perfect for me, because it has the higher payout, and still brings in competitive players, but I still know that I'm going to get to play at least two rounds, and I'll likely get to play three rounds even if I lose in the first round. Basically, I'm always going to get the full draft experience that I paid for and blocked out time for, but I also get the competition that I don't find in the swiss queues.

I think that I'll probably be going back to do at least as many KTK drafts as DTK drafts now that this new structure is being used for Encore drafts. I mean, I would even grind out Masques queues at this payout structure.

I guess my point is that when you say that "this isn't anyone's preferred solution," I just wanted to add a data point saying that it is exactly my preferred solution.

Yeah, this does seem cool. I by Joe Fiorini at Fri, 03/20/2015 - 15:51
Joe Fiorini's picture

Yeah, this does seem cool. I played 8-4's for a little while, but once I started not doing well more often than not, it just felt awful, because I also have very limited time to play these things.

Like TugaChampion said, 6222 by Sensei at Fri, 03/20/2015 - 16:12
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Like TugaChampion said, 6222 is better than 84 4322 or 321. Winning a swiss and taking a loss is pretty crappy. I did 4322s even though I was forfetting 1/8 pack of EV because I wanted to profit from winning a queue while still getting something for winning a round.

Good article this week Pete. by country hillbilly at Fri, 03/20/2015 - 14:09
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5

Good article this week Pete. I completely agree with the 6-2-2-2 queues. I don't draft like I used to, and this is the type of payout I prefer. I would be sad to only get 2 packs for coming in second, but then maybe I'll learn!

Zach

I dont like the new 6-3x2. I by Lagrange at Fri, 03/20/2015 - 14:19
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I dont like the new 6-3x2. I play swiss because of the lower skill level of my opponents compared to the 8-4. Merging 8-4 and swiss will probably increase the level of competition compared to the swiss and I will get smashed out. I predict that the new queues will be dominated by the 8-4 players and that the old swiss players will abondon the drafts or lose out.

REANiMatoR! Yeah! Seriously by Joe Fiorini at Fri, 03/20/2015 - 15:52
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5

REANiMatoR! Yeah! Seriously though, that deck is the nut if it runs hot. Turn one, turn two unbeatable plays are commonplace.

Great article by zvazda at Fri, 03/20/2015 - 19:41
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I just wanted to throw in my data point and say that I love the 6-2-2-2 format for all of the reasons that Matt stated above.

Dazed by JMason at Sat, 03/21/2015 - 05:11
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Goodstuff list : So I'm strictly a pauper player, and my playset of Daze that I consider not-a-great-card-in-pauper is now circa $100. I could fulfil my new card needs for about 2 years if I sell. When do you suppose the next reprint will happen?

Assuming Tempest Remastered by TheKidsArentAlright at Sat, 03/21/2015 - 06:24
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Assuming Tempest Remastered sells well, I fully expect them to do Masques Remastered in the summer or fall of this year, and Daze is one of the big $$$ cards in that block.

There we go, $80 richer. by JMason at Sat, 03/21/2015 - 11:13
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There we go, $80 richer. About 100% profit. Fingers crossed for a reprint and the price going back to 10 tix.