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By: one million words, Pete Jahn
Mar 21 2014 12:00pm
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The State of the Program for March 21st 2014

In the News this Week:

Everything Wizards Crashed Last Weekend: Another week, another crash that brought MTGO down. In this case, the problem was not with MTGO. Whatever the problem was, it took down everything Wizards had online, including MTGO, the websites, forums, etc.   We don’t know much about it. (MTGWorth) sent two tweets that gave us what little we have: We are aware of a WOTC-wide internet issue (website, MTGO) and are investigating. And a few hours later, It also took down the online tools used to repair things like this. Everything went down about 1pm PDT Sunday, and came back up early Monday morning.  The website came back first, while it took longer to restart MTGO. (Worth tweeted that this was typical – MTGO is a ton more complex than the website, so booting it back up takes longer.)   We don’t know exactly what happened, but my sources tell me that someone forgot to shovel the coal, so the steam-powered Babbage Difference Engine Wizards uses as a server stopped working. The system was down for so long mainly because it takes a long time to get the boiler reheated. Now it is possible my source was pulling my leg, here, but WotC has given us so little information about the crash that I cannot say for certain.
 
Next MOCS Promo is Force of Will:  Wizards has announced that the next season’s MOCS promo will be this Force of Will. This is great – Force of Will is worth over $100 now, and that won’t change a whole lot, even with more cards in the system. The store and event activity promos, OTOH, are worth at best a couple cents each, and are not playable in any constructed format on MTGO.   So ignore them and do the Force of Will happy dance.
 
Great Article on Drafting Mirage Block: The flashback format for this week is Mirage block. If you are unfamiliar with the format, or just rusty, check out this article. OdinFK covers the colors, mechanics and what to expect. You need to read this – if for no other reason than learning why you never block a flanker with River Boa, and that creatures with banding automatically beat opponents who don’t understand what banding does. 
 
Replays Are Back: Wizards has stated that replays are coming back with the March 19th downtime. However, I am writing this before MTGO comes back up from the downtime, so I don’t know if this actually happened.
 
Extended Downtime Next Week: Next week’s downtime will begin at 10pm PDT Tuesday night, and continue through Wednesday. This is another long one, so get your drafts in early, especially if you need those last couple QPs to earn your LED. 
 
Wizards Article on Status of the Wide Beta: Chris Kiritz posted an article on the status of the Wide Beta. It reiterated that almost all the work on the client is targeted at – you guessed it – “performance and stability,” before talking about some cool things they will get to someday, if/when they get the client working. Chris also tells us a bit more about Leagues. (More in the Opinion Section, below.)
 
Cube Returns:  Cube is back, through April 2nd. Details here. Prize payouts will include, for the single-elimination queues, packs for the flashback drafts.  
 
Flashback Drafts Are Here: Wizards will be offering flashback drafts opposite the Cube drafts. You can draft Mirage / Visions / Weatherlight now, and New Phyrexia / Mirrodin Besieged / Scars of Mirrodin after next week’s downtime. Details here. I’ll crunch the numbers for Scars block in the Fiscal Value of Flashback Drafts section, below. 
 
PE Top 8 Change:  Clarification – the Top 8 pairings for constructed events will now follow the same rules as paper.   I had a typo early last week – I said “not” instead of “now.”   Sorry about that. Just to be clear, pairings in online Top 8s follow the same rules as paper events.
 

The Timeline:

This tracks things we know are coming, things that are promised, and things we want back.
 
 

Item
Last Online
Expected
Source / Details
Vintage Masters
n/a
6/16/2014
Details here.
MOCS
3/2014
??
Status update in April. WotC statementFAQ.
Online PTQs
3/2014
??
Status update in April. WotC statementFAQ.
Legacy Tribal Wars
2/14/2014
“in due time”
Last official comment was Post #46 here.
Leagues
2008
2014
Most recent comment.
 
 
 
 
V3 Client Shutdown
n/a
??
When Wide Beta is ready, plus “months” of warning
 
 
 
 
CUBE
2/12/2014
3/19/2014
Details here.
MI/VI/WL Drafts
now
 
Details here. MVW 3/19-3/26
NPH/MBS/SOM Drafts
9/2013
3/26/2014
Details here. Scars of Mirrodin block 3/26-4/2
Journey into Nyx
n/a
5/12/2014
Source = Calendar
Magic 2015
 
7/28/2014
Source = Calendar
Jace vs. Vraska
n/a
5/12/2014
Details here.

Fiscal Analysis of Flashback Formats:

Starting with next week’s downtime, you will be able to draft New Phyrexia / Mirrodin Besieged / Scars of Mirrodin. The format has a number of money cards, including Mox Opal and Spellskite, and it is new enough that the set drafts pretty well; infinitely better than Mirage block. The average retail price of the cards in a NPH / MBS / SOM draft set is low – just $ 6.25. Here’s the list of all the cards worth more than the price of a booster.

 

Card
Rarity
Set
Price
Mox Opal
M
SOM
 $    62.03
Karn Liberated
M
NPH
 $    32.18
Batterskull
M
NPH
 $    31.06
Spellskite
R
NPH
 $    18.95
Phyrexian Obliterator
M
NPH
 $    17.78
Elesh Norn, Grand Cenobite
M
NPH
 $    14.49
Sword of Feast and Famine
M
MBS
 $    14.27
Birthing Pod
R
NPH
 $    13.36
Sword of War and Peace
M
NPH
 $    12.42
Tezzeret, Agent of Bolas
M
MBS
 $    12.18
Thrun, the Last Troll
M
MBS
 $    11.63
Wurmcoil Engine
M
SOM
 $       7.69
Torpor Orb
R
NPH
 $       7.28
Koth of the Hammer
M
SOM
 $       6.66
Venser, the Sojourner
M
SOM
 $       5.68
Inkmoth Nexus
R
MBS
 $       4.48
Blightsteel Colossus
M
MBS
 $       4.21
Consecrated Sphinx
M
MBS
 $       4.17
Hero of Bladehold
M
MBS
 $       4.05

Classic Odyssey:   Aristotle’s Logic vs. the Scientific Method

Aristotle was an ancient Greek philosopher, teacher and polymath who, among has other accomplishments, discovered the rules of logic. His approach was to examine closely, find all the facets and intricacies, and develop a theory. If the theory fit all the known facts, you had correctly divined how the world works. (Yes, distilling all of the Aristotle’s works into two sentences is an oversimplification, but roll with it.) 

The scientific method, developed in the European enlightenment, starts with a theory (technically a hypothesis)  developed in the same manner. The next step is to use that hypothesis to make predictions, and to test those predictions. If the predictions test out, then try some different tests. If the predictions fail, you either need to refine your hypothesis, or discard it. 

For example, suppose my hypothesis is “if I am holding onto something and let go, it falls up.” A couple tests will make me discard that hypothesis. I replace it with “if I am holding onto something and let go, it falls down.” After some more tests, I might refine that to include “and it is not already on the ground,” etc. Testing is the key to the scientific method.

 
For example, suppose my hypothesis is “if I am holding onto somethimg and let go, it falls up.” A couple tests will make me discard that hypothesis. I replace it with “if I am holding onto somethimg and let go, it falls down.” After some more tests, I might refine that to include “and it is not already on the ground,” etc. Testing is the key to the scientific method.
 
So how is this relevant to Magic?  Well, a couple weeks ago, I decided to play in a Classic daily, and I didn’t just want to copy decklists. I decided to go to Morphling.de, a German site which covers the paper Vintage metagame, and develop my deck from what I found there, and from my knowledge of Vintage. So far, so good.
 
In recent months, a couple archetypes have been doing well in Vintage. Stax – a deck built around Mishra’s Workshop and Smokestack is a perennial power. However, there are two main modifications of Stax for Classic, and both are routinely played. The two variants are the Stax deck Enderfall played to a 3-1 finish here and the Affinity build like the one thewoof2 rode to 3-1 here.
 
The next archetype is an evolved Burning Long deck, which chains draw seven cards, like Windfall and (Time Twister), with mana accelerants to kill with Tendrils of Agony. The deck uses Burning Wish to find more draw sevens, and the Tendrils. Burning Long relies on the Moxen and Black Lotus, which we don’t have, yet.
 
The third archetype is BUG Delver, which is pretty good. I feature a version that went 4-0 in last weekend’s Classic Daily in the Cutting Edge Tech section, below. I did build a version of the deck very similar to that one. Converting the Vintage version was fairly easy – I simply replaced the Moxen with a couple lands, and tweaked the mix of spells. The main difference was that I left in the Demonic Tutor and Vampiric Tutor, and had a couple one offs, like Toxic Deluge main, and a Massacre in the sideboard. 
 
The final archetype that has done reasonably well in Vintage is a UW Standstill Stoneforge build. It had True-Name Nemesis, Stoneforge Mystic, Wastelands, Mishra’s Factories and Standstill. It also had a mix of power, plus counters like Force of Will, Mental Misstep, two Spell Snares and some Mana Drains. The obvious change was to replace the Moxen with lands, and to tweak the spells a bit. The other change was to go up to four Swords to Plowshares – three main and one board. 
 
This is where the difference between Aristotle’s logic and the scientific method comes in. I used logic to determine that the UW Standstill deck might be good in Classic. I used logic to make the changes to convert Vintage to Classic. What I did not do, however, was test it. In my defense, I built the deck three weeks ago, but didn’t get time to get into the event, much less test. Last weekend, I got into MTGO about 10 minutes before the event, and just had time to load the deck and make sure it was 60 / 15. With more testing, I would have learned a few things about Standstill in Classic.
 
Standstill is amazing. In game one, you can pitch it to Force of Will.   After game one, you can side it out and bring in real cards. 
 
In Vintage, you can often start your turn with land, Mox, Standstill. In Classic, that sort of start varies from extremely unlikely to impossible.  (That depends on whether you are playing something like Lotus Petal or Man Crypt, neither of which are all that good in UW except to cast Standstill.)   The other difference is that Classic has far more decks with a lot of turn one plays. In Vintage,  you have a real chance of turn one Standstill on the play, or turn Mental Misstep the opponent, then Standstill on your turn one on the draw. 
 
In Classic, on the other hand, most decks run a ton of cheap threats. I also lost the die roll every game one. Here’s how my tournament went.
 
Opponent: Land, Deathrite Shaman
Me: Land, Swords the Shaman
Opponent: Land, Tarmogoyf. 
Me: stare at Standstill
 
Opponent: Land, Delver (I Mental Misstep it, he Forces, I Force)
Me: Land, pass
Opponent: Land, Shaman with Spell Pierce backup
Me: swear at Standstill
 
Second Match
Opponent: Mishra’s Workshop, Genesis Chamber, Memnite, Memnite, Signal Pest (I Mental Misstep it), Signal Pest # 2.
Me: Land, choice of Swords the Signal Pest or keep up Spell Snare
Opponent: Ravager (yup, I chose the Swords)
 
Third Match
Opponent: land, Elf
Me: draw Standstill #2, play Land
Opponent: Land, Elf, Elf, Elf
Me: Draw Standstill #3, concede
 
Was my fourth match any better? Nope; I had the bye in round four. Standstill was useless against Mr. Bye, too.
 
The moral of the story – playtest your cool new brews. 
 

Cutting Edge Tech: 

Standard: Last week’s Grand Prix was in Buenos Aries. The Top 8 featured three Mono-Blue (not UW) Devotion, two Mono-Black Devotion, one Esper Control, one B/R Midrange, and one Jund Monsters deck. Coverage is here. The winner was Philippe Monlevade, bringing some big GRb beats.
 
 
Modern: This deck appeared in second and fourth place in last Sunday’s Modern PE. At first glance, I thought whomever copied the decklist listed the wrong Akroma, then I realized that the red version fits perfectly in this GW deck. Morph, Flickerwisp, bash.
 
 
Pauper: Another PE, another base blue deck atop the standings. Six of the Top 8 decks were blue. How important are blue decks to the format? The winning deck played 4 Flame Slash and 2 Electrostatic Bolts, and zero Lightning Bolts. Why? Because they kill Spire Golem and Lightning Bolt doesn’t.
 
UR Control
The_zzz, Winner, Pauper Premier #6865588 on 03/15/2014
Creatures
4 Delver of Secrets
4 Mulldrifter
3 Sea Gate Oracle
11 cards

Other Spells
3 Compulsive Research
4 Counterspell
2 Electrostatic Bolt
4 Exclude
4 Firebolt
4 Flame Slash
1 Oona's Grace
4 Preordain
26 cards
 
Lands
10 Island
4 Izzet Boilerworks
3 Izzet Guildgate
6 Mountain
23 cards

Compulsive Research
 
Legacy: SCG took their road show to Seattle last weekend.  The Legacy Open top 22 decklists are here. The winning decklist is similar to the Classic list, below, but has a greater reliance on discard (e.g. Hymn to Tourach) and a bit more removal. The formats have similar cardpools, but not the difference in B&R lists does make a real difference.
 
 
Classic:  Last weekend’s Classic event fired with exactly 16 – including me. I did not win (see above.) Xkorpio did win, with a BUG Delver deck. Interestingly, that deck ran only two cards that are not legacy legal – Strip Mine and Mental Misstep. A very similar BUG Delver was my second choice for the event (and would have done a lot better than my actual choice.)
 
BUG Delver
Xkorpio, 4-0, Classic Daily #6865608 on 03/16/2014
Creatures
4 Dark Confidant
4 Deathrite Shaman
4 Delver of Secrets
4 Tarmogoyf
16 cards

Other Spells
4 Abrupt Decay
4 Brainstorm
4 Daze
4 Force of Will
4 Mental Misstep
3 Spell Snare
23 cards
 
Lands
1 Bayou
1 Island
4 Misty Rainforest
4 Polluted Delta
1 Strip Mine
3 Tropical Island
3 Underground Sea
4 Wasteland
21 cards

Deathrite Shaman
 

Card Prices: 

Notes: All my prices come from MTGOTraders.com. For cards that are available in multiple sets, I am quoting the lower price. Thus, the price I’m quoting for Thoughtseize is generally the Theros price. In certain other cases (e.g Brainstorm) I will note which version I track. All these cards are generally available from the MTGOTraders Bots, so check out mtgotradersbot, mtgotradersbot2, mtgotradersbot3, mtgotradersbot4, mtgotradersbot5, CardCaddy and CardWareHouse, or you can order them directly from the website. Now, on to prices.
 
The cost of entire sets is relevant if you redeem, but it is also a decent indicator of overall trends. Prices were pretty much unchanged this week. Born of the Gods had dropping, because of the release events, but it is stabilizing now.  
 

Complete Set
Price
Last Week
Change
% Change
Born of the Gods
$97.93
$96.02
$1.91
2%
Dragon's Maze
$75.33
$77.81
($2.48)
-3%
Gatecrash
$112.27
$108.85
$3.42
3%
M14
$145.97
$146.40
($0.43)
0%
Return to Ravnica
$152.88
$149.54
$3.34
2%
Theros
$113.19
$111.43
$1.76
2%

Standard prices are down this week. I’m not sure why. This may be just a blip, or a sign of something more deep-seated, but I don’t know what.   
 

Standard & Block Cards
Price
Last Week
Change
% Change
$8.34
$8.34
$0.00
0%
$18.85
$19.35
($0.50)
-3%
$17.41
$18.72
($1.31)
-7%
$18.40
$20.39
($1.99)
-10%
$15.48
$16.64
($1.16)
-7%
$9.00
$7.79
$1.21
16%
$27.17
$28.76
($1.59)
-6%
$15.69
$15.29
$0.40
3%
$7.86
$9.00
($1.14)
-13%
$10.46
$10.61
($0.15)
-1%
$24.05
$22.53
$1.52
7%
$12.97
$12.65
$0.32
3%
$8.48
$7.53
$0.95
13%
$27.79
$29.77
($1.98)
-7%
$12.09
$12.09
$0.00
0%
$9.44
$10.42
($0.98)
-9%
$8.99
$10.47
($1.48)
-14%
$33.06
$33.88
($0.82)
-2%
$15.79
$14.67
$1.12
8%
$6.78
$7.25
($0.47)
-6%
$31.85
$32.61
($0.76)
-2%
(Xenagos, God of the Revels)
$5.34
$6.11
($0.77)
-13%
$6.40
$6.69
($0.29)
-4%

Modern prices are bouncing around a bit, but are overall pretty stable. A few cards that did really well at the Pro Tour, like Scalding Tarn, climbed last week, and are regressing to the mean (look it up.) Nothing surprising.
 

Modern Cards
Price
Last Week
Change
% Change
$27.19
$25.78
$1.41
5%
$31.06
$31.05
$0.01
0%
$13.36
$14.56
($1.20)
-8%
$33.37
$32.18
$1.19
4%
$15.49
$15.17
$0.32
2%
$15.96
$15.96
$0.00
0%
$33.12
$30.10
$3.02
10%
$14.39
$15.16
($0.77)
-5%
$22.86
$20.55
$2.31
11%
$20.15
$19.16
$0.99
5%
$34.59
$31.14
$3.45
11%
$28.97
$29.42
($0.45)
-2%
$38.19
$36.60
$1.59
4%
$32.18
$30.13
$2.05
7%
$76.06
$75.20
$0.86
1%
$18.24
$18.24
$0.00
0%
$62.03
$58.85
$3.18
5%
$33.34
$33.34
$0.00
0%
$19.83
$21.49
($1.66)
-8%
$21.20
$22.15
($0.95)
-4%
$30.43
$28.80
$1.63
6%
$15.89
$17.57
($1.68)
-10%
$18.95
n/a
$14.27
$14.05
$0.22
2%
$95.12
$93.60
$1.52
2%
$48.71
$47.77
$0.94
2%

Pauper prices are generally up this week. We will see what another couple flashback drafts do to the numbers. My guess would be “not much.”   
 

Pauper Cards
Price
Last Week
Change
% Change
$2.07
$1.77
$0.30
17%
$3.36
$3.00
$0.36
12%
$1.70
$1.54
$0.16
10%
$2.65
$2.91
($0.26)
-9%
$2.99
$2.24
$0.75
33%
$4.34
$4.34
$0.00
0%
$10.17
$9.54
$0.63
7%
$1.80
$1.80
$0.00
0%
$3.33
$2.94
$0.39
13%
$1.42
$1.27
$0.15
12%
$3.32
$2.95
$0.37
13%
$6.80
$5.68
$1.12
20%
$2.96
$2.96
$0.00
0%
$3.66
$3.48
$0.18
5%
$0.93
$0.93
$0.00
0%
$3.91
$3.74
$0.17
5%
$1.81
$1.73
$0.08
5%
$5.17
$5.42
($0.25)
-5%
$2.94
$3.08
($0.14)
-5%
$1.37
$1.09
$0.28
26%
$0.68
$0.65
$0.03
5%
$1.38
$1.22
$0.16
13%

Legacy and Classic prices were almost immobile again last week. A few minor adjustments, but nothing of significance. Both LED and Force of Will were down a bit, which makes sense given that both are now MOCS promos.
 

Legacy / Classic Cards
Price
Last Week
Change
% Change
$13.90
$13.90
$0.00
0%
$37.20
$37.20
$0.00
0%
$20.57
$19.51
$1.06
5%
$19.82
$19.82
$0.00
0%
$24.75
$24.75
$0.00
0%
$25.09
$25.09
$0.00
0%
$121.46
$121.64
($0.18)
0%
$62.55
$62.55
$0.00
0%
Hurkyl's Recall
$21.71
$20.64
$1.07
5%
$18.42
$17.61
$0.81
5%
$33.62
$31.94
$1.68
5%
$118.79
$125.77
($6.98)
-6%
$26.11
$26.11
$0.00
0%
$67.22
$67.22
$0.00
0%
$32.44
$31.16
$1.28
4%
$31.41
$32.15
($0.74)
-2%
$19.30
$19.30
$0.00
0%
$16.51
$15.50
$1.01
7%
$32.64
$32.64
$0.00
0%
$98.79
$98.79
$0.00
0%
$64.11
$65.72
($1.61)
-2%
$30.28
$30.28
$0.00
0%
$24.78
$25.47
($0.69)
-3%
$26.66
$26.66
$0.00
0%
$37.27
$37.27
$0.00
0%
Vampiric Tutor
$44.05
$44.05
$0.00
0%
$23.29
$23.29
$0.00
0%
$75.74
$75.74
$0.00
0%

The Good Stuff:

The Good Stuff starts with a list of the non-foil, non-premium cards on MTGO that cost more than $25 each – that’s $100 per playset. Force of Will has passed LED as the most expensive card on the list. Now, however, we have Force of Will as a MOCs promo. Could Rishadan Port pass them both? Or maybe Goyf?
 

Card
Rarity
Set
Price
Force of Will
R
MED
$ 121.46
Lion's Eye Diamond
R
MI
$ 118.79
Rishadan Port
R
MM
$    98.79
Tarmogoyf
R
FUT
$    95.33
Tarmogoyf
M
MMA
$    95.12
Liliana of the Veil
M
ISD
$    76.06
Wasteland
U
TE
$    75.74
Misdirection
R
MM
$    67.22
Show and Tell
R
UZ
$    64.11
Gaea's Cradle
R
UZ
$    62.55
Mox Opal
M
SOM
$    62.03
Tundra
R
ME4
$    51.44
Tundra
R
ME2
$    51.35
Vendilion Clique
M
MMA
$    48.71
Vendilion Clique
R
MOR
$    48.23
Vampiric Tutor
R
VI
$    44.05
Bayou
R
ME3
$    41.80
Bayou
R
ME4
$    41.51
Underground Sea
R
ME2
$    39.42
Volcanic Island
R
ME4
$    39.10
Volcanic Island
R
ME3
$    38.52
Griselbrand
M
AVR
$    38.19
Underground Sea
R
ME4
$    37.27
City of Traitors
R
EX
$    37.20
Fulminator Mage
R
SHM
$    34.59
Jace, the Mind Sculptor
M
WWK
$    33.62
Bitterblossom
R
MOR
$    33.37
Noble Hierarch
R
CON
$    33.34
Cryptic Command
R
MMA
$    33.13
Cryptic Command
R
LRW
$    33.12
Sphinx's Revelation
M
RTR
$    33.06
Polluted Delta
R
ONS
$    32.64
Mishra's Workshop
R
ME4
$    32.44
Karn Liberated
M
NPH
$    32.18
Voice of Resurgence
M
DGM
$    31.85
Natural Order
R
VI
$    31.41
Tropical Island
R
ME4
$    31.21
Mutavault
R
MOR
$    31.19
Batterskull
M
NPH
$    31.06
Scalding Tarn
R
ZEN
$    30.43
Sneak Attack
R
UZ
$    30.28
Threads of Disloyalty
R
BOK
$    30.24
Tropical Island
R
ME3
$    29.94
Geist of Saint Traft
M
ISD
$    28.97
Misty Rainforest
R
ZEN
$    28.87
Domri Rade
M
GTC
$    28.17
Mana Crypt
R
ME2
$    27.98
Mutavault
R
M14
$    27.79
Ajani Vengeant
M
ALA
$    27.19
True-Name Nemesis
R
C13
$    26.66
Chord of Calling
R
RAV
$    26.34
Mana Drain
R
ME3
$    26.11
Flusterstorm
R
CMD
$    25.09

The big number is the retail price of a playset (4 copies) of every card available on MTGO. Assuming you bought the least expensive version available, the cost of owning a playset of every card on MTGO you can own is $27,620. That’s up a bit under four hundred dollars from where we were last week. 
 
HammyBot:   Hammybot is a great way to get cards and support the family of the late Erik Friborg. So far, Hammybot has raised well almost $6,700. Hammybot still has over 25,000 cards to sell, including a number of foil Mythics and a nice collection of Foil lands, so if you want to pimp out your constructed decks… 
 

Weekly Highlights:

Well, it sure wasn’t the Classic event. I lost 6 TIX, 40 odd rating points, all three matches and my last round opponent was a jerk. On the plus side, I saw a very confused robin standing on actual grass. Admittedly, more than half the lawn is still covered by thick snow, and with several feet of frost still in the ground, that robin is going to be hungry for a while, but at least it looked like spring. 
 
PRJ
 
“one million words” on MTGO.
 
This series is an ongoing tribute to Erik “Hamtastic” Friborg.
 

 

7 Comments

I wouldn't be surprised if by xger at Fri, 03/21/2014 - 13:18
xger's picture

I wouldn't be surprised if the dip in standard prices is a result of the LED MOCS. People are drafting more for QPs, playing sealed for QPs, and most likely selling cards they are not using to fuel all the events they are entering. I wouldn't be surprised to see a similar trend next month with FoW (especially since I imagine more people want FoW than LED)

Thanks for your article as by Alphi at Fri, 03/21/2014 - 14:10
Alphi's picture

Thanks for your article as always. If I may, I think you forgot he opinion section concerning leagues! :)

The forums by Lagrange at Fri, 03/21/2014 - 14:17
Lagrange's picture

Actually the forums did not go down during last week's crash.

It just shows that the forums are now effectively and completely disconnected from Wizards :-) .... so far away that they are not even affected by something which affected all of WotC.

Re: Standard Prices by MarcosPMA at Fri, 03/21/2014 - 17:08
MarcosPMA's picture

It might be because of LED, but it could also be because Sealed DEs are actually good value now. They changed to prize support to 3 packs for 2-2, 9 packs for 3-1, 12 packs for 4-0. As a result we're now seeing Sealed DEs come close to maxing out, largest I've seen is ~100, when before it was around 60.

And per WOTC custom, this change was not announced at all.

Really? 2-2 still nets you a by enderfall at Sat, 03/22/2014 - 19:32
enderfall's picture

Really? 2-2 still nets you a prize? That's surprising.

It's been that way for by MarcosPMA at Sun, 03/23/2014 - 00:41
MarcosPMA's picture

It's been that way for months. I assume they can pay out to 2-2 in Sealed since you're spending 3x more than you would in a Constructed Daily.

I've seen a couple max out. by IYankemDDS at Fri, 03/21/2014 - 17:10
IYankemDDS's picture

I've seen a couple max out. I thought it was a mistake at first. Of course, as soon as they change it, I go on a string of 2-2 finishes.