vegetajenovax's picture
By: vegetajenovax, Bobby Porter
Dec 12 2008 10:49pm
1.8
Login or register to post comments
1825 views


 

 

This is a deck I made, and on request made a how to, complete with audio commentary and explanations of the cards, and a card list telling you how many of the cards you need to recreate this for yourself. This post will include a video and commentary to show strategy, and a match showing it's use in play. This deck is very quick and aggressive, you can bring back Goblins and any card with Goblin in the type text from the grave yard to your hand with Boggart Birth Rite. There is more than one key token making cards in this deck. The major token making cards is Boggart Mob, followed by Goblin Assault, Dragon Fodder, Siege-Gang Commander, and Warren Weirding. Each compliment each other in play, and combo'd with Boggart Birth Rite, you can play Siege-Gang Commander and it brings in three 1/1 red Goblin tokens, then sacrifice Siege-Gang Commander with Warren Weirding which gives you two black 1/1 Goblin tokens, use Boggart Birth Rite to bring Siege-Gang back to play and add three more 1/1 tokens. This deck also comes with Dark banishing, Plague Wind, Shock, Plunder, Mad Auntie, Goblin Grappler, Coat of Arms, Bloodmark Mentor, and Frogtosser Banneret.

This article was made as an understanding for the cards and shows the relationship they have for each other, and sort of a translator for those who are new to Magic: The Gathering, and want to learn more of the mechanics between the cards and how they work for each other to win the game for you. Now lets break down each color of the deck, the red is the aggresive side and is usually first in the game, the black usually is what can clear away any annoying creatures your opponent may have. And this is what this deck does with Dark Banishing and Plague Wind. But, in this deck the black also creates the tokens for you, so in a sense it is also aggresive in this case as well. This deck is very fast and you never run out of creatures as you are constantly creating tokens about 80% of the time.

Also some people have trouble seeing the video I posted with this article if you are one of them here is the link. http://www.youtube.com/watch?v=NcXnydASAkc

Bloodmark mentor is a compliment card for the red tokens as it gives all red creatures you control first strike, and helps you when you're blocked during an attack.

Use Boggart Birth Rite to bring back key token makers to your hand, or to create additional tokens combo'd with Warren Weirding.

Coat of Arms is a fail-safe and will almost always win the match for you even when you think you're out of the game.

Dark Banishing gets rid of anything in the way, especially the pesky little flyers.

Dragon Fodder is one of the key token makers, and often comes to you on first draw, which helps you block any incoming damage that may be coming or to get the first damage in.

Frogtosser Banneret is one of the cards to get in early, to get Siege-Gang Commander and Boggart Mob in to the field quicker.

Goblin Assault is the key red token maker, which supplies you with a 1/1 red Goblin token during your upkeep.

Goblin Grappler is used to draw the bigger creatures away from key token makers.

Mad Auntie is a temporary card that you want to get in play as it gives all your goblins +1/+1, it beefs up your goblin tokens until you can get your Coat of Arms in play.

Plague Wind is used when your creatures won't survive the attack, or you can't get passed the other persons defense, as it only destroys creatures you don't control.

Plunder is used to clear away any equipment, or artifacts.

Shock can sometimes win the game in some cases, and can clear away some small creatures that are in your way.

Siege-Gang Commander is another key red token maker, as it brings in 3 1/1 red Goblin tokens, and it has an ability to deal direct damage to a player.

Warren Weirding is one of the key black token makers, you use this sorcery on yourself, when you sacrifice a goblin it puts two 1/1 black Goblin tokens in place of it.

4 Comments

Hi by Anonymous(Unregistered) 24.145.60.14 (not verified) at Sun, 12/14/2008 - 17:45
Anonymous(Unregistered) 24.145.60.14's picture

I'm not saying this is the best strategic deck in the world it is far from it, "I'm the poster" and I only use the Plague Wind in 2HG format and which I rarely get to use anyway. But this is not a tournament deck, and is only for casual games, this deck is very beatable, but it is very cheap to get and easy to play.

Wow. by Anonymous(Unregistered) 74.185.53.238 (not verified) at Sun, 12/14/2008 - 03:25
Anonymous(Unregistered) 74.185.53.238's picture

It's funny, cuz you come off all condescending, but calling plague wind a board sweeper is wrong in so many ways... since it doesn't kill your men.  Do I like the card?  No, but this is pretty obviously a casual oriented video.  Let it be.

by Anonymous(Unregistered) 24.65.181.254 (not verified) at Sat, 12/13/2008 - 15:14
Anonymous(Unregistered) 24.65.181.254's picture

This is wrong in so many ways. NOTE TO NEW PLAYERS: Playing plague wind in a 20 land deck is incredibly stupid.So is playing a board sweeper with goblins. Plunder is one of the worst cards in standard.

by Anonymous(Unregistered) 76.108.157.217 (not verified) at Sat, 12/13/2008 - 16:52
Anonymous(Unregistered) 76.108.157.217's picture

 I really like how you have a video to help players understand.

 HOWEVER

This deck is good for the goblin obsessed player, If you want to win matchs (even in the casual room) this deck isnt for you.