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By: JXClaytor, Joshua Claytor
Sep 11 2007 1:49pm
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I'm not even really sure why I want to qualify for the OTJ event later on this month.  I hated that block.  Let's say I had some rough times going on, and Magic was the furthest thing from my mind those days.  Plus whenever I played any tournaments some one just had to cast Careful Study and discard two Basking Rootwallas.  Yeah, Magic sure was a lot of fun back then. 

I've not had a lot of luck in Constructed formats outside of Pauper Magic these days.  I'm not playing much Standard, and if I do, I am playing Mono Green Aggro, which rolls to Wrath, or to Damnation, and I decided it was just a waste of my time to try to play Standard while I refuse to buy the mana bases that Solar Flare or AngelFire need.  Time Spiral Block has been a little bit better, but again, the expensive cards are keeping me from playing the decks that I want to play.  I have exactly zero Tarmogoyfs, Damnations and only two Venser.  Of course, I try to play regardless, there are other decks in the format, but if you want to be successful, you better be prepared to pay. 

Extended has at least went a bit better for me.  I'm playing a Dredge deck that I am working on with William Spaniel, but when you go 5-2 with the deck missing top eight, you tend to get a little frustrated.  At least I have won a few packs of Future Sight in the eight mans, but even those have not been very good for me. 

Frustrated, I sold my Giant Solifuges, and traded for a Sealed deck.  I figured I might not do well, I might get an awful deck to play, but at least I might get some awesome Constructed cards, like Tarmogoyf.  I might even get a good pool that builds itself and a nice top eight. 

That is pretty unlikely.  Anyways, here is the card pool that I got back to build my deck with.  Cards that are in bold type face are cards that I considered to be good enough for any potential main deck. 

White

1 Calciderm 
2 Castle Raptor
1 Shade of Trokair
1 Cloudchaser Kestrel
1 Cavalry Master
1 Goldmeadow Lookout
1 Saltfield Recluse
1 Pentarch Ward

1 Pull from Eternity
1 Children of Korlis
1 Divine Congregation
1 Patrician's Scorn
1 Gift of Granite
1 Augur il-Vec 

Blue

1 Foresee
1 Careful Consideration 
1 Snapback
1 Dream Stalker
1 Gossamer Phantasm
1 Pirate Ship
1 Sage of Epityr
1 Whip-Spine Drake
1 Tolarian Sentinel
1 Veiling Oddity
1 Dismal Failure
1 Logic Knot
1 Ophidian Eye
1 Aquamorph Entity
1 Magus of the Jar
1 Narcomoeba

Black 

1 Psychotic Episode
1 Temporal Extortion
1 Sudden Death
1 Feebleness

1 Deadly Grub
1 Grave Scrabbler
1 Mindlash Sliver
1 Pit Keeper
1 Plague Sliver

1 Skittering Monstrosity
1 Viscid Lemures
1 Yixlid Jailer

Red

1 Rift Bolt 
1 Stingscourger
1 Sulfurous Blast
1 Skirge of Kher Ridges
 
1 Ground Rift
1 Fury Charm
1 Flowstone Channeler
1 Fury Sliver

1 Henchfiend of Ukor
1 Lavacore Elemental 
1 Rift Elemental
1 Viashino Bladescout
1 Aetherflame Wall

Green

1 Avoid Fate
1 Hail Storm
1 Mwonvuli Acid-Moss
1 Molder 
1 Sprout
1 Seal of Primordium
1 Aspect of Mongoose
1 Quiet Disrepair
1 Ashcoat Bear 
1 Essence Warden
1 Gemhide Sliver
1 Nessian Courser
1 Scryb Ranger
1 Vitaspore Thallid
1 Thallid Germinator

Artifact

1 Chromatic Star
1 Hivestone

Gold

1 Harmonic Sliver

Land

1 Terramorphic Expanse

The following is the deck that I played in the event:

White

1 Calciderm 
2 Castle Raptor
1 Shade of Trokair
1 Cloudchaser Kestrel
1 Cavalry Master
1 Goldmeadow Lookout
1 Saltfield Recluse

Blue

1 Foresee
1 Careful Consideration 
1 Snapback
1 Dream Stalker
1 Gossamer Phantasm
1 Pirate Ship
1 Sage of Epityr
1 Whip-Spine Drake
1 Tolarian Sentinel
1 Veiling Oddity

Red

1 Rift Bolt 
1 Stingscourger
1 Sulfurous Blast
1 Skirge of Kher Ridges

Artifact

1 Chromatic Star

Land 

1 Terramorphic Expanse
3 Mountain
6 Plains
7 Island

So you see that I had to go into three colors, the pool that I was given was pretty solid.  White had some great flying creatures, while Blue gave me even more creatures and some card advantage spells.  Black was decent, it had a peice of removal and some other dorks.  Green was unimpressive to me, I expected some more beef.  I decided that Red was going to be the color I splashed.  It had mass removal, targeted removal, and a GIGANTIC DUMB FLYER!  Scourge of Kher Ridges is of course a game breaker, and I was happy to have him.  The biggest oversight that I can think of in regards to the deck is this.  Shade of Trokair should not have been in the main deck.  I did not have enough Plains to make this guy huge, so Pentarch Ward should have taken it's spot in the deck. 

Round One: 

My opponent is playing Red Green, and starts off the game with a second turn Radha, Heir to Keld.  I thankfully have a Rift Bolt, and suspend it with the intentions of killing her.  For some reason he cast a Courier, and I decide that I need to kill the 3/3 instead.  Bolt took him down, I just decided that he was the bigger threat.  I cast a Saltfield Recluse looking to gum up the combat phase.  His next turn saw him cast Ignite Memories and hit me for four when I reveal a Master.  I cast that Master, and start to take control of the game.  I bounce his Radha with my Stingscouger on turn four, which I follow up with Dream Stalker, so I can bounce another guy if the need arose.

Well he cast Radha again, she got bounced again, and I just bashed.  The game was not over, but I was firmly in control.  He eventually has to block with Radha, and I attack him with my Master, Stingscourger and Stalker for multiple turns, and he drew no answers. 

I sided in nothing, in fact, I wrote game one while I was supposed to be boarding. 

Game two was pretty awesome for me.  I led off with a Chromatic Star, and these were my plays the next couple of turns.  Gossamer Phantasm (Hey, he did get in for two!) Cloudchaser Kestrel, Foresee, Castle Raptors, FOIL Castle Raptors.  Yeah, my air force pretty much won that game. 

Castle Raptors

I think Nelly might have performed a song about an Air Force or something.  Actually that might have been about shoes.  I forget now.   

1-0.

Round Two: 

I'm not trying to brag or anything, but after round one, I had plenty of time to relax.  I'm not used to staying up past 1am since school has started for me, thankfully though, I do not have class on Tuesday.  Thirty minutes later though, I get to play round two.  My opponent has a saucy Red White Blue deck.  He outclassed me on bombs as well.  He has Ith, High Arcanist, Weathered Bodyguard, Jodah's Avenger, and some solid fliers.  I look at the Gossamer Phantasm hanging out in my hand around turn five, and wish it were just anything else. 

I stabilize the board with some of fliers, and hope that I can force him into making some bad attacks or blocks.  He makes what I think is a suicide attack, as I could block and leave him with nothing while I have a few men left in play.  Well I block, damage is stacked, and he taps four mana. 

Yeah, he had Dust Elemental as well.  After the dust (Ha! Get it?  Dust, Dust Elemental?)  has settled from that attack, I was at seven, staring down an unblockable guy and a Prodigal Pyromancer.  There is nothing I can draw to help me win in this situation, but I make him kill me regardless.  One more attack step, and it's time to sideboard.

Game two went in my favor.  I got a quick start with Sage into Dream Stalker, which really helped with the potential mana issues that I could have had other wise.  I get my Raptors in play on turn five and six, cast Blast which cleared his board and flew over head to victory.

Game three, my opponent got mana screwed but was still in the game.  I did not have a play until turn four with my Goldmeadow Lookout, but I drew into threats while he drew into not land for a few more turns.  Pirate Ship stopped his early offense (I was at eleven due to Infiltrator getting the turn two suspend.  The Ship killed it and a Pyromancer.) Rift Bolt killed a Outrider en-Kor.  He finally gets to a seventh mana, throws down Ith, and was looking to get back into the game while he was at eleven.  That was not to be, as I had twelve points of damage on the board, and my deck tossed up a Snapback to end any potential comeback. 

Pirate Ship

So, have you heard about the latest pirate movie that is coming out?  It's rated Rrrrrr! 

2-0

Round Three:

Gossamer Phantasm

After the round was over and it was clear my opponent lost, he advised me to play the lottery. 

This round was pretty exciting for me.  Well at least the first game was.  I got my Phantasm into play on turn two, and suspended Veiling on turn three.  Turn four, I had the Lookout, and five saw me drop the Ship.  My opponent had Stuffy Doll, but my flyer had been attacking him since turn three, so he was on low life already.  I drew Snapback for the Doll, attacked for four with my two men that could attack, and followed that up with a Foresee.  I got nothing relevant from that spell, and passed.  My opponent would recast the Stuffy Doll and add a Mindless Automaton.  He had six lands in play, Swamps and Mountains, and finally drew a Plains.  He had Oros, the Avenger, cast it, and passed.  Veiling finally came off of suspend, and I attacked him to three.  I had Rift Bolt, and that was that. 

Game two, I did not have the awesome Phantasm on turn two, but I did have Saltfield Recluse and Goldmeadow.  Of course, he got land screwed, again, but was able to recover with his Rough.  He got some men down, I got some men down.  These men of course had big old butts, so they survived my Blast while his shuffled off to the graveyard.  I soft locked him with Stingscourger and Sentinel, this lock would ensure he would not have multiple men on the board and rode my Castle Raptor to victory. 

3-0

Round Four:

Well my opponent won the dice roll, than took a mulligan to four.  Than he lost the connection.  Than he came back. 

Anyway, even after he took the series of mulligans he still hit his first four land drops.  I on the other hand kept a one lander on the draw.  I did this because I had Sage and Dream Stalker.  Sage hit turn one, showed me four more lands, and I bounced him on turn two with my stalker.  I played a Saltfield Recluse, and played a Calciderm, which got the concession from my opponent.

That was quick.

Game two saw me stumble on mana.  I was not screwed really, but I was short, I could still play most of my hand, and I was in control of the game for most of it until he cast Teneb, the Harvester, and I only had two fliers, I was unable to swing back for the final few points of damage, and his dragon took me down. 

Game three was much like the first game for him.  There were no mulligans, and he led off with Essence Warden.  I hate facing that guy in sealed play, as you really need to deal with her.  She's an annoyance, with all the life gain and all.  Thankfully I had a Rift Bolt in the hand, so I was able to deal with her before his life got out of hand.  i was able to stabilize the game with Tolarian Sentinel and a Pentarch Ward on it.  It was set to green, so his Herd Gnarr or Yavimaya Dryad could not beat up on me.  Eventually I draw a flying creature, and am able to beat over the ground stall.  Of course this was not really a real game, he stopped playing lands after turn five, and the lands he did play only produced green mana. 

 

Calciderm

This guy does attack for a lot, and is really good when he comes into play on turn four.  I'm a sack, which means I had him on turn four in game three. 

4-0

Round Five: 

I hope you guys are ready for this recap.  I played lands.  My opponent decided that he only liked three lands, and stopped playing them.  I played creatures, my opponent decided that the lands were good enough.  I won. 

Game two, I decided that I liked three lands this time.  My opponent decided he liked to attack me.  He won. 

Game three I keep a three land hand with a bunch of four drops.  I see my fourth land on turn eight, which was cool, because I died on turn nine. 

What an anticlimatic round.  Sigh. 

4-1

Well, now I have to win one more to draw in, or I lose and I get to sleep.  I kinda prayed for a loss at this point.  I'm pretty disgusted with the deck as of right now.  By the way, it is 3:49 am.  I'm so tired.   I am still pretty happy with this deck, so I hope that I do not punt away a chance at top eight.  That would be most dissapointing. 

Round Six: 

My opponent screamed out of the gates with a second turn Blade of the Sixth Pride. I had a morph to block with, but he had Whitemane Lion to make sure I could not trade.  I was backpeddeling the entire game, could not stablize, and am came closer the realization that I am going to punt this tournament.  Every game from here on out is an elimination game.

Game two saw me dominate a completly land screwed opponent.  He stopped playing lands on turn two, I did not, however and cast both of my Raptors and cruised to the win.

Game three saw me open with three lands, and close with three lands.  Sometimes I just do not get this game. 

4-2

There is a tiny chance that a 5-2 will make it into the top eight.  I think that I want to drop, but you know, I'll wait to see standings after this round.  If I have a chance I'll stay and play.  If not, I'll drop and go to bed angry.   I am so happy that I punted this tournament.  This by the way is sarcasm.  I'm pretty much raging quietly as I type this.  I am in eleventh place, so I guess I need to stay in and play it out.  Maybe I'll be the lucky one.  Maybe I'll dream crush. 

Round Seven: 

Scourge of Kher Ridges

In a shocking turn of events, I'm land hosed again.  Nice.  So is my opponent.  That works out well for me.  We play some feeble Magic for a few turns, I draw out of the land situation first, and cast flying creatures and Calciderm.  Therefore, I win the first game.  How lucky! 

Game two is all about my bombs.  I get Calciderm on turn four, and hit Castle Raptors on turns six and seven.  Turn eight brought my eighth land into play, and with that land came down SCOURGE OF KHER RIDGES!!!  The Dragon in concert with my Raptors took it home, and at least I ended my losing streak before the swiss was over. 

 

Ending Record 5-2. 

Not bad, not the greatest, the games I lost were not because of a deck flaw, or anything like that, I just refused to play with lands in those games.  I sat around waiting for the last couple of matches to finish up, and I'm sure that I am in ninth place.  That would suck, but it happens.  I could have mulliganed a bit more, I could have made that decision, but instead I did not, and my record suffered because of it. 

0 Comments

by iceage4life (Unregistered) 129.2.218.204 (not verified) at Sat, 09/15/2007 - 11:34
iceage4life (Unregistered) 129.2.218.204's picture

Oh wow, didn't notice Aquamorph until I read above comment, would have played that for sure.  Very solid card, never bad and once in a while swings for five stealing a win for you (or just trades with a Baloth).

Shorthand by Rob (Unregistered) 76.185.173.118 (not verified) at Sun, 09/16/2007 - 22:37
Rob (Unregistered) 76.185.173.118's picture

I enjoy your articles, but it's tough enough following it ("Extended has at least went a bit better for me"? Ouch!) before you start to use shorthand for card names (like "Master" for "Cavalry Master" and even get some wrong ("Courier" instead of, I guess, "Nessian Courser"). There are enough Magic cards out there (even just in this format) that it's very helpful if you take the time to write them all out.

Magus??? by JXClaytor at Fri, 09/14/2007 - 12:33
JXClaytor's picture

I have never played Magus before, he just seemed a little underpowered.  I have since played with him.  He is decent, pretty much a fair card. 

 I got greedy with the red splash

That is for sure.

by iceage4life (Unregistered) 129.2.218.204 (not verified) at Sat, 09/15/2007 - 11:32
iceage4life (Unregistered) 129.2.218.204's picture

Yeah think I would have avoided the splash.  2/4 cards in your splash need double red.  And the Star is not ideal for casting Stingscourger or the Dragon.  No love for counter magic?  I would have gladly played Dismal Failure, and sided it out in favor of Logic Knot if opponent had madness cards.  Might have even played both. Sage of Epityr is also never a card I'm happy to play but probably would have run in the U/W.   Sucked you missed t8 but gl next time.

nice by Anonymous (Unregistered) 195.241.104.64 (not verified) at Fri, 09/14/2007 - 07:10
Anonymous (Unregistered) 195.241.104.64's picture

Good that the splash red worked for you, I didnt like it and dont think it was a must to do.

I think logic knot, magus of tje jar and aquamorph entity are playable ( more so than phantasm, which can be great but often is terrible.

Black and Green are terrible and red not deep enough to be a base colour.

I would have gone for a solid WU deck, but that's just a power vs consistancy issue.

 

Good luck with other tourney,