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By: jamuraa, Marie Janssen
Apr 02 2008 11:04am
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Well, it's a sad day for me here at Standard Deviations. As should be fairly obvious to anyone who is actually attempting to play Magic Online in the past week, there has been an amazing streak of crashing. This causes the wise people who run the servers to shut off anything which isn't really deemed necessary to play the game in order to try and stem the cycle of down, up, down, up that is so frustrating to all of the players of the game. Of course replays aren't really deemed necessary by any stretch of the imagination to play the game, so they have been turned off for a significant portion of the week. This week I only have meta for six of the Premier Events, and two of those events were by the kind help of one of a Wizards of the Coast employee. I don't think it's enough to give a good picture of the metagame, but here is the table anyway:

Colors Deck Name Placings Percentage
Faeries 33%
Elves 10%
Knoll Storm 8%
Big Mana 8%
Platinum Control 6%
Reveillark 6%
Crusher Deck Wins 6%
Big Void 4%
Merfolk 2%
Primal Mannequin 2%
Warriors 2%
Rock 2%
Kithkin 2%
  Unknown 6%

With any luck the replays will be up after the Single Client Restriction comes back on after the downtime this week, and I'll include this week's replays in a extra-large two-week meta analaysis next Wednesday. In leiu of any decent analysis this week, I think it is prudent to give everyone an idea of what they might be up against, and possibly some idea of what you might want to give a try in the Premier Events or Eight Mans. So this week I have a bunch of lists which will hopefully whet your appetite for the week for juicy tech. For the first installment of the deck-o-pedia as it will be called, I present what I believe are the Tier One decks for this budding standard metagame.

First are the Big Mana decks, also known as Mana Ramp. The main difference between these two variants is the inclusion of black for Void and Extirpate. Some of the other, newer metagame variants of these decks run more Pyroclasm main deck, as well as more Molten Disaster and even Sulfurous Blast in order to combat the increasing amount of creature-heavy decks like Faeries. One other thing to note, while both of these decks are full of snow, there are also versions without the Snow Lands, using the Grove of the Burnwillows in place of the Highland Weald, and Karplusan Forest.

Speaking of Faeries, here's the lists that I gave last week, included here for completion.

After Big Mana and Faeries, there are a lot of Elves decks running around still. Here's a list which is inclusive of Morningtide - it was played to second place at a City Champs tournament by Philip Christopher Rama III. There are also some people still playing with basically pre-Morningtide lists of Elves as well.

Reveillark is also on the radar, with a combo and a non-combo version of the deck running around. Here's a version which is mostly tempo but has the combo as a backup just in case it's drawn. This deck was played by Kenji "Hey Hey You You!" Tsumura to the semi-finals of GPT Shizouka.

I've been a proponent of the new Crusher Deck Wins variants, which are mostly straight burn decks, playing creatures which are essentially burn as well. There are lots of variants of this deck, some which include Spark Elemental and some that are more creature-based. Here's the list that I've been playing recently - feel free to lambast my card choices in the comments if you wish.

Crusher Deck Wins
Standard-Morningtide deck suggested by Michael Janssen
4 Keldon Marauders
4 Countryside Crusher

Other Spells
4 Browbeat
4 Incinerate
4 Lash Out
4 Needle Drop
4 Rift Bolt
4 Sulfurous Blast
4 Shard Volley
4 Ghitu Encampment
15 Mountain
4 Mutavault
1 Keldon Megaliths

Countryside Crusher

Yes, Dragonstorm combo is still alive and kicking. Some of the more recent decks use more burn-oriented builds, and some of them totally eschew the Dragonstorm in order to make the Pyromancer's Swath-Grapeshot combo more reliable. Some of the decks are also using Siege-Gang Commander as a fattie to cast in place of the Bogardan Hellkites. This list is from none other than Patrick "The Innovator" Chapin with new sideboard tech against the creature swarm decks.

Well, that's about it for the first installment of the Standard-Morningtide deck-o-pedia. When I'm not covering one of these decks again as the Mode of the Week, I'll link the deck name in the meta table to this article so new readers aren't lost. If, god forbid, there is another week in which I have such horrible luck as to not be able to get a decent metagame analysis, be prepared for a second installment which will include all of the Tier 1.5 and possibly some Tier Two decks. Until next week, Good luck in the PEs!


by Anonymous (Unregistered) (not verified) at Sun, 04/06/2008 - 03:07
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What the hell is Platinum control?

I've been out of Standard for a while... by khirareq at Wed, 04/02/2008 - 17:59
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...but what I see here are a bunch of creature decks, and a paltry 3 Wraths.  I figured that would be the case with Giant Indestructable Trees and the Irritating Anti-Wrath Kithkin, but I see neither.  I do see lots of man-lands, though.  Is that the problem?

by jamuraa at Wed, 04/02/2008 - 19:18
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Well, there is a marked lack of control-centric decks around nowadays.  It is partly because of the anti-wrath manlands like mutavault which fit everywhere, and partly because another thing you'll notice with most of these decks is that they all come out pretty fast and then keep laying threats down.

Also, don't discount the non-actual-wrath wraths which exist in many of these decks.  A resolved sulfurous blast pretty much spells wrath unless you have a bunch of fatties on the board, and Elves regularly dies to as little as Pyroclasm.  

Platinum Control by Anonymous (Unregistered) (not verified) at Wed, 04/02/2008 - 20:11
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What's Platinum Control? I assume it's a UG Control build using Platinum Angel and Pact of Negation, but I've never seen it mentioned before...

by jamuraa at Wed, 04/02/2008 - 19:20
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It's hard to argue against the fact that it does turn on your opponent's removal, which everyone and their sister is packing now because of the warped "let's run lots of creatures" format that this is turning into.  I think I would have a hard time finding spells to replace them though, and the fact is that it does make you draw gas, gas, and more gas if it does stick.

Crusher without Crusher by eotinb at Wed, 04/02/2008 - 11:34
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Thoughts about a Crusher deck without the namesake? Over at tcgplayer, Kuan-Kuan made a compelling argument that it just turns on all your opponent's removal and gets chumped by anything. But I do like the inclusion of Browbeat. I've had Extirpate used on that more than any other card in my deck.

by Anonymous (Unregistered) (not verified) at Wed, 04/02/2008 - 13:36
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do most people even play nameless inversion in their faeries deck these days anyway? Seems like most people I've seen online opt to play rune snag instead of it.

by JXClaytor at Wed, 04/02/2008 - 16:08
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A lot of them are moving into terror as well.   

It is nice to consider goof by barangmahal1993 at Wed, 05/10/2017 - 04:54
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It is nice to consider goof drafts. So that people can take it easy. - Dennis Wong YOR Health