By: hamtastic, Erik Friborg
Apr 19 2007 9:12pm
19244 views
A guide for new and old players. With information on how to navigate and where to go to get you started with the new Client.
By: Evu,
Apr 19 2007 9:05am
9997 views
Pestilence
2BB
Enchantment
At end of turn, if no creatures are in play, sacrifice Pestilence.
B: Pestilence deals 1 damage to each creature and each player.
By: MysticLancer, Lance Cothern
Apr 18 2007 8:26am
3503 views
This week I focus on the very important idea of flexibility and the even more important idea of not being too flexible. Once again I try to diminish the daunting learning curve of drafting and try to help you to become a better drafter.
By: Lord Erman, Nafiz Erman
Apr 17 2007 8:42am
4648 views
Do you believe in angels? It doesn't matter how you answer this question; because that answer is about to change.
By: Javasci, Robert Johnson
Apr 13 2007 5:39pm
3028 views
Javasci outlines steps to take after you've built a deck.
By: SpikeBoyM, Alex Ullman
Apr 12 2007 4:45pm
6036 views
Alex looks back on two years of the decks that have shaped the Classic PDC metagame
Hello everybody, welcome to a special edition of the Magic Show. This time around we’re going to have two segments: The first is building and playtesting Mono Green Aggro for Time Spiral block, a budget option to the already cheap Standard version, and then we’ll take a look at what I think are underrated (and therefore underpriced) cards that you can pick up on the cheap.
By: MysticLancer, Lance Cothern
Apr 09 2007 7:02pm
3369 views
This installment of Drafting with MysticLancer discusses some important drafting tips. It also provides another walk through of a 999 draft and has both original picks and new revised picks as well as discussion of cards in each pack.
By: Lord Erman, Nafiz Erman
Apr 07 2007 9:08pm
3502 views
I came, I saw, I conquered. But not with my massive armies of beasts. But with trickery, deceit and fraud.
Pete describes the process of building a Time Spiral Block Constructed deck, including budgeting for cards, tuning it to handle the current metagame and concludes with some matchup information.