• Pure Standard - Don't Blink   17 years 10 weeks ago

    The article was formatted correctly, it's being 'blinked' as he's writing it.  Neat take on the article.  :)

  • Pure Standard - Don't Blink   17 years 10 weeks ago

    Yes, someone got the Momentary Blink effect.  :)   

  • Pure Standard - Don't Blink   17 years 10 weeks ago

    LOL, formatted wrong?  LOL someone didn't get the joke or it was Josh posting that comment

  • Pure Standard - Don't Blink   17 years 10 weeks ago

    I enjoyed you blinking in and out various themes throughout the article, you have a great writing style makes it for an interesting read.

     

    Bravo!

     

  • Pure Standard - Don't Blink   17 years 10 weeks ago

    The article is chopped up and formatted wrong.

    I love blink decks though! 

  • Standard Deviations - Eight mans   17 years 10 weeks ago

    Just thought I'd chime in to say this is my favourite regular article on PureMTGO, keep up the good work jamuraa!

  • Cats on the Walls   17 years 10 weeks ago

    In a green/white deck that's trying to accelerate up to 5-6 mana for Ranger and War-Pride, Krosan Verge can be a nice land to add.  It gives you a land, mana accel, and deck thinning all in one handy package.  Since you don't have a lot of 3 and 4 drops, the coming into play tapped drawback can be easily worked around.

     

    Nice decks, I might have to build & play one or both of them.  They look like fun!

  • Cats on the Walls   17 years 10 weeks ago

     Mirrodin's Core is a cheap land for the Wall deck that is not only multicolor but also another source of counters to utilize Power Conduit with.

    The cat deck might be better by reducing the White to a splash, cutting Soul Warden, Ronom Unicorn, and Kjeldoran War-Cry, and replacing them with Llanowar Elves, another Green utility early creature (maybe Civic Wayfinder), and Strength in Numbers (which you already mentioned).  You can then play a manabase of say 16 Forest 4 Terramorphic Expanse 4 Plains, and still easily support Juniper Order Ranger and Oblivion Ring.

  • Standard Deviations - Eight mans   17 years 10 weeks ago

    Gro-a-Goyf also feels a lot like Paul Cheon's Previous Level Blue deck that he just won GP Vancouver with.  I guess Goyf + Counterspell is just good in every format.

  • The Highlight Reel: Grand Prix Vancouver   17 years 10 weeks ago

    Pro Tour-Hollywood is a three-day Standard format event with a prize purse of $230,795. For more information about the format, schedule, and prize payout, click here.

    Qualifiers are Extended.  But the tournament itself is Standard.

  • Extended Play Deckopedia Part 1 of 3.   17 years 10 weeks ago

    Good job writing this article, I like that you included decklists.

  • The Highlight Reel: Grand Prix Vancouver   17 years 10 weeks ago

    TEPS = The Extended Perfect Storm

  • Extended Play Deckopedia Part 1 of 3.   17 years 10 weeks ago

    Thank you all for the kind words.  I will be running a recap for the month of Feb and how Extended looked there, and as soon as PEs start again after tide is released the regular weekly metagame will come back.    

  • The Highlight Reel: Grand Prix Vancouver   17 years 10 weeks ago

    what does teps stand for?

     

  • Cats on the Walls   17 years 10 weeks ago

    Thanks for the praise, I hope other people think the same and try to play arround with the decks.

  • Extended Play Deckopedia Part 1 of 3.   17 years 10 weeks ago

    best article u ever wrote

  • How To Deal With Counterspells in Singleton   17 years 10 weeks ago

    Great article! You covered all the basics...although you would have been better off making a how to deal with counterspells article and not just for singleton.

    More people should learn how to deal with heavy counterspell decks so they can stop complaining about them....also the more people who hate against them the less they'll be played... =)

  • The Highlight Reel: Grand Prix Vancouver   17 years 10 weeks ago

    Clean and nice. Been interested in what's hot in extended lately and this told most of it. One of very very few Magic-articles i've read straight through.

  • Sealed Deckbuilding - Part 2   17 years 10 weeks ago

    My initial analysis is that the green is better than the blue, particularly since it has Imperious Perfect, which I think is the best card in the pool, and the only real 'bomb'.  However, green is a little bit thin, which distorts your manabase too much.  

    I think that you are not giving Coordinated Barrage enough credit either in yoru white evaluation.  I think that it is a power card as well.

    I think that the best build of this cardpool is a UW flyers deck:

    1 Shields of Velis Vel
    1 Coordinated Barrage
    1 Whirlpool Whelm
    1 Disperse
    1 Distant Melody

    1 Mothdust Changeling
    1 Goldmeadow Stalwart
    1 Silvergill Douser
    1 Amoeboid Changeling
    1 Kinsbaile Skirmisher
    1 Silvergill Adept
    1 Pestermite
    1 Stonybrook Schoolmaster
    1 Burrenton Bombardier
    1 Avian Changeling
    1 Meadowboon
    1 Inspired Sprite
    1 Hillcomber Giant
    1 Changeling Sentinel
    1 Fencer Clique
    1 Waterspout Weavers
    1 Plover Knights
    1 Aethersnipe

    9 Island
    8 Plains

    Differences from your final build:

    The obvious one is that I have white and you have black and red.  Let's see if your two colours are powerful enough to justify the destrabilised manabase.

    + Island
    + 8 Plains
    - 1 Vivid Marsh
    - 1 Auntie's Hovel
    - 2 Mountain
    - 5 Swamp

    + 1 Waterspout Weavers
    - 1 Mothdust Changeling
    I think that a 3/3 for 5 is fine, particularly with a random 'Wonder for the win' aspect.

    - 1 Morsel Theft
    - 1 Spitebellows
    - 1 Changeling Berserker
    - 1 Roar of the Crowd
    + 1 Shields of Velis Vel
    + 1 Coordinated Barrage
    I treat Spitebellows as a spell since that's how I usually casty him.  And Berserker is a bit like an aura.  Nothing much to note here except that the white cards are both one mana instants, and I think that Coordinated Barrage is the most efficient of the lot.  Shields is obviously a little weak (if you really hate it then just run the second Mothdust Changeling over it).  Note that the paucity of spells means that the UW deck is choc-full of creatures that it can efficiently curve out with.

    - 1 Final-Sting Faerie
    - 1 Dreamspoiler Witches
    + 1 Plover Knights
    + 1 Burrenton Bombardier
    + 1 Avian Changeling
    Note that the UW build has more and better evasion (not counting mountainwalking as evasion)

    - 1 Weirding Shaman
    - 1 Frogtosser Banneret
    - 1 Mudbutton Torchrunner
    - 1 Ghostly Changeling
    - 1 Warren Pilferers
    + 1 Goldmeadow Stalwart
    + 1 Kinsbaile Skirmisher
    + 1 Stonybrook Schoolmaster
    + 1 Meadowboon
    + 1 Hillcomber Giant
    + 1 Changeling Sentinel
    Again, more creatures, with a better curve.  Your 3 and 4 drops are the meat of your deck.  I have a couple more of them.

  • Extended Play Deckopedia Part 1 of 3.   17 years 10 weeks ago

    Hey nice article and looking forward to the next two in the series!

     

     

  • Cats on the Walls   17 years 10 weeks ago

    Having played agaisnt both of the decks I found them quite fun and entertaining.  Obviously you could have some fun adding money to the decks and seeing what happens. 

    Good article Jan!

  • The Remix   17 years 10 weeks ago

    i am all about stp over fire/ice. the only reason you may not like it is that you have to get a white mana land. but the fact of the matter is that if fire/ice is a "time walk" on dreadnaught , tombstalker, monastary, grunt, goyf,exalted angel, ect. wouldnt stp be the "game ender" atp is also 1 mana making spellsnares usless against your targeted removal.

    by the by this is whiffy.

  • Gonna Fly Now #1- The Fabulously Futile MED League   17 years 10 weeks ago

    daniel, we've had this discussion, and our friend before is more correct on the pronunciation. however, raphael carried a much more traditional "Sai" in both hands. while a jitte is a type of sai, and also a school of sai combat, in no way was one of the ninja turtles using a jitte.

  • Extended Play Deckopedia Part 1 of 3.   17 years 10 weeks ago

    Nice article, but zomg where are the extended metagame results!?

  • The Remix   17 years 10 weeks ago
    Yea

    I think you've hit the nail, in that he wants the cheaper spell too.  That allows him to use it EOT while still representing Spell Snare/Force Spike also.