• The New Braids Avatar In Vanguard Extended   18 years 8 weeks ago

    Thanks Mitchy, I'll try to fix it and if I can't, I will send an e-mail to you.

  • The New Braids Avatar In Vanguard Extended   18 years 8 weeks ago

    hey man, nice article! welcome to puremtgo!... anyway can you try to fix your avatar and kill the whitespace from it? if you need help with it email me: mitch@Mitchellmatula.com, thanks!

  • Madness in Multi!   18 years 8 weeks ago

    Yes as a matter of fact, I have been considering splashing red in the deck to include reckless wurm. It's a fine madness card! And it would be able to be run as an ext deck, that's true. But to be honest, I have no qualms in confidence or the abilities of the deck as is to continue to run it classic for now. One thing I find surprising that not one person has managed to comment on is that this deck doesn't even flaunt one single rare in the main deck! And for the guy who commented that noone plays classic...well you know that is a false statement. ANf fix to see a huge amount of ppl playing classic when 7th rotates out cuz I don't see many ppl losing interest in counterspells! And I for one am most certainly not gonna scrap my wheel and deal deck just because of a rotation of cards....

  • The New Braids Avatar In Vanguard Extended   18 years 8 weeks ago

    Thanks Runeliger for the comments. I really do appreciate other player's thoughts especially when they help me build better decks! The only thing I want to make clear is that I'm not transmuting Grozoth, I'm putting it into play via my avatar and play its "comes into play" ability. You must be misunderstood that part. Thanks again.

  • The New Braids Avatar In Vanguard Extended   18 years 8 weeks ago

    On a personal note, I love Vanguard formats for the occasional game, but aren't completely involved. I found this to be a decent article. However, my question in relation to the Grozoth interaction you talk about. The only way to transmute it is to pay 1UU, so wouldn't it be more beneficial to add more islands into the deck. I do understand Glided Lotus and Mycosynth Lattice allows for the blue mana to be played eventually, but I would say adding a few islands wouldn't hurt. Another thing is in relation to artifact destruction. Throw in Shattering Spree! With Mycosnyth Lattice and Tron & Cloudposts (Which by the way should be either colored mana, or add more vesuvas to make it 8-post as you suggest), you can literally wipe out the board of an opponent. Overall, although its core idea isn't unique, combining it with the Braids avatar definitely makes this an interesting idea. Good job

  • Madness in Multi!   18 years 8 weeks ago

    Ever thought about going into red with the red arrogant wurm and fiery temper. seems solid enough, imma try to do something with madness in std. you could cut the brainstorms and make an ext version with the red arrogant worm.

  • PDC and Planar Chaos   18 years 8 weeks ago

    Great article! It really helps me focus on which commons to get for now until the prices become a little more reasonable. Keep up the good work.

  • The New Braids Avatar In Vanguard Extended   18 years 8 weeks ago

    Thanks Sliver for your comments which are all correct by the way. Vanguard in extended is insanely fast, that is true and I warned the fellow readers about it in my article. Two avatars are real problem; a well piloted Nekrataal avatar and that Oni of Wild Places, which we also know from standard vanguard. Against those, my chances with the main deck are 40%-60%. With this deck I have played against Nekrataal 4 times and won 3 and lost 1, but this doesn't prove anything of course. The other I faced only once and lost. Sideboarding one or two drop mass burn spells(like pyroclasm) will help I guess.
    Against all other "casual room" decks/avatars, the deck performed very well; actually to be honest very very well. But I haven't faced any Dragonstorm decks, that I must tell, so no I'm not having any dreams of grandeur :).
    Thanks again for the comments.

  • The New Braids Avatar In Vanguard Extended   18 years 8 weeks ago

    I love vanguard and am glad other people are playing it and even happier that people are writing about it. However vanguard tends to be fast... very fast or lock the game one way or another by abusing their avatars ablities or to accelerate already fast deck and thats just in std. In ext, although i haven't played much vanguard in ext (maybe out of fear of what i'll find or maybe because there are no events) I would imagine that there are some insanly fast decks and very broken combos and do not see how your deck could keep up with somthing like that. decks can kill in std by turn 4 and in vanguard its even faster. While it looks like a fun deck to play i simply can't see how it can keep up.

  • Madness in Multi!   18 years 8 weeks ago

    " In 1 vs. 1, this deck holds at least a 95% win rate."

    There is no way your holding onto a 95% win rate against other classic decks. ALOT is two words btw.

  • Madness in Multi!   18 years 8 weeks ago

    well frank for your frist time i think you did a very good job keep up the good work <3

  • Two Card Killers   18 years 8 weeks ago

    First off ,i think a combo is any card that goes with another card.I don't think it has to be infinite to be considered a combo.If i were to build a deck with stuffy and guilty conscience i would also add maybe Sky Husser and Kiki-Jiki,Mirror Breaker and while i'm at it i'll toss in Enduring Renewal and Wild Cantor with Empty the Warrens and call it pizza filled pretzel snacks.Sorry i'm not a pro or anything but i didn't find your artical very interesting. But it's your first one.Hehe so it's gonna get better.

  • Madness in Multi!   18 years 8 weeks ago

    I have a pretty good idea who did that already Heath. It's fixing to get dealt with too. Funny Amd...You shoulda kept clan matters in the clan, not tryin to put someone down for an honest effort....

  • Madness in Multi!   18 years 8 weeks ago

    If your going to post something like that please go into further detail and don't hide behind the anonymous post like that.

  • Madness in Multi!   18 years 8 weeks ago

    It does not seem like a good deck. And no one plays classic.

  • Madness in Multi!   18 years 8 weeks ago

    Yes...that's true you can take any deck from online and claim it to be a netdeck really unless it's just built that poorly lol Dreager, I did have some concerns myself abot running this deck classic at first, but after using it some, I found it very much worth the risk! In 1 vs. 1, this deck holds at least a 95% win rate.

  • Two Card Killers   18 years 8 weeks ago

    Coincidentally, I had never seen Channel as a card image before. So Thanks for opening my eyes hah. In regards to the article, it was quite well written, althought abeit a tad short.

    Also Pete, I think he was concentrating on 2-card combos, of which the "Project X" combo doesn't fit (also, it's a pain to go off on MODO haha)

    Good job. Keep it up

  • Two Card Killers   18 years 8 weeks ago

    I have to agree that combo decks do not need to involve infinite anything. Combo is generally a deck that win through the synergy of certain cards, and *generally* wins without attacking. Right now, the biggest combo deck in Standard is Dragonstorm, and th best combo in Extended is TEPS. Neither deck goes infinite. The best combo decks ever played were probably Trix (or maybe Jargrim) in Extended, and Sabre Bargain in Standard, and Academy in Vintage. None of those were infinite - but all were clearly combo.

    He also missed a couple playable Standard combos - at least in paper - like Saffi / Soul Warden / Crypt Champion. That one is infinite.

    Still - he's just starting. Looking back at my first articles - on second thought, I'd rather not. The writing is pretty good, the combos actually work, it's not painful to read and he eithe can spell or used a spell checker. That puts him ahead of 95% of the rest of world.

    Not a bad first article, Max. Keep writing. Practice makes perfect.

  • Madness in Multi!   18 years 8 weeks ago

    You can take all but the most rediculous strategies and say they are a net-deck...

    I think he did a good job, yah I now that I think of it I would have liked to see a strategy section... Im not sure if brainstorm is worth going into classic for either =/

  • Madness in Multi!   18 years 8 weeks ago

    Wow lol It's here! Anyways...yeah I didn't even think about doing a strategy section for multiplayer. I will remember that in the future. I currently have a couple ideas I'm mulling over in my head for my next article. I don't always plan to write just about decks because my involvement in the community has been pretty heavy for some time now as I'm sure you can remember. But thanks for the input :)

  • Two Card Killers   18 years 8 weeks ago

    Will do as room as I get a chance have been on base. All my comments have been writen on my phone

  • Madness in Multi!   18 years 8 weeks ago

    I would have like to have seen a little strategy section on how to play the deck in multiplayer; other than that it looks pretty good. Maybe try something a little more creative next time, but that's just my inner Johnny speaking. Seems like everyone but me talks the language of netdecks ; )

  • Two Card Killers   18 years 8 weeks ago

    Sliver please upload an avatar.

  • Two Card Killers   18 years 8 weeks ago

    Wow published! To be honest i was expecting to get this back to be cleaned up like getting something back from an editor. Now to reiterate a bit. It was ment to be focused on combos in general the deck lists were there more as examples as well as something to include and so i could learn to use the system.
    I was trying to distinguish between combos (going off) and combo decks (techs that win games) i hope you enjoyed reading it at least and i'll be sure to clean my next one up more before i send it in.

  • Two Card Killers   18 years 8 weeks ago

    I kind of have to agree with Dragonmage I knew about all of the combos and have seen decks for such, except possibly faceless butcher....