Hello there. I am a big fan of Magic MTG card game. I tried magic online for the first time and it is cool. I really like how you can play against others. But I was wondering like its former TCG gamer Pokemon & Yu-Gi-Oh! cousins, they both have Gameboy Games. I thought as maybe a fandom demand creative idea is to have a Nintendo DS Magic The Gathering Card Game for the DS System? It would be wicked cool to see people collect cards (like in Yu-Gi-Oh!) and duel other oppenents world wide! Oh and maybe have Magic in maybe 6 languages? The graphics would look 3Dish like in Yu-Gi-Oh! World Wide Editions for DS..... but yeah this is a cool thought idea. I hope you guys @ Wizards will create this game for Nintendo DS... plus it would be a hot seller, since many magic players can play on DS.. and even have a wifi duel connection ^_^ What'cha think of that idea? Oh yeah, they can build their own decks from every MTG pack sets that ever came out...... let me know if you like that idea... PLEASE PASS THIS ON TO WOTC COMPANY ^_^ WE LOVE MAGIC! -- Jilly moonjill@gmail.com
Help, I downloaded the game but right before it works is says: "This file does not have a program assosiated with it for performing this action. Create an asosiation in the set assotiations control panel." I can get to the set assosiations control panel but i don't know how to create it. Help please.
I was getting excited to see your articles as I saw steady progress in your drafting ability. As I'm on the worst luck streak ever, I can't really talk about my win percentage as a drafter, because right now I looks like a 5 year old playing magic; its just that bad. This draft went from a very promising start (I still wouldve taken plumeveil regardless), but Safehold elite was definetely the right "safe" choice. However, if you had just stayed the course with UW, you couldve ended up with glamer spinners, steel of the godheas, 2 briarberry cohorts, watchwing scarecrow just to mention a few. The deck would've been nuts, not mention getting to take the Puresight Merrow over the Medicine Runner. I think you have a lot of potential but the signals in this draft were hit up UW and dont look back. That was confirmed in Pack 1 with the 4th pick repel intruders and letting the person on your right see no blue/white, should solidify a strong pack 2. Congrats on the win, I sound way too negative here, but I hope you take it as constructive criticism.
Waltz is much more than just a utility spell, it is effectively 2 creatures (and often 3) in the late game. As for Creeper, I ahve tested it out and it underperforms. With the appearance of Storm in the metagame, Creeper is also a huge risk.
As for the second deck, in testing it doesn't really need a curve. Being able to Bolt something turn on is a nice option and also, the fact that most of the two drops in this deck out class two or three drops in other decks during combat makes up for the lack of a curve. Don't get me wrong- there are good BR aggro decks out there that adhere to a curve, this just isn't one of them.
Why is Macabre Waltz competing with Recover for a slot in Suicide Black? You're building a suicide aggro deck here, so wouldn't another beater warrant the slot over either of these utility options? Blind Creeper does lack synergy with Riot Spikes, but its interaction with Smolder Initiate is quite mild. Maybe it should take the spot and run alongside Wretched Anurid.
As for 2-drop, wouldn't some semblance of a curve, including at least some one-drop, make for a more efficient deck? It seems like Shadow Guildmage or something -- anything -- would have to play better here than passing turn 1 with a blank every game.
Surprsingly, the list does not "just scoop" to MBC. Yes, MBC has a distinct advantage, but the key is keeping Carrion Feeder alive. Having one on the table means Tendril's can't hurt you as much. Also, all their spells turn onInitiate as well. While it is a tough match up, it is not an auto loss.
To help in an MBC heavy meta, I would probably recommend additional discard out of the board, and perhaps moving to a stronger recursion engine, although I am not sure which one.
A brave attempt at a different kind of article. I understand what you are trying to get across, it's fun and colourful, rather like Magic should be. I don't really like it though.
They're small now because I think they were the culprits for making people's screen's scroll when viewing my article. It's a piece that I need to update to either make them look better smaller or change how I'm breaking apart the sections. The only constant is change. :)
There were 13 decks each time, not 8. Each Auction of the People drew exactly 24 participants in two pods.
You linked to the wrong writeup; the Auction in Alt PDC 1.05 was the Alphabet Auction. I believe it was Alt PDC 1.08 that was the Millar Auction; you can find my pair of writeups for that event in the PDCMagic.com forums.
This time around, our pod may have had somewhat milder bidding, but some decks went cheaper in the other pod (of course) and our pod had more of the established regulars and top-rated PDC'ers. Ironically, Boin and I both discussed at the outset how much we would have rather been in pod 2. That said, our pod definitely got the better prices on the better decks -- nothing to be done about it, sadly, unless you want to harshly exclude 12 willing players or to not run a joint top 8.
Funny enough, Morselhoarder was probably the single least important card in the deck I won the Auction event with. I only got the full infinite combo twice, and only once that actually made a difference, and even as vanilla beaters go I more often bashed with the five-mana 6/4 Whimwader (Prismwake Merrow and Scuttlemutt got a lot of key assists). In fact, the deck revolved primarily around a different combo taking advantage of opposing lack of removal: Pili-Pala (or Merrow Wavebreakers) with Power of Fire. Multiple strong players mentioned that they simply mis-understood the Morselhoarder deck and failed to see it as I did: As a midrange fat beater deck with the best removal option available in the format.
Morselhoarder Combo was in my list of six or seven decks I would be happy to play with, but it was nowhere near my #1 -- I probably had it around fifth (I liked UW Steel of the Godhead Aggro, GW Shield of the Oversoul Aggro, RG Fat Aggro, Mono-Black Control, Morselhoarder Combo, Mono-Black Fists of the Demigod Aggro, and GW Control with Gond Combo (oops)). At the point that it came up in the bidding, though, all but one of the other decks I liked had been snatched up at prices I didn't want to pay, and I certainly didn't want to get into a three-way bidding war for the one remaining deck I thought was decent. I got really, really lucky the bidding stopped at 7/21, because I would have felt compelled to fight it out as far as maybe 7/14 or 6/25 for the deck, and it would not have been the champion at those prices (and if I had lost out, things were even more dire; the other deck I had been eyeing didn't go cheap either). So really, I was just lucky things in the Auction broke my way.
Incidentally, I know your job was made harder because this event isn't in Gatherling. I'll try to get on that in the next day or two.
I am just commenting on the layout (because, as usual, the content is great)
Good job on the background colors to help identify how old is the information. That is a very clever way to do it.
Is there any reason that the titles of each section are so small? The original images seem ok (height is 20px) but the html code set it with a height of 10:
I am just commenting on the layout (because, as usual, the content is great)
Good job on the background colors to help identify how old is the information. That is a very clever way to do it.
Is there any reason that the titles of each section are so small? The original images seem ok (height is 20px) but the html code set it with a height of 10:
Yeah 8-4s have been slow to fill recently. I do video walkthroughs for another website and sometimes it takes ½ hour to get the Q to fire. I don't post the 4-3-2-2s I do though.
Hello there. I am a big fan of Magic MTG card game. I tried magic online for the first time and it is cool. I really like how you can play against others. But I was wondering like its former TCG gamer Pokemon & Yu-Gi-Oh! cousins, they both have Gameboy Games. I thought as maybe a fandom demand creative idea is to have a Nintendo DS Magic The Gathering Card Game for the DS System? It would be wicked cool to see people collect cards (like in Yu-Gi-Oh!) and duel other oppenents world wide! Oh and maybe have Magic in maybe 6 languages? The graphics would look 3Dish like in Yu-Gi-Oh! World Wide Editions for DS..... but yeah this is a cool thought idea. I hope you guys @ Wizards will create this game for Nintendo DS... plus it would be a hot seller, since many magic players can play on DS.. and even have a wifi duel connection ^_^ What'cha think of that idea? Oh yeah, they can build their own decks from every MTG pack sets that ever came out...... let me know if you like that idea... PLEASE PASS THIS ON TO WOTC COMPANY ^_^ WE LOVE MAGIC! -- Jilly moonjill@gmail.com
Help, I downloaded the game but right before it works is says: "This file does not have a program assosiated with it for performing this action. Create an asosiation in the set assotiations control panel." I can get to the set assosiations control panel but i don't know how to create it. Help please.
This game today is still good like it was a year ago. Good job Octopi!!!
Beacause the sideboard is so....strange??
Ham, I've been too busy and haven't had the chance to log in and actually try it out.
But, did the "final round matchup fix" actually get rid of the weighted matchups for random matchups
(ie the way the DCI says it's supposed to be) or did they just fix the "undefeated player 1 matched down
to some random spot and undefeated player 2 matched down to some other random spot" bug?
was planning on getting Goyf's soon.. under 20 is my price point.. i expect those to be powerhouses for as long as they are legal.
How are the prices from this chart determined?
Great artical.
and he's ok, he works all night and he sleeps all day.
Couldn't help myself.
I was getting excited to see your articles as I saw steady progress in your drafting ability. As I'm on the worst luck streak ever, I can't really talk about my win percentage as a drafter, because right now I looks like a 5 year old playing magic; its just that bad. This draft went from a very promising start (I still wouldve taken plumeveil regardless), but Safehold elite was definetely the right "safe" choice. However, if you had just stayed the course with UW, you couldve ended up with glamer spinners, steel of the godheas, 2 briarberry cohorts, watchwing scarecrow just to mention a few. The deck would've been nuts, not mention getting to take the Puresight Merrow over the Medicine Runner. I think you have a lot of potential but the signals in this draft were hit up UW and dont look back. That was confirmed in Pack 1 with the 4th pick repel intruders and letting the person on your right see no blue/white, should solidify a strong pack 2. Congrats on the win, I sound way too negative here, but I hope you take it as constructive criticism.
did anyone ever tell you that you look like a lumberjack
Waltz is much more than just a utility spell, it is effectively 2 creatures (and often 3) in the late game. As for Creeper, I ahve tested it out and it underperforms. With the appearance of Storm in the metagame, Creeper is also a huge risk.
As for the second deck, in testing it doesn't really need a curve. Being able to Bolt something turn on is a nice option and also, the fact that most of the two drops in this deck out class two or three drops in other decks during combat makes up for the lack of a curve. Don't get me wrong- there are good BR aggro decks out there that adhere to a curve, this just isn't one of them.
-Alex
Why is Macabre Waltz competing with Recover for a slot in Suicide Black? You're building a suicide aggro deck here, so wouldn't another beater warrant the slot over either of these utility options? Blind Creeper does lack synergy with Riot Spikes, but its interaction with Smolder Initiate is quite mild. Maybe it should take the spot and run alongside Wretched Anurid.
As for 2-drop, wouldn't some semblance of a curve, including at least some one-drop, make for a more efficient deck? It seems like Shadow Guildmage or something -- anything -- would have to play better here than passing turn 1 with a blank every game.
Surprsingly, the list does not "just scoop" to MBC. Yes, MBC has a distinct advantage, but the key is keeping Carrion Feeder alive. Having one on the table means Tendril's can't hurt you as much. Also, all their spells turn onInitiate as well. While it is a tough match up, it is not an auto loss.
To help in an MBC heavy meta, I would probably recommend additional discard out of the board, and perhaps moving to a stronger recursion engine, although I am not sure which one.
-Alex
I think the BR has potential. But the mono black deck scoops to MBC. Not the best of choice in the current metagame.
A brave attempt at a different kind of article. I understand what you are trying to get across, it's fun and colourful, rather like Magic should be. I don't really like it though.
They're small now because I think they were the culprits for making people's screen's scroll when viewing my article. It's a piece that I need to update to either make them look better smaller or change how I'm breaking apart the sections. The only constant is change. :)
Once Upon a Time in TonQ is a clan of french players. The main PDC players involved are Belette and Shokra.
Thanks for the reply, Kingritz!
I'll try to find the correct links and correct the article tonight.
Regarding the Auction of the People paragraph:
There were 13 decks each time, not 8. Each Auction of the People drew exactly 24 participants in two pods.
You linked to the wrong writeup; the Auction in Alt PDC 1.05 was the Alphabet Auction. I believe it was Alt PDC 1.08 that was the Millar Auction; you can find my pair of writeups for that event in the PDCMagic.com forums.
This time around, our pod may have had somewhat milder bidding, but some decks went cheaper in the other pod (of course) and our pod had more of the established regulars and top-rated PDC'ers. Ironically, Boin and I both discussed at the outset how much we would have rather been in pod 2. That said, our pod definitely got the better prices on the better decks -- nothing to be done about it, sadly, unless you want to harshly exclude 12 willing players or to not run a joint top 8.
Funny enough, Morselhoarder was probably the single least important card in the deck I won the Auction event with. I only got the full infinite combo twice, and only once that actually made a difference, and even as vanilla beaters go I more often bashed with the five-mana 6/4 Whimwader (Prismwake Merrow and Scuttlemutt got a lot of key assists). In fact, the deck revolved primarily around a different combo taking advantage of opposing lack of removal: Pili-Pala (or Merrow Wavebreakers) with Power of Fire. Multiple strong players mentioned that they simply mis-understood the Morselhoarder deck and failed to see it as I did: As a midrange fat beater deck with the best removal option available in the format.
Morselhoarder Combo was in my list of six or seven decks I would be happy to play with, but it was nowhere near my #1 -- I probably had it around fifth (I liked UW Steel of the Godhead Aggro, GW Shield of the Oversoul Aggro, RG Fat Aggro, Mono-Black Control, Morselhoarder Combo, Mono-Black Fists of the Demigod Aggro, and GW Control with Gond Combo (oops)). At the point that it came up in the bidding, though, all but one of the other decks I liked had been snatched up at prices I didn't want to pay, and I certainly didn't want to get into a three-way bidding war for the one remaining deck I thought was decent. I got really, really lucky the bidding stopped at 7/21, because I would have felt compelled to fight it out as far as maybe 7/14 or 6/25 for the deck, and it would not have been the champion at those prices (and if I had lost out, things were even more dire; the other deck I had been eyeing didn't go cheap either). So really, I was just lucky things in the Auction broke my way.
Incidentally, I know your job was made harder because this event isn't in Gatherling. I'll try to get on that in the next day or two.
I am just commenting on the layout (because, as usual, the content is great)
Good job on the background colors to help identify how old is the information. That is a very clever way to do it.
Is there any reason that the titles of each section are so small? The original images seem ok (height is 20px) but the html code set it with a height of 10:
<img width='500' height='10' alt='' src='../../../userfiles/image/hamtastic/sotpGlobal/cardprices.gif' />
I am just commenting on the layout (because, as usual, the content is great)
Good job on the background colors to help identify how old is the information. That is a very clever way to do it.
Is there any reason that the titles of each section are so small? The original images seem ok (height is 20px) but the html code set it with a height of 10:
<img width='500' height='10' alt='' src='../../../userfiles/image/hamtastic/sotpGlobal/cardprices.gif' />
Yeah 8-4s have been slow to fill recently. I do video walkthroughs for another website and sometimes it takes ½ hour to get the Q to fire. I don't post the 4-3-2-2s I do though.
Well done during the draft process.
could have bin fixed games.
Love that idea, hammy make it happen :)